3d turtle graphics: Difference between revisions

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→‎{{header|Wren}}: Changed to Wren S/H
m (→‎{{header|Wren}}: Changed to Wren S/H)
 
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{{draft task}}
Create a 3d representation of a house and bar chart, similar to that of [[Simple turtle graphics]], but
 
* Use(you can) use a cube for the house and an equilateral square pyramid for the houseroof, and
* (likewise if it helps) use columns with a square cross section for the bar chart.
 
=={{header|J}}==
 
Assumes jqt and a "recent" (2022) version of J.
<langsyntaxhighlight Jlang="j">NB. pre-requisites:
NB. ;install each cut 'gl2 gles github:zerowords/tgsjo'
load'zerowords/tgsjo'
Line 24 ⟶ 25:
forward height
pitch 90
}} y
forward width
right 90
}} y
}}
Line 43 ⟶ 44:
}}
 
NB. in 3d, we want to know which turning mechanism to use, when drawing a plane figure
triangle=: {{
3 repeats (u {{
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left 180
forward 30
roll 180</langsyntaxhighlight>
 
=={{header|Phix}}==
Fairly straightforward extension of Simple_turtle_graphics.exw, apart from the time spent staring at my own hand figuring out the sequences of angles.<br>
Reuses [[Simple_turtle_graphics#Phix|turtle.e]], however the code I really wanted to squirrel away has ended up in [[3d_turtle_graphics/Phix|turtle_projection.e]].
You can run this online [http://phix.x10.mx/p2js/3Dturtle.htm here].
<!--<syntaxhighlight lang="phix">(phixonline)-->
<span style="color: #000080;font-style:italic;">--
-- demo\rosetta\3D_turtle_graphics.exw
-- ===================================
--
-- Fairly straightforward extension of Simple_turtle_graphics.exw, apart from
-- the time spent staring at my own hand figuring out the sequences of angles.
--
-- The turtle itself always draws in normal space, ie with the y axis vertical,
-- the x axis horizontal, and the z axis effectively a point, with any and all
-- 3D effects generated by projection onto a camera plane, which can be moved
-- about with the usual four arrow and +/- keys. Note the camera handling was
-- cribbed from demo/pGUI/rubik.e, less than perfect here but will have to do.
--
-- Invoking turn() (aka yaw) does pretty much what you would expect, whereas
-- roll() rotates about the direction of travel. To simulate pitch() (aka to
-- climb or nosedive) perform a roll(90), turn(pitch) sequence, avoiding any
-- temptation to "level off" before moving, as that just complicates angles.
--</span>
<span style="color: #008080;">with</span> <span style="color: #008080;">javascript_semantics</span>
<span style="color: #008080;">include</span> <span style="color: #000000;">turtle</span><span style="color: #0000FF;">.</span><span style="color: #000000;">e</span> <span style="color: #000080;font-style:italic;">-- (common code for 2D and 3D versions)</span>
<span style="color: #008080;">include</span> <span style="color: #000000;">turtle_projection</span><span style="color: #0000FF;">.</span><span style="color: #000000;">e</span> <span style="color: #000080;font-style:italic;">-- (final 3D projection stuff)</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">px</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">py</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">pz</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000080;font-style:italic;">-- position</span>
<span style="color: #000000;">hx</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">1</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">hy</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">hz</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000080;font-style:italic;">-- heading</span>
<span style="color: #000000;">nx</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">ny</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">nz</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">1</span> <span style="color: #000080;font-style:italic;">-- normal</span>
<span style="color: #008080;">procedure</span> <span style="color: #000000;">walk3D</span><span style="color: #0000FF;">(</span><span style="color: #004080;">atom</span> <span style="color: #000000;">d</span><span style="color: #0000FF;">)</span>
<span style="color: #000080;font-style:italic;">//
// Move forward by distance d pixels.
//
// Aside: not entirely sure why rounding to 4dp (and normalising
// to 8dp) helps, but without it errors seem to build quickly..
// Of course in my opinion regularly teleporting the turtle back
// to {0,0,0} would just be cheating whereas this makes it exact
//</span>
<span style="color: #004080;">sequence</span> <span style="color: #000000;">p1</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">px</span><span style="color: #0000FF;">,</span><span style="color: #000000;">py</span><span style="color: #0000FF;">,</span><span style="color: #000000;">pz</span><span style="color: #0000FF;">}</span>
