Magic squares of doubly even order: Difference between revisions
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=={{header|Perl 6}}== |
=={{header|Perl 6}}== |
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See [[Magic_squares/Perl_6|Magic squares/Perl 6]] |
See [[Magic_squares/Perl_6|Magic squares/Perl 6]] for a general magic square generator. Note that it produces '''a''' magic square, not '''the''' magic square. The output is different each time. |
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{{out}} |
{{out}} |
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With a parameter of 8: |
With a parameter of 8: |
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<pre> |
<pre>54 16 53 52 10 9 15 51 |
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27 33 28 29 39 40 34 30 |
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19 41 20 21 47 48 42 22 |
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35 25 36 37 31 32 26 38 |
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62 8 61 60 2 1 7 59 |
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6 64 5 4 58 57 63 3 |
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43 17 44 45 23 24 18 46 |
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14 56 13 12 50 49 55 11 |
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The magic number is 260</pre> |
The magic number is 260</pre> |
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With a parameter of 12: |
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<pre> 36 27 116 26 117 113 112 34 115 114 35 25 |
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144 135 8 134 9 5 4 142 7 6 143 133 |
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85 94 53 95 52 56 57 87 54 55 86 96 |
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61 70 77 71 76 80 81 63 78 79 62 72 |
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24 15 128 14 129 125 124 22 127 126 23 13 |
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120 111 32 110 33 29 28 118 31 30 119 109 |
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37 46 101 47 100 104 105 39 102 103 38 48 |
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132 123 20 122 21 17 16 130 19 18 131 121 |
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97 106 41 107 40 44 45 99 42 43 98 108 |
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12 3 140 2 141 137 136 10 139 138 11 1 |
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73 82 65 83 64 68 69 75 66 67 74 84 |
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49 58 89 59 88 92 93 51 90 91 50 60 |
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The magic number is 870 |
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</pre> |
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=={{header|REXX}}== |
=={{header|REXX}}== |
Revision as of 21:34, 17 March 2016
A magic square of doubly even order has a size that is a multiple of four (e.g. 4, 8, 12).
This means that the subsquares also have an even size, which plays a role in the construction.
1 | 2 | 62 | 61 | 60 | 59 | 7 | 8 |
9 | 10 | 54 | 53 | 52 | 51 | 15 | 16 |
48 | 47 | 19 | 20 | 21 | 22 | 42 | 41 |
40 | 39 | 27 | 28 | 29 | 30 | 34 | 33 |
32 | 31 | 35 | 36 | 37 | 38 | 26 | 25 |
24 | 23 | 43 | 44 | 45 | 46 | 18 | 17 |
49 | 50 | 14 | 13 | 12 | 11 | 55 | 56 |
57 | 58 | 6 | 5 | 4 | 3 | 63 | 64 |
The task: create a magic square of 8 x 8.
- Cf.
- See also
Java
<lang java>public class MagicSquareDoublyEven {
public static void main(String[] args) { int n = 8; for (int[] row : magicSquareDoublyEven(n)) { for (int x : row) System.out.printf("%2s ", x); System.out.println(); } System.out.printf("\nMagic constant: %d ", (n * n + 1) * n / 2); }
static int[][] magicSquareDoublyEven(final int n) { if (n < 4 || n % 4 != 0) throw new IllegalArgumentException("base must be a positive " + "multiple of 4");
// pattern of count-up vs count-down zones int bits = 0b1001011001101001; int size = n * n; int mult = n / 4; // how many multiples of 4
int[][] result = new int[n][n];
for (int r = 0, i = 0; r < n; r++) { for (int c = 0; c < n; c++, i++) { int bitsPos = c / mult + (r / mult) * 4; result[r][c] = (bits & (1 << bitsPos)) != 0 ? i + 1 : size - i; } } return result; }
}</lang>
1 2 62 61 60 59 7 8 9 10 54 53 52 51 15 16 48 47 19 20 21 22 42 41 40 39 27 28 29 30 34 33 32 31 35 36 37 38 26 25 24 23 43 44 45 46 18 17 49 50 14 13 12 11 55 56 57 58 6 5 4 3 63 64 Magic constant: 260
Perl 6
See Magic squares/Perl 6 for a general magic square generator. Note that it produces a magic square, not the magic square. The output is different each time.
