Category:Battlestar

From Rosetta Code
Language
Battlestar
This programming language may be used to instruct a computer to perform a task.
See Also:


Listed below are all of the tasks on Rosetta Code which have been solved using Battlestar.

Battlestar

A different take on assembly, with the goal of creating tiny executables.

Battlestar is

  • A work in progress.
  • Created for fun and for the educational process.
  • A programming language specifically for 64-bit x86 Linux, 32-bit x86 Linux, 32-bit x86 OS X and 16-bit x86 DOS.
  • Subset of assembly with different syntax and support for inline C.
  • The indended purpose is for writing 4k and 64k demoscene demos.

Features

  • The resulting executables are tiny!
  • "hello world" is only 129 bytes on 32-bit Linux (when using sstrip from elfkickers).
  • It's possible to write an operating system with only one source file.
  • Full support for inline C (by utilizing an external compiler like gcc or tcc).
  • C and Battlestar code can exist in the same source file and calls can be made both ways.
  • Battlestar programs compile almost instantly.
  • Programs can be run like scripts by including this line at the top: #!/usr/bin/bts
  • Interrupts can be called with the same syntax for both 32-bit and 64-bit x86 on Linux.
  • Also supports 16-bit x86 with DosBox.
  • The intermediate assembly is fully commented.

Project page

https://github.com/xyproto/battlestar

Pages in category "Battlestar"

The following 3 pages are in this category, out of 3 total.