From Rosetta Code
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This programming language may be used to instruct a computer to perform a task.
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Execution method: Interpreted
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Listed below are all of the tasks on Rosetta Code which have been solved using Whenever.

Whenever is a programming language which has no sense of urgency. It does things whenever it feels like it, not in any sequence specified by the programmer.


This category has the following 3 subcategories, out of 3 total.

Pages in category "Whenever"

The following 4 pages are in this category, out of 4 total.