<span style="color: #000000;">px</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">round</span><span style="color: #0000FF;">(</span><span style="color: #000000;">px</span><span style="color: #0000FF;">+</span><span style="color: #000000;">d</span><span style="color: #0000FF;">*</span><span style="color: #000000;">hx</span><span style="color: #0000FF;">,</span><span style="color: #000000;">10000</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">py</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">round</span><span style="color: #0000FF;">(</span><span style="color: #000000;">py</span><span style="color: #0000FF;">+</span><span style="color: #000000;">d</span><span style="color: #0000FF;">*</span><span style="color: #000000;">hy</span><span style="color: #0000FF;">,</span><span style="color: #000000;">10000</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">pz</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">round</span><span style="color: #0000FF;">(</span><span style="color: #000000;">pz</span><span style="color: #0000FF;">+</span><span style="color: #000000;">d</span><span style="color: #0000FF;">*</span><span style="color: #000000;">hz</span><span style="color: #0000FF;">,</span><span style="color: #000000;">10000</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">pen_down</span> <span style="color: #008080;">then</span>
<span style="color: #000080;font-style:italic;">-- (not entirely sure why it's "{y,x} =" either, but it is.)</span>
<span style="color: #004080;">atom</span> <span style="color: #0000FF;">{{</span><span style="color: #000000;">y1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">x1</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">y2</span><span style="color: #0000FF;">,</span><span style="color: #000000;">x2</span><span style="color: #0000FF;">}}</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">rotate_and_project</span><span style="color: #0000FF;">({</span><span style="color: #000000;">p1</span><span style="color: #0000FF;">,{</span><span style="color: #000000;">px</span><span style="color: #0000FF;">,</span><span style="color: #000000;">py</span><span style="color: #0000FF;">,</span><span style="color: #000000;">pz</span><span style="color: #0000FF;">}})</span>
<span style="color: #7060A8;">cdCanvasLine</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cdcanvas</span><span style="color: #0000FF;">,</span><span style="color: #000000;">x1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">y1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">x2</span><span style="color: #0000FF;">,</span><span style="color: #000000;">y2</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">left_unit_vector</span><span style="color: #0000FF;">()</span>
<span style="color: #008080;">return</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">ny</span><span style="color: #0000FF;">*</span><span style="color: #000000;">hz</span><span style="color: #0000FF;">-</span><span style="color: #000000;">nz</span><span style="color: #0000FF;">*</span><span style="color: #000000;">hy</span><span style="color: #0000FF;">,</span><span style="color: #000000;">nz</span><span style="color: #0000FF;">*</span><span style="color: #000000;">hx</span><span style="color: #0000FF;">-</span><span style="color: #000000;">nx</span><span style="color: #0000FF;">*</span><span style="color: #000000;">hz</span><span style="color: #0000FF;">,</span><span style="color: #000000;">nx</span><span style="color: #0000FF;">*</span><span style="color: #000000;">hy</span><span style="color: #0000FF;">-</span><span style="color: #000000;">ny</span><span style="color: #0000FF;">*</span><span style="color: #000000;">hx</span><span style="color: #0000FF;">}</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">normalize</span><span style="color: #0000FF;">(</span><span style="color: #004080;">sequence</span> <span style="color: #000000;">v</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">v</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">sq_round</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">sq_mul</span><span style="color: #0000FF;">(</span><span style="color: #000000;">v</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">/</span><span style="color: #7060A8;">sqrt</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">sum</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">sq_power</span><span style="color: #0000FF;">(</span><span style="color: #000000;">v</span><span style="color: #0000FF;">,</span><span style="color: #000000;">2</span><span style="color: #0000FF;">)))),</span><span style="color: #000000;">100000000</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">return</span> <span style="color: #000000;">v</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #008080;">enum</span> <span style="color: #000000;">ROLL</span><span style="color: #0000FF;">,</span><span style="color: #000000;">TURN</span>
<span style="color: #008080;">procedure</span> <span style="color: #000000;">rot3D</span><span style="color: #0000FF;">(</span><span style="color: #004080;">atom</span> <span style="color: #000000;">angle</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">integer</span> <span style="color: #000000;">tp</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">angle</span> <span style="color: #0000FF;">*=</span> <span style="color: #004600;">CD_DEG2RAD</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">cos_a</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">cos</span><span style="color: #0000FF;">(</span><span style="color: #000000;">angle</span><span style="color: #0000FF;">),</span>
