Control Structures: Difference between revisions

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==[[C plus plus|C++]]==
==[[C plus plus|C++]]==
[[Category:C plus plus]]
[[Category:C plus plus]]
===for_each ===
'''Compiler:''' [[GCC]] 4.1.1

#include <iostream> // std::cout, std::endl
#include <vector> // std::vector
#include <algorithm> // std::for_each
struct sum
{
int _sum;
sum() : _sum(0) {}; // Initialize sum with 0;
void operator() (int a) { _sum += a; } // this function will be called for every element
};
int main()
{
std::vector<int> v;
v.push_back(10);
v.push_back(23);
v.push_back(34);
/* Note that for_each gets a fresh instance of sum passed,
* applies every element beginning with *v.begin() up to,
* but not including v.end() to the function object
* and returns a copy of it.
*/
sum the_sum = std::for_each(v.begin(), v.end(), sum());
std::cout << "The sum is " << the_sum._sum << std::endl;
return 0;
}

''Where does the above fit in?''

Revision as of 18:58, 26 January 2007

Task
Control Structures
You are encouraged to solve this task according to the task description, using any language you may know.

Control structures are features of programming languages that influence the code flow. Two common examples are loops and conditions. The task here is to demonstrate control structures supported by different programming languages.

This page is being split into multiple articles. Please help move code into these articles, instead:



Iterative

These control structure operate on datasets.

C++