Narcissist

From Rosetta Code
Revision as of 15:44, 22 September 2010 by rosettacode>Dkf (→‎Tcl: Added implementation)
Narcissist is a programming puzzle. It lays out a problem which Rosetta Code users are encouraged to solve, using languages and techniques they know. Multiple approaches are not discouraged, so long as the puzzle guidelines are followed. For other Puzzles, see Category:Puzzles.

Quoting from the Esolangs wiki page:

A narcissist (or Narcissus program) is the decision-problem version of a quine.

A quine, when run, takes no input, but produces a copy of its own source code at its output. In contrast, a narcissist reads a string of symbols from its input, and produces no output except a "1" or "accept" if that string matches its own source code, or a "0" or "reject" if it does not.

For concreteness, in this task we shall assume that symbol = character, input = stdin and output = stdout. The narcissist should be able to cope with any input, and should not read any data files from disk.

ALGOL 68

Works with: ALGOL 68 version Revision 1 - no extensions to language used
Works with: ALGOL 68G version Any - tested with release 1.18.0-9h.tiny

<lang algol68>STRINGs="STRINGs="";print(readstring=2*s[:9]+2*s[9:])";print(readstring=2*s[:9]+2*s[9:])</lang> Output: T or F depending on input.

C

Based upon the quine. <lang c>extern void*stdin;main(){ char*p = "extern void*stdin;main(){ char*p = %c%s%c,a[300],b[300];sprintf(a,p,34,p,34);fgets(b,300,stdin);putchar(48+!strcmp(a,b)); }",a[300],b[300];sprintf(a,p,34,p,34);fgets(b,300,stdin);putchar(48+!strcmp(a,b)); }</lang>

Tcl

<lang tcl>apply {{} {puts [string equal [gets stdin] [info level 0]]}}</lang>