Galton box animation: Difference between revisions
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Generate |
Generate an animated simulation of [[wp:Bean_machine|Sir Francis Galton's device]]. An example can be found to the right. [[File:Galtonbox-Unicon.PNG|thumb|Example of a Galton Box at the end of animation.]] |
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=={{header|Icon}} and {{header|Unicon}}== |
=={{header|Icon}} and {{header|Unicon}}== |
Revision as of 18:51, 20 June 2011
Generate an animated simulation of Sir Francis Galton's device. An example can be found to the right.
Icon and Unicon
The code here is adapted from the Unicon Book.
<lang Icon>link graphics
global pegsize, pegsize2, height, width, delay
procedure main(args) # galton box simulation from Unicon book
pegsize2 := (pegsize := 10) * 2 # pegs & steps delay := 2 # ms delay setup_galtonwindow(pegsize) n := integer(args[1]) | 100 # balls to drop every 1 to n do galton(pegsize) WDone()
end
procedure setup_galtonwindow(n) # Draw n levels of pegs, local xpos, ypos, i, j
# Pegboard size is 2n-1 square # Expected max value of histogram is (n, n/2)/2^n # ... approximate with something simpler?
height := n*n/2*pegsize + (width := (2*n+1)*pegsize) Window("size=" || width || "," || height, "fg=grayish-white") WAttrib("fg=dark-grey") every ypos := (i := 1 to n) * pegsize2 do { xpos := width/2 - (i - 1) * pegsize - pegsize/2 - pegsize2 every 1 to i do FillArc(xpos +:= pegsize2, ypos, pegsize, pegsize) } WAttrib("fg=black","drawop=reverse") # set drawing mode for balls
end
procedure galton(n) # drop a ball into the galton box local xpos, ypos, oldx, oldy
xpos := oldx := width/2 - pegsize/2 ypos := oldy := pegsize every 1 to n do { # For every ball... xpos +:= ((?2 = 1) | -1) * pegsize # +/- pegsize animate(.oldx, .oldy, oldx := xpos, oldy := ypos +:= pegsize2) } animate(xpos, ypos, xpos, ypos + 40) # Now the ball falls ... animate(xpos, ypos+40, xpos, ypos + 200) # ... to the floor draw_ball(xpos) # Record this ball
end
procedure animate(xfrom, yfrom, xto, yto)
animate_actual(xfrom, yfrom, xto, yfrom, 4) animate_actual(xto, yfrom, xto, yto, 10)
end
procedure animate_actual(xfrom, yfrom, xto, yto, steps) # attribs already set
local x, y, xstep, ystep, lastx, lasty
x -:= xstep := (xto - (x := xfrom))/steps y -:= ystep := (yto - (y := yfrom))/steps every 1 to steps do { FillArc(lastx := x +:= xstep, lasty := y +:= ystep, pegsize, pegsize) WDelay(delay) # wait in ms FillArc(x, y, pegsize, pegsize) }
end
procedure draw_ball(x) static ballcounts initial ballcounts := table(0)
FillArc(x, height-(ballcounts[x] +:= 1)*pegsize, pegsize, pegsize)
end</lang>