<span style="color: #000000;">sin_a</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">sin</span><span style="color: #0000FF;">(</span><span style="color: #000000;">angle</span><span style="color: #0000FF;">),</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">ux</span><span style="color: #0000FF;">,</span><span style="color: #000000;">uy</span><span style="color: #0000FF;">,</span><span style="color: #000000;">uz</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">left_unit_vector</span><span style="color: #0000FF;">()</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">tp</span><span style="color: #0000FF;">=</span><span style="color: #000000;">ROLL</span> <span style="color: #008080;">then</span>
<span style="color: #000080;font-style:italic;">-- aka rotation about the heading</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">nx</span><span style="color: #0000FF;">,</span><span style="color: #000000;">ny</span><span style="color: #0000FF;">,</span><span style="color: #000000;">nz</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">normalize</span><span style="color: #0000FF;">({</span><span style="color: #000000;">nx</span><span style="color: #0000FF;">*</span><span style="color: #000000;">cos_a</span><span style="color: #0000FF;">-</span><span style="color: #000000;">ux</span><span style="color: #0000FF;">*</span><span style="color: #000000;">sin_a</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">ny</span><span style="color: #0000FF;">*</span><span style="color: #000000;">cos_a</span><span style="color: #0000FF;">-</span><span style="color: #000000;">uy</span><span style="color: #0000FF;">*</span><span style="color: #000000;">sin_a</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">nz</span><span style="color: #0000FF;">*</span><span style="color: #000000;">cos_a</span><span style="color: #0000FF;">-</span><span style="color: #000000;">uz</span><span style="color: #0000FF;">*</span><span style="color: #000000;">sin_a</span><span style="color: #0000FF;">})</span>
<span style="color: #008080;">else</span> <span style="color: #000080;font-style:italic;">-- tp=TURN
-- aka rotation about the normal</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">hx</span><span style="color: #0000FF;">,</span><span style="color: #000000;">hy</span><span style="color: #0000FF;">,</span><span style="color: #000000;">hz</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">normalize</span><span style="color: #0000FF;">({</span><span style="color: #000000;">hx</span><span style="color: #0000FF;">*</span><span style="color: #000000;">cos_a</span><span style="color: #0000FF;">+</span><span style="color: #000000;">ux</span><span style="color: #0000FF;">*</span><span style="color: #000000;">sin_a</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">hy</span><span style="color: #0000FF;">*</span><span style="color: #000000;">cos_a</span><span style="color: #0000FF;">+</span><span style="color: #000000;">uy</span><span style="color: #0000FF;">*</span><span style="color: #000000;">sin_a</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">hz</span><span style="color: #0000FF;">*</span><span style="color: #000000;">cos_a</span><span style="color: #0000FF;">+</span><span style="color: #000000;">uz</span><span style="color: #0000FF;">*</span><span style="color: #000000;">sin_a</span><span style="color: #0000FF;">})</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
<span style="color: #008080;">procedure</span> <span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">(</span><span style="color: #004080;">sequence</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">)</span>
<span style="color: #000080;font-style:italic;">-- s is a list of {roll,turn,dist}, any of which can be 0.</span>
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">s</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">do</span>
<span style="color: #004080;">atom</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">roll</span><span style="color: #0000FF;">,</span><span style="color: #000000;">turn</span><span style="color: #0000FF;">,</span><span style="color: #000000;">dist</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">roll</span> <span style="color: #008080;">then</span> <span style="color: #000000;">rot3D</span><span style="color: #0000FF;">(</span><span style="color: #000000;">roll</span><span style="color: #0000FF;">,</span><span style="color: #000000;">ROLL</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">turn</span> <span style="color: #008080;">then</span> <span style="color: #000000;">rot3D</span><span style="color: #0000FF;">(</span><span style="color: #000000;">turn</span><span style="color: #0000FF;">,</span><span style="color: #000000;">TURN</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">dist</span> <span style="color: #008080;">then</span> <span style="color: #000000;">walk3D</span><span style="color: #0000FF;">(</span><span style="color: #000000;">dist</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
