Category:PILOT

From Rosetta Code
This page is a stub. It needs more information! You can help Rosetta Code by filling it in!
Language
PILOT
This programming language may be used to instruct a computer to perform a task.
See Also:


Listed below are all of the tasks on Rosetta Code which have been solved using PILOT.
Your Help Needed
If you know PILOT, please write code for some of the tasks not implemented in PILOT.

'Programmed Instruction, Learning Or Teaching' is an imperative educational language developed in the 1960s by John A. Starkweather at the University of California, San Francisco. It is designed to make it very easy to write interactive classroom tests or quizzes:

COMPUTE:year = 1804
TYPE:Who became French Emperor in #year?
ACCEPT:
MATCH:Napoleon,Bonaparte
YES:Correct!
NO:Sorry, it was Napoleon Bonaparte.

PILOT was also marketed in the 1980s as a first programming language for children and beginners, including in extended versions supporting turtle graphics; and it even found use as a scripting language under CP/M.

Keywords—written in block capitals in the example above—are case-insensitive and can usually be abbreviated to one or two letters (T for TYPE, JM for JUMPMATCH). The only data types supported are strings and integers.

Pages in category "PILOT"

The following 8 pages are in this category, out of 8 total.