Generate random chess position: Difference between revisions

Rename Perl 6 -> Raku, alphabetize, minor clean-up
(Add Factor)
(Rename Perl 6 -> Raku, alphabetize, minor clean-up)
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No requirement is made regarding the probability distribution of your method, but your program should be able to span a reasonably representative sample of all possible positions. For instance, programs that would always generate positions with say five pieces on the board, or with kings on a corner, would not be considered truly random.
 
 
=={{header|C}}==
Line 927 ⟶ 926:
{{out}}
<pre>p5Nq/1nn5/3N2bp/PRBkQr2/1QB1Pn2/Q5pK/1NRb2rN/p1R2r1N w - - 0 1</pre>
 
=={{header|Perl 6}}==
<lang perl6>sub pick-FEN {
# First we chose how many pieces to place
my $n = (2..32).pick;
 
# Then we pick $n squares
my @n = (^64).pick($n);
 
# We try to find suitable king positions on non-adjacent squares.
# If we could not find any, we return recursively
return pick-FEN() unless
my @kings[2] = first -> [$a, $b] {
$a !== $b && abs($a div 8 - $b div 8) | abs($a mod 8 - $b mod 8) > 1
}, (@n X @n);
 
# We make a list of pieces we can pick (apart from the kings)
my @pieces = <p P n N b B r R q Q>;
 
# We make a list of two king symbols to pick randomly a black or white king
my @k = <K k>.pick(*);
 
return (gather for ^64 -> $sq {
if $sq == @kings.any { take @k.shift }
elsif $sq == @n.any {
my $row = 7 - $sq div 8;
take
$row == 7 ?? @pieces.grep(none('P')).pick !!
$row == 0 ?? @pieces.grep(none('p')).pick !!
@pieces.pick;
}
else { take 'ø' }
}).rotor(8)».join».subst(/ø+/,{ .chars }, :g).join('/') ~ ' w - - 0 1';
 
say pick-FEN();</lang>
{{out}}
<pre>q2n1n2/1Qpk3Q/1r3bP1/1b1b4/2pRBR2/4P1bN/2R3K1/N1r2rPB w - - 0 1</pre>
 
=={{header|Phix}}==
Line 1,258 ⟶ 1,219:
[' ', 'P', ' ', ' ', ' ', ' ', ' ', 'P']
</pre>
 
=={{header|Perl 6Raku}}==
(formerly Perl 6)
<lang perl6>sub pick-FEN {
# First we chose how many pieces to place
my $n = (2..32).pick;
 
# Then we pick $n squares
my @n = (^64).pick($n);
 
# We try to find suitable king positions on non-adjacent squares.
# If we could not find any, we return recursively
return pick-FEN() unless
my @kings[2] = first -> [$a, $b] {
$a !== $b && abs($a div 8 - $b div 8) | abs($a mod 8 - $b mod 8) > 1
}, (@n X @n);
 
# We make a list of pieces we can pick (apart from the kings)
my @pieces = <p P n N b B r R q Q>;
 
# We make a list of two king symbols to pick randomly a black or white king
my @k = <K k>.pick(*);
 
return (gather for ^64 -> $sq {
if $sq == @kings.any { take @k.shift }
elsif $sq == @n.any {
my $row = 7 - $sq div 8;
take
$row == 7 ?? @pieces.grep(none('P')).pick !!
$row == 0 ?? @pieces.grep(none('p')).pick !!
@pieces.pick;
}
else { take 'ø' }
}).rotor(8)».join».subst(/ø+/,{ .chars }, :g).join('/') ~ ' w - - 0 1';
 
say pick-FEN();</lang>
{{out}}
<pre>q2n1n2/1Qpk3Q/1r3bP1/1b1b4/2pRBR2/4P1bN/2R3K1/N1r2rPB w - - 0 1</pre>
 
=={{header|REXX}}==
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