<span style="color: #008080;">procedure</span> <span style="color: #000000;">rectangle</span><span style="color: #0000FF;">(</span><span style="color: #004080;">atom</span> <span style="color: #000000;">width</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">height</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">depth</span><span style="color: #0000FF;">=</span><span style="color: #000000;">width</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">height</span><span style="color: #0000FF;">},{</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">height</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">depth</span><span style="color: #0000FF;">},{-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">height</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">depth</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">height</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">depth</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">},{-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">height</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">height</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">depth</span><span style="color: #0000FF;">},{-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">height</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">depth</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">height</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">depth</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">},{</span> <span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">}})</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
<span style="color: #008080;">procedure</span> <span style="color: #000000;">draw_house</span><span style="color: #0000FF;">(</span><span style="color: #004080;">atom</span> <span style="color: #000000;">width</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">height</span><span style="color: #0000FF;">)</span>
<span style="color: #000080;font-style:italic;">//
// Draw a house at the current position
// heading must be {1,0,0} for house to be upright
//
// house walls</span>
<span style="color: #000000;">pendown</span><span style="color: #0000FF;">()</span>
<span style="color: #000000;">rectangle</span><span style="color: #0000FF;">(</span><span style="color: #000000;">width</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">height</span><span style="color: #0000FF;">)</span>
<span style="color: #000080;font-style:italic;">// door</span>
<span style="color: #000000;">penup</span><span style="color: #0000FF;">()</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">/</span><span style="color: #000000;">7</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">}})</span>
<span style="color: #000000;">pendown</span><span style="color: #0000FF;">(</span><span style="color: #004600;">CD_GREEN</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">rectangle</span><span style="color: #0000FF;">(</span><span style="color: #000000;">width</span><span style="color: #0000FF;">/</span><span style="color: #000000;">8</span><span style="color: #0000FF;">,</span><span style="color: #000000;">height</span><span style="color: #0000FF;">/</span><span style="color: #000000;">2.5</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">penup</span><span style="color: #0000FF;">()</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">/</span><span style="color: #000000;">7</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">}})</span>
<span style="color: #000080;font-style:italic;">// roof</span>
<span style="color: #000000;">walk3D</span><span style="color: #0000FF;">(</span><span style="color: #000000;">height</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">pendown</span><span style="color: #0000FF;">(</span><span style="color: #004600;">CD_ORANGE</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{-</span><span style="color: #000000;">45</span><span style="color: #0000FF;">,</span><span style="color: #000000;">45</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">}})</span>
<span style="color: #000000;">penup</span><span style="color: #0000FF;">()</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">45</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">135</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">45</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">}})</span>
<span style="color: #000000;">pendown</span><span style="color: #0000FF;">(</span><span style="color: #004600;">CD_ORANGE</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">135</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">}})</span>
<span style="color: #000080;font-style:italic;">// return to original position and direction</span>
<span style="color: #000000;">penup</span><span style="color: #0000FF;">()</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">45</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">135</span><span style="color: #0000FF;">,</span><span style="color: #000000;">width</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">height</span><span style="color: #0000FF;">}})</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
<span style="color: #008080;">procedure</span> <span style="color: #000000;">draw_barchart</span><span style="color: #0000FF;">(</span><span style="color: #004080;">sequence</span> <span style="color: #000000;">nums</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">atom</span> <span style="color: #000000;">w</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">h</span><span style="color: #0000FF;">)</span>
<span style="color: #000080;font-style:italic;">// draw a barchart occupying the middle 60% of w,h
