Category:Assembly
From Rosetta Code
Assembly
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using Assembly.
This programming language may be used to instruct a computer to perform a task.
| See Also: |
|
|---|
Your Help Needed
If you know Assembly, please write code for some of the tasks not implemented in Assembly.
Assembly language (or just assembly; often abbreviated asm; sometimes called assembler, although that more properly refers to the program that translates the assembly source into machine code) is a term used for a language which is as close to raw machine code as a language can get.
If you know Assembly, please write code for some of the tasks not implemented in Assembly.
Usually assembly languages use textual "mnemonic" instructions that correspond directly to binary machine code instructions (merely hiding details of bit-wise encoding), except for macros which expand to multiple instructions, and often give direct control over the overall layout of the assembled program on disk and in memory. Available instructions and codes are specific to the architecture being programmed on (although there are assemblers which provide an abstracted, non-architecture-specific language; the most notable one is the GNU Assembler). Assembly programs are typically loaded directly into a computer's memory and run from there.
[edit] See also
- Assembly language on Wikipedia (includes an in-depth discussion of assembly)
- High-level assembler (a.k.a. macro assembler) on Wikipedia
- Compare with Microcode.
Subcategories
This category has the following 14 subcategories, out of 14 total.