Greed: Difference between revisions

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m (added whitespace, equated "erased" and "eaten".)
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This task is about making a clone of the game "GREED" by Matthew Day.
This task is about making a clone of the game "GREED" by Matthew Day.


This game is played on a grid of 79 column by 22 rows of random numbers from 1 to 9. The player location is signified by the '@' symbol.
This game is played on a grid of   '''79'''   column by   '''22'''   rows of random numbers from   '''1'''   to   '''9'''   (inclusive).


The player location is signified by the   '''@'''   symbol.
The object of Greed is to erase as much of the screen as possible by moving around (all 8 directions are allowed) in this grid. When you move in a direction, you erase N number of grid squares in that direction, N being the first number in that direction. Your score reflects the total number of squares eaten.

The object of Greed is to erase as much of the screen as possible by moving around   (all 8 directions are allowed in this grid).

When you move in a direction,   '''N'''   number of grid squares are erased ("eaten") in that direction,   '''N'''   being the first number in that direction.

Your score reflects the total number of squares "eaten".


You may not make a move that places you off the grid or over a previously eaten square.
You may not make a move that places you off the grid or over a previously eaten square.
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[https://www.youtube.com/watch?v=XQHq6tdxylk&list=PLdvB7n7RN2UDkjHAWCmbQ8okmgSrjWcvE Video on YouTube]
[https://www.youtube.com/watch?v=XQHq6tdxylk&list=PLdvB7n7RN2UDkjHAWCmbQ8okmgSrjWcvE Video on YouTube]
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=={{header|C++}}==
=={{header|C++}}==