// nums can contain +ve and/or -ve values.</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">n</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">nums</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">mx</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">max</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">max</span><span style="color: #0000FF;">(</span><span style="color: #000000;">nums</span><span style="color: #0000FF;">),</span><span style="color: #000000;">0</span><span style="color: #0000FF;">),</span>
<span style="color: #000000;">mn</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">min</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">min</span><span style="color: #0000FF;">(</span><span style="color: #000000;">nums</span><span style="color: #0000FF;">),</span><span style="color: #000000;">0</span><span style="color: #0000FF;">),</span>
<span style="color: #000000;">r</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">mx</span><span style="color: #0000FF;">-</span><span style="color: #000000;">mn</span><span style="color: #0000FF;">,</span> <span style="color: #000080;font-style:italic;">-- range</span>
<span style="color: #000000;">zl</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">abs</span><span style="color: #0000FF;">(</span><span style="color: #000000;">mn</span><span style="color: #0000FF;">)/</span><span style="color: #000000;">r</span><span style="color: #0000FF;">*</span><span style="color: #000000;">h</span><span style="color: #0000FF;">*</span><span style="color: #000000;">0.6</span><span style="color: #0000FF;">+</span><span style="color: #000000;">h</span><span style="color: #0000FF;">/</span><span style="color: #000000;">5</span><span style="color: #0000FF;">,</span> <span style="color: #000080;font-style:italic;">-- zero line</span>
<span style="color: #000000;">bw</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">w</span><span style="color: #0000FF;">*</span><span style="color: #000000;">0.6</span><span style="color: #0000FF;">/</span><span style="color: #000000;">n</span> <span style="color: #000080;font-style:italic;">-- bar width</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">w</span><span style="color: #0000FF;">/</span><span style="color: #000000;">5</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">zl</span><span style="color: #0000FF;">}})</span>
<span style="color: #000000;">pendown</span><span style="color: #0000FF;">()</span>
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #000000;">n</span> <span style="color: #008080;">do</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">ni</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">nums</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]/</span><span style="color: #000000;">r</span><span style="color: #0000FF;">*</span><span style="color: #000000;">h</span><span style="color: #0000FF;">*</span><span style="color: #000000;">0.6</span>
<span style="color: #000000;">pendown</span><span style="color: #0000FF;">(</span><span style="color: #008080;">iff</span><span style="color: #0000FF;">(</span><span style="color: #000000;">ni</span><span style="color: #0000FF;"><</span><span style="color: #000000;">0</span><span style="color: #0000FF;">?</span><span style="color: #004600;">CD_ORANGE</span><span style="color: #0000FF;">:</span><span style="color: #004600;">CD_NAVY</span><span style="color: #0000FF;">))</span>
<span style="color: #000000;">rectangle</span><span style="color: #0000FF;">(</span><span style="color: #000000;">bw</span><span style="color: #0000FF;">,</span><span style="color: #000000;">ni</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">bw</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">}})</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #000000;">penup</span><span style="color: #0000FF;">()</span>
<span style="color: #000080;font-style:italic;">// return to origin({w/2,0}) and direction 0:</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">180</span><span style="color: #0000FF;">,</span><span style="color: #000000;">zl</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">w</span><span style="color: #0000FF;">/</span><span style="color: #000000;">5</span><span style="color: #0000FF;">+</span><span style="color: #000000;">bw</span><span style="color: #0000FF;">*</span><span style="color: #000000;">n</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">}})</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">redraw_cb</span><span style="color: #0000FF;">(</span><span style="color: #004080;">Ihandle</span> <span style="color: #000080;font-style:italic;">/*ih*/</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">integer</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">width</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">height</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">IupGetIntInt</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">,</span> <span style="color: #008000;">"DRAWSIZE"</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">hw</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">width</span><span style="color: #0000FF;">/</span><span style="color: #000000;">2</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">qw</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">width</span><span style="color: #0000FF;">/</span><span style="color: #000000;">4</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">qh</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">height</span><span style="color: #0000FF;">/</span><span style="color: #000000;">4</span>
