Color wheel: Difference between revisions
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=={{header|zkl}}== |
=={{header|zkl}}== |
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Each point in |
Each point in a square is converted to polar coordinates, the angle is hue and the radius is saturation (which is scaled by the distance from the pole). If the radius/saturation is in the circle, render it. |
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Uses the PPM class from http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm#zkl |
Uses the PPM class from http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm#zkl |