Write language name in 3D ASCII: Difference between revisions
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m (→{{header|Wren}}: Changed to Wren S/H) |
imported>Tromp (Add 3D name for BLC) |
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</pre> |
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=={{header|Binary Lambda Calculus}}== |
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Using the fact that an asterisk at the start of a program copies the rest to stdout: |
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<syntaxhighlight>* ____ __ __ __ ____ ___ ___ |
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/\ _`\ __ /\ \ /\ \ /\ \ /\ _`\ /\_ \ /\_ \ |
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\ \ \L\ \ /\_\ ___ __ _ __ __ __ \ \ \ __ ___ ___\ \ \____ \