Bézier curves/Intersections: Difference between revisions
→{{header|Ada}}: Removed a questionable comment. (I mean, it wasn’t correct, at least not for homogeneous coordinates as I am using it in a later Ada program.)
(→{{header|Ada}}: Removed a questionable comment. (I mean, it wasn’t correct, at least not for homogeneous coordinates as I am using it in a later Ada program.)) |
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Line 594:
pt2 : opoint;
begin
pt0 := eval (gcurve, t0);
pt1 := ((t1 - t0 - t0) * t1 + (t0 * t0)) * gcurve.pt1;
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