<span style="color: #7060A8;">cdCanvasActivate</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cdcanvas</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">cdCanvasClear</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cdcanvas</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">qh</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">qw</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">}})</span>
<span style="color: #000000;">draw_house</span><span style="color: #0000FF;">(</span><span style="color: #000000;">qw</span><span style="color: #0000FF;">,</span><span style="color: #000000;">qh</span><span style="color: #0000FF;">)</span> <span style="color: #000080;font-style:italic;">-- house in the left half</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">180</span><span style="color: #0000FF;">,</span><span style="color: #000000;">qh</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">qw</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">}})</span> <span style="color: #000080;font-style:italic;">-- return to {0,0}</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">hw</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">}})</span> <span style="color: #000080;font-style:italic;">-- barchart in the right half</span>
<span style="color: #000000;">draw_barchart</span><span style="color: #0000FF;">({</span><span style="color: #000000;">0.5</span><span style="color: #0000FF;">,</span> <span style="color: #0000FF;">-</span><span style="color: #000000;">4</span><span style="color: #0000FF;">/</span><span style="color: #000000;">3</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">2</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">1.3</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">0.5</span><span style="color: #0000FF;">},</span><span style="color: #000000;">width</span><span style="color: #0000FF;">/</span><span style="color: #000000;">2</span><span style="color: #0000FF;">,</span><span style="color: #000000;">height</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">rtm3D</span><span style="color: #0000FF;">({{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,-</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">hw</span><span style="color: #0000FF;">},{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">90</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">}})</span> <span style="color: #000080;font-style:italic;">-- return to {0,0}
-- sanity checks (but I got a 0.0002 under pwa/p2js when dev tools open...)</span>
<span style="color: #008080;">if</span> <span style="color: #7060A8;">platform</span><span style="color: #0000FF;">()!=</span><span style="color: #004600;">JS</span> <span style="color: #008080;">then</span>
<span style="color: #7060A8;">assert</span><span style="color: #0000FF;">({</span><span style="color: #000000;">px</span><span style="color: #0000FF;">,</span><span style="color: #000000;">py</span><span style="color: #0000FF;">,</span><span style="color: #000000;">pz</span><span style="color: #0000FF;">}={</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">})</span>
<span style="color: #7060A8;">assert</span><span style="color: #0000FF;">({</span><span style="color: #000000;">hx</span><span style="color: #0000FF;">,</span><span style="color: #000000;">hy</span><span style="color: #0000FF;">,</span><span style="color: #000000;">hz</span><span style="color: #0000FF;">}={</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">})</span>
<span style="color: #7060A8;">assert</span><span style="color: #0000FF;">({</span><span style="color: #000000;">nx</span><span style="color: #0000FF;">,</span><span style="color: #000000;">ny</span><span style="color: #0000FF;">,</span><span style="color: #000000;">nz</span><span style="color: #0000FF;">}={</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">})</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #7060A8;">cdCanvasFlush</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cdcanvas</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">return</span> <span style="color: #004600;">IUP_DEFAULT</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">key_cb</span><span style="color: #0000FF;">(</span><span style="color: #004080;">Ihandle</span> <span style="color: #000000;">ih</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">atom</span> <span style="color: #000000;">c</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">c</span><span style="color: #0000FF;">=</span><span style="color: #004600;">K_ESC</span> <span style="color: #008080;">then</span> <span style="color: #008080;">return</span> <span style="color: #004600;">IUP_CLOSE</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">axis</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">find</span><span style="color: #0000FF;">(</span><span style="color: #000000;">c</span><span style="color: #0000FF;">,{</span><span style="color: #004600;">K_RIGHT</span><span style="color: #0000FF;">,</span><span style="color: #004600;">K_DOWN</span><span style="color: #0000FF;">,</span><span style="color: #008000;">'+'</span><span style="color: #0000FF;">,</span><span style="color: #004600;">K_LEFT</span><span style="color: #0000FF;">,</span><span style="color: #004600;">K_UP</span><span style="color: #0000FF;">,</span><span style="color: #008000;">'-'</span><span style="color: #0000FF;">})</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">axis</span> <span style="color: #008080;">then</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">angle</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">1</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">axis</span><span style="color: #0000FF;">></span><span style="color: #000000;">3</span> <span style="color: #008080;">then</span>
