Langton's ant: Difference between revisions

Content added Content deleted
(→‎{{header|Perl 6}}: move the defined test into the switch; we really use a quarter of the output area, not 50%)
m (→‎{{header|Perl 6}}: the vectors are also constant)
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{{trans|Perl}}
{{trans|Perl}}
In this version we use 4-bits-per-char graphics to shrink the output to a quarter the area of ASCII graphics.
In this version we use 4-bits-per-char graphics to shrink the output to a quarter the area of ASCII graphics.
<lang perl6>my @vecs = [1,0,1], [0,-1,1], [-1,0,1], [0,1,1];
<lang perl6>constant @vecs = [1,0,1], [0,-1,1], [-1,0,1], [0,1,1];
constant @blocky = ' ▘▝▀▖▌▞▛▗▚▐▜▄▙▟█'.comb;
constant @blocky = ' ▘▝▀▖▌▞▛▗▚▐▜▄▙▟█'.comb;
constant $size = 100;
constant $size = 100;