Delegate
From Rosetta Code
Programming Task
This is a programming task. It lays out a problem which Rosetta Code users are encouraged to solve, using languages they know.
A delegate is a helper object used by another object. The delegator may send the delegate certain messages, and provide a default implementation when there is no delegate or the delegate does not respond to a message. This pattern is heavily used in Cocoa framework on Mac OS X
Objects responsibilities:
Delegator:
- Keep an optional delegate instance.
- Implement "operation" method, returning the delegate "thing" if the delegate respond to "thing", or the string "default implementation".
Delegate:
- Implement "thing" and return the string "delegate implementation"
Show how objects are created and used. First, without a delegate, then with a delegate that does not implement "thing", and last with a delegate that implements "thing".
Contents |
[edit] Ada
All that is needed in order to implement this is a common base type. The delegator holds a pointer to an "untyped" object from the base class. Querying if the target implements the delegate interface is done using run-time type identification.
with Ada.Text_IO; use Ada.Text_IO; procedure Delegation is package Things is -- We need a common root for our stuff type Object is tagged null record; type Object_Ptr is access all Object'Class; -- Objects that have operation thing type Substantial is new Object with null record; function Thing (X : Substantial) return String; -- Delegator objects type Delegator is new Object with record Delegate : Object_Ptr; end record; function Operation (X : Delegator) return String; No_Thing : aliased Object; -- Does not have thing Has_Thing : aliased Substantial; -- Has one end Things; package body Things is function Thing (X : Substantial) return String is begin return "delegate implementation"; end Thing; function Operation (X : Delegator) return String is begin if X.Delegate /= null and then X.Delegate.all in Substantial'Class then return Thing (Substantial'Class (X.Delegate.all)); else return "default implementation"; end if; end Operation; end Things; use Things; A : Delegator; -- Without a delegate begin Put_Line (A.Operation); A.Delegate := No_Thing'Access; -- Set no thing Put_Line (A.Operation); A.Delegate := Has_Thing'Access; -- Set a thing Put_Line (A.Operation); end Delegation;
Sample output:
default implementation default implementation delegate implementation
[edit] JavaScript
Translation of: Python
function Delegator() { this.delegate = null ; this.operation = function(){ if(this.delegate && typeof(this.delegate.thing) == 'function') return this.delegate.thing() ; return 'default implementation' ; } } function Delegate() { this.thing = function(){ return 'Delegate Implementation' ; } } function testDelegator(){ var a = new Delegator() ; document.write(a.operation() + "\n") ; a.delegate = 'A delegate may be any object' ; document.write(a.operation() + "\n") ; a.delegate = new Delegate() ; document.write(a.operation() + "\n") ; }
[edit] Objective-C
@interface Delegator : NSObject
{
id delegate;
}
- (id)delegate;
- (void)setDelegate:(id)obj;
- (NSString *)operation;
@end
@implementation Delegator
- (id)delegate;
{
return delegate;
}
- (void)setDelegate:(id)obj;
{
delegate = obj; // Weak reference
}
- (NSString *)operation;
{
if ([delegate respondsToSelector:@selector(thing)])
return [delegate thing];
return @"default implementation";
}
@end
// Any object may implement these
@interface NSObject (DelegatorDelegating)
- (NSString *)thing;
@end
@interface Delegate : NSObject
// Don't need to declare -thing because any NSObject has this method
@end
@implementation Delegate
- (NSString *)thing;
{
return @"delegate implementation";
}
@end
// Example usage
// Memory management ignored for simplification
int main()
{
// Without a delegate:
Delegator *a = [[Delegator alloc] init];
assert([[a operation] isEqualToString:@"default implementation"]);
// With a delegate that does not implement thing:
[a setDelegate:@"A delegate may be any object"];
assert([isEqualToString:@"delegate implementation"]);
// With a delegate that implements "thing":
Delegate *d = [[Delegate alloc] init];
[a setDelegate:d];
assert([isEqualToString:@"delegate implementation"]);
return 0;
}
[edit] Oz
Translation of: Python
functor import Open Application Module define Stdout = {New Open.file init(name:stdout)} %% modify from http://osdir.com/ml/lang.mozart.user/2007-04/msg00042.html %% not known if this is a right way ... fun{IsMethod Klax Meth NArg} B = {NewCell false} in if {IsObject Klax} then [BootObj BootName] = {Module.link ['x-oz://boot/Object' 'x-oz://boot/Name']} MethList = {BootObj.getClass Klax}.{BootName.newUnique 'ooMeth'} MethName = {Dictionary.keys MethList} in {For 1 {Length MethName} 1 proc{$ Idx} if {Value.type MethName.Idx} == 'tuple' andthen MethName.Idx.1 == Meth andthen {Value.type {Dictionary.get MethList MethName.Idx.1}} == 'procedure' andthen {ProcedureArity {Dictionary.get MethList MethName.Idx.1}} == NArg then B := true end end } end @B end %% translate from Python version class Delegator attr delegate meth operation(?R) if {IsMethod @delegate 'thing' 1} then {@delegate thing(R)} else R = 'default implementation' end end meth init delegate := {New BaseObject noop} end meth set(DG) delegate := DG end end class Delegate from BaseObject meth thing(?R) R = 'Delegate Implementation' end end A = {New Delegator init} {Stdout write(vs:{A operation($)}#'\n')} {A set('A delegate may be any object')} {Stdout write(vs:{A operation($)}#'\n')} {A set({New Delegate noop})} {Stdout write(vs:{A operation($)}#'\n')} {Application.exit 0} end
[edit] PHP
Translation of: Python
class Delegator { function __construct() { $this->delegate = NULL ; } function operation() { if(method_exists($this->delegate, "thing")) return $this->delegate->thing() ; return 'default implementation' ; } } class Delegate { function thing() { return 'Delegate Implementation' ; } } $a = new Delegator() ; print "{$a->operation()}\n" ; $a->deleagte = 'A delegate may be any object' ; print "{$a->operation()}\n" ; $a->delegate = new Delegate() ; print "{$a->operation()}\n" ;
[edit] Pop11
uses objectclass;
define :class Delegator;
slot delegate = false;
enddefine;
define :class Delegate;
enddefine;
define :method thing(x : Delegate);
'delegate implementation'
enddefine;
define :method operation(x : Delegator);
if delegate(x) and fail_safe(delegate(x), thing) then
;;; Return value is on the stack
else
'default implementation'
endif;
enddefine;
;;; Default, without a delegate
lvars a = newDelegator();
operation(a) =>
;;; a delegating to itself (works because Delegator does not
;;; implement thing)
a -> delegate(a);
operation(a) =>
;;; delegating to a freshly created Delegate
newDelegate() -> delegate(a);
operation(a) =>
[edit] Python
class Delegator:
def __init__(self):
self.delegate = None
def operation(self):
if hasattr(self.delegate, 'thing'):
return self.delegate.thing()
return 'default implementation'
class Delegate:
def thing(self):
return 'delegate implementation'
if __name__ == '__main__':
# No delegate
a = Delegator()
assert a.operation() == 'default implementation'
# With a delegate that does not implement "thing"
a.delegate = 'A delegate may be any object'
assert a.operation() == 'default implementation'
# With delegate that implements "thing"
a.delegate = Delegate()
assert a.operation() == 'delegate implementation'
Categories: Programming Tasks | Solutions by Programming Task | Ada | JavaScript | Objective-C | Oz | PHP | Pop11 | Python