- Output:
With a parameter of 8:
54 16 53 52 10 9 15 51 27 33 28 29 39 40 34 30 19 41 20 21 47 48 42 22 35 25 36 37 31 32 26 38 62 8 61 60 2 1 7 59 6 64 5 4 58 57 63 3 43 17 44 45 23 24 18 46 14 56 13 12 50 49 55 11 The magic number is 260
With a parameter of 12:
36 27 116 26 117 113 112 34 115 114 35 25 144 135 8 134 9 5 4 142 7 6 143 133 85 94 53 95 52 56 57 87 54 55 86 96 61 70 77 71 76 80 81 63 78 79 62 72 24 15 128 14 129 125 124 22 127 126 23 13 120 111 32 110 33 29 28 118 31 30 119 109 37 46 101 47 100 104 105 39 102 103 38 48 132 123 20 122 21 17 16 130 19 18 131 121 97 106 41 107 40 44 45 99 42 43 98 108 12 3 140 2 141 137 136 10 139 138 11 1 73 82 65 83 64 68 69 75 66 67 74 84 49 58 89 59 88 92 93 51 90 91 50 60 The magic number is 870
REXX
Marked numbers indicate that those (sequentially generated) numbers don't get swapped (and thusly, stay in place in the magic square). <lang rexx>/*REXX program constructs a magic square of doubly even sides (a size divisible by 4).*/ n=8; s=n%4; L=n%2-s+1; w=length(n**2) /*size; small sq; low middle; # width*/ @.=0; H=n%2+s /*array default; high middle. */ call gen /*generate a grid in numerical order. */ call diag /*mark numbers on both diagonals. */ call corn /* " " in small corner boxen. */ call midd /* " " in the middle " */ call swap /*swap positive numbers with highest #.*/ call show /*display the doubly even magic square.*/ call sum /* " " magic number for square. */ exit /*stick a fork in it, we're all done. */ /*──────────────────────────────────────────────────────────────────────────────────────*/ o: parse arg ?; return n-?+1 /*calculate the "other" (right) column.*/ @: parse arg x,y; return abs(@.x.y) diag: do r=1 for n; @.r.r=-@(r,r); o=o(r); @.r.o=-@(r,o); end; return midd: do r=L to H; do c=L to H; @.r.c=-@(r,c); end; end; return gen: #=0; do r=1 for n; do c=1 for n; #=#+1; @.r.c=#; end; end; return show: #=0; do r=1 for n; $=; do c=1 for n; $=$ right(@(r,c),w); end; say $; end; return sum: #=0; do r=1 for n; #=#+@(r,1); end; say; say 'The magic number is: ' #; return max#: do a=n to 1 by -1; do b=n to 1 by -1; if @.a.b>0 then return; end; end /*──────────────────────────────────────────────────────────────────────────────────────*/ swap: do r=1 for n
do c=1 for n; if @.r.c<0 then iterate; call max# /*find max number.*/ parse value -@.a.b (-@.r.c) with @.r.c @.a.b /*swap two values.*/ end /*c*/ end /*r*/ return
/*──────────────────────────────────────────────────────────────────────────────────────*/ corn: do r=1 for n; if r>s & r<=n-s then iterate /*"corner boxen", size≡S*/
do c=1 for n; if c>s & c<=n-s then iterate; @.r.c=-@(r,c); end /*c*/ end /*r*/ return</lang>
output when using the default input:
1 2 62 61 60 59 7 8 9 10 54 53 52 51 15 16 48 47 19 20 21 22 42 41 40 39 27 28 29 30 34 33 32 31 35 36 37 38 26 25 24 23 43 44 45 46 18 17 49 50 14 13 12 11 55 56 57 58 6 5 4 3 63 64 The magic number is: 260
zkl
<lang zkl>class MagicSquareDoublyEven{
fcn init(n){ var result=magicSquareDoublyEven(n) } fcn toString{ sink,n:=Sink(String),result.len(); // num collumns fmt:="%2s "; foreach row in (result) { sink.write(row.apply('wrap(n){ fmt.fmt(n) }).concat(),"\n") } sink.write("\nMagic constant: %d".fmt((n*n + 1)*n/2)); sink.close(); } fcn magicSquareDoublyEven(n){ if (n<4 or n%4!=0 or n>16)
throw(Exception.ValueError("base must be a positive multiple of 4"));
bits,size,mult:=0b1001011001101001, n*n, n/4; result:=n.pump(List(),n.pump(List(),0).copy); // array[n,n] of zero
foreach i in (size){
bitsPos:=(i%n)/mult + (i/(n*mult)*4); value:=(bits.bitAnd((2).pow(bitsPos))) and i+1 or size-i; result[i/n][i%n]=value;
} result; }
} MagicSquareDoublyEven(8).println();</lang>
- Output:
1 2 62 61 60 59 7 8 9 10 54 53 52 51 15 16 48 47 19 20 21 22 42 41 40 39 27 28 29 30 34 33 32 31 35 36 37 38 26 25 24 23 43 44 45 46 18 17 49 50 14 13 12 11 55 56 57 58 6 5 4 3 63 64 Magic constant: 260