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Category:Squirrel

From Rosetta Code
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Language
Squirrel
This programming language may be used to instruct a computer to perform a task.
Official website
Execution method: Interpreted
Garbage collected: Yes
Parameter passing methods: By reference, By value
Type strength: Weak
Type checking: Dynamic
See Also:
Listed below are all of the tasks on Rosetta Code which have been solved using Squirrel.


Squirrel is a language designed to be embedded, and extended, having a minimal footprint. It has been featured in some games and applications

Citations

Subcategories

This category has the following 4 subcategories, out of 4 total.

Pages in category "Squirrel"

The following 3 pages are in this category, out of 3 total.

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