<span style="color: #000000;">angle</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">359</span>
<span style="color: #000000;">axis</span> <span style="color: #0000FF;">-=</span> <span style="color: #000000;">3</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">view_rotations</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">and</span> <span style="color: #000000;">view_rotations</span><span style="color: #0000FF;">[$][</span><span style="color: #000000;">1</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">axis</span> <span style="color: #008080;">then</span>
<span style="color: #000000;">view_rotations</span><span style="color: #0000FF;">[$][</span><span style="color: #000000;">2</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">mod</span><span style="color: #0000FF;">(</span><span style="color: #000000;">view_rotations</span><span style="color: #0000FF;">[$][</span><span style="color: #000000;">2</span><span style="color: #0000FF;">]+</span><span style="color: #000000;">angle</span><span style="color: #0000FF;">,</span><span style="color: #000000;">360</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">else</span>
<span style="color: #000000;">view_rotations</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">append</span><span style="color: #0000FF;">(</span><span style="color: #000000;">view_rotations</span><span style="color: #0000FF;">,{</span><span style="color: #000000;">axis</span><span style="color: #0000FF;">,</span><span style="color: #000000;">angle</span><span style="color: #0000FF;">})</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #7060A8;">IupRedraw</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">elsif</span> <span style="color: #000000;">c</span><span style="color: #0000FF;">=</span><span style="color: #008000;">'0'</span> <span style="color: #008080;">then</span>
<span style="color: #000000;">view_rotations</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{}</span>
<span style="color: #7060A8;">IupRedraw</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">return</span> <span style="color: #004600;">IUP_CONTINUE</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #7060A8;">IupOpen</span><span style="color: #0000FF;">()</span>
<span style="color: #000000;">canvas</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">IupCanvas</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">Icallback</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"redraw_cb"</span><span style="color: #0000FF;">),</span><span style="color: #008000;">"RASTERSIZE=600x400"</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">dlg</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">IupDialog</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">,</span><span style="color: #008000;">`TITLE="3D turtle graphics"`</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">IupMap</span><span style="color: #0000FF;">(</span><span style="color: #000000;">dlg</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">cdcanvas</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">cdCreateCanvas</span><span style="color: #0000FF;">(</span><span style="color: #004600;">CD_IUP</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">canvas</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">IupShow</span><span style="color: #0000FF;">(</span><span style="color: #000000;">dlg</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">IupSetAttribute</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">,</span> <span style="color: #008000;">"RASTERSIZE"</span><span style="color: #0000FF;">,</span> <span style="color: #004600;">NULL</span><span style="color: #0000FF;">)</span> <span style="color: #000080;font-style:italic;">-- release minimum limit</span>
<span style="color: #7060A8;">IupSetCallback</span><span style="color: #0000FF;">(</span><span style="color: #000000;">dlg</span><span style="color: #0000FF;">,</span> <span style="color: #008000;">"KEY_CB"</span><span style="color: #0000FF;">,</span> <span style="color: #7060A8;">Icallback</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"key_cb"</span><span style="color: #0000FF;">))</span>
<span style="color: #7060A8;">IupSetAttributeHandle</span><span style="color: #0000FF;">(</span><span style="color: #004600;">NULL</span><span style="color: #0000FF;">,</span> <span style="color: #008000;">"PARENTDIALOG"</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">dlg</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">if</span> <span style="color: #7060A8;">platform</span><span style="color: #0000FF;">()!=</span><span style="color: #004600;">JS</span> <span style="color: #008080;">then</span>
<span style="color: #7060A8;">IupMainLoop</span><span style="color: #0000FF;">()</span>
<span style="color: #7060A8;">IupClose</span><span style="color: #0000FF;">()</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<!--</syntaxhighlight>-->
 
=={{header|Wren}}==
{{libheader|DOME}}
{{libheader|Wren-turtle}}
<syntaxhighlight lang="wren">import "dome" for Window
import "graphics" for Canvas, Color
import "math" for Math
import "./turtle" for Turtle
 
class Main {
construct new(width, height) {
Window.resize(width, height)
Canvas.resize(width, height)
Window.title = "3d turtle graphics"
_w = width
_h = height
}
 
init() {
Canvas.cls(Color.white)
_t = Turtle.new()
drawHouse3D(_w/4)
barChart([15, 10, 50, 35, 20], _w/3)
}
 
drawRectCuboid(x, y, hsize, vsize) {
// draw front rectangle
_t.drawRect(x, y, hsize, vsize)
 
// draw back rectangle
_t.drawRect(x + hsize/2, y - hsize/2, hsize, vsize)
 
var side = ((2 * hsize * hsize).sqrt/2).floor
 
// turn right 45 degrees
_t.right(45)
// goto bottom left front
_t.goto(x, y + vsize)
_t.walk(side)
 
// goto top left front
_t.goto(x, y)
_t.walk(side)
 
// goto bottom right front
_t.goto(x + hsize, y + vsize)
_t.walk(side)
 
// goto top right front
_t.goto(x + hsize, y)
_t.walk(side)
}
 
drawHouse3D(size) {
// save initial turtle position and direction
var saveX = _t.x
var saveY = _t.y
var saveD = _t.dir
 
_t.pen.width = 2
 
// draw house
drawRectCuboid(_w/8, _h/2, size, size)
 
// draw roof
_t.left(10)
_t.goto(_w/8, _h/2)
_t.walk(size)
 
_t.dir = 63
_t.walk((size*15/16).floor)
_t.back((size*15/16).floor)
 
_t.left(44)
_t.walk((size*31/32).floor)
_t.back((size*31/32).floor)
_t.dir = 102
_t.walk((size/3).floor)
 
// draw door
var doorWidth = (size/4).floor
var doorHeight = (size/2.5).floor
_t.drawRect(_w/4 + doorWidth/2, _h/2 + (size/2).floor - doorHeight, doorWidth, doorHeight)
 
// draw window
var windWidth = (size/3).floor
var windHeight = (size/4).floor
_t.drawRect(_w/4 + size/1.8, _h/2 + (size/2.8).floor - windHeight, windWidth, windHeight)
 
// restore initial turtle position and direction
_t.x = saveX
_t.y = saveY
_t.dir = saveD
}
// nums assumed to be all non-negative
barChart(nums, size) {
_t.pen.color = Color.brown
 
// save intial turtle position and direction
var saveX = _t.x
var saveY = _t.y
var saveD = _t.dir
 
// find maximum
var max = 0
for (n in nums) if (n > max) max = n
 
// scale to fit within a square with sides 'size' and draw chart
var barWidth = (size / nums.count).floor
var startX = _w / 2 + 20
var startY = _h / 2
for (i in 0...nums.count) { // nums.count) {
var barHeight = (nums[i] * size / max).round
drawRectCuboid(startX, startY - barHeight, barWidth, barHeight)
startX = startX + barWidth
}
 
// restore intial turtle position and direction
_t.x = saveX
_t.y = saveY
_t.dir = saveD
}
 
update() {}
 
draw(alpha) {}
}
 
var Game = Main.new(800, 800)</syntaxhighlight>
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edits