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=={{header|BQN}}== |
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There are two builtin methods to solve this problem(<code>√</code> and <code>⋆</code>), both give a result at the highest precision possible. |
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<code>Root2</code> is a translation of the [[Run BASIC]] implementation, which uses Newton's approximation method. It allows an optional argument for precision, and otherwise defaults to 10<sup>¯5</sup>. |
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<code>_while_</code> is a [https://mlochbaum.github.io/bqncrate/ BQNcrate] idiom used for unbounded looping here. |
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<lang bqn>_while_ ← {𝔽⍟𝔾∘𝔽_𝕣_𝔾∘𝔽⍟𝔾𝕩} |
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Root ← √ |
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Root1 ← ⋆⟜÷˜ |
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Root2 ← { |
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n 𝕊 a‿prec: |
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1⊑{ |
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p‿x: |
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⟨ |
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x |
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((p × n - 1) + a ÷ p ⋆ n - 1) ÷ n |
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⟩ |
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} _while_ { |
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p‿x: |
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prec ≤ | p - x |
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} ⟨a, ⌊a÷n⟩; |
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𝕨 𝕊 𝕩: 𝕨 𝕊 𝕩‿1E¯5 |
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} |
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•Show 3 Root 5 |
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•Show 3 Root1 5 |
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•Show 3 Root2 5 |
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•Show 3 Root2 5‿1E¯16</lang> |
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<lang>1.7099759466766968 |
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1.7099759466766968 |
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1.7099759641072136 |
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1.709975946676697</lang> |
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[https://mlochbaum.github.io/BQN/try.html#code=X3doaWxlXyDihpAge/CdlL3ijZ/wnZS+4oiY8J2UvV/wnZWjX/CdlL7iiJjwnZS94o2f8J2UvvCdlal9ClJvb3Qg4oaQIOKImgpSb290MSDihpAg4ouG4p+cw7fLnApSb290MiDihpAgewogIG4g8J2ViiBh4oC/cHJlYzoKICAx4oqRewogICAgcOKAv3g6CiAgICDin6gKICAgICAgeAogICAgICAoKHAgw5cgbiAtIDEpICsgYSDDtyBwIOKLhiBuIC0gMSkgw7cgbgogICAg4p+pCiAgfSBfd2hpbGVfIHsKICAgIHDigL94OgogICAgcHJlYyDiiaQgfCBwIC0geAogIH0g4p+oYSwg4oyKYcO3buKfqTsKICDwnZWoIPCdlYog8J2VqTog8J2VqCDwnZWKIPCdlanigL8xRcKvNQp9CgrigKJTaG93IDMgUm9vdCA1CuKAolNob3cgMyBSb290MSA1CuKAolNob3cgMyBSb290MiA1CuKAolNob3cgMyBSb290MiA14oC/MUXCrzE2Cgo= Try It!] |
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=={{header|Bracmat}}== |
=={{header|Bracmat}}== |
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Bracmat does not have floating point numbers as primitive type. Instead we have to use rational numbers. This code is not fast! |
Bracmat does not have floating point numbers as primitive type. Instead we have to use rational numbers. This code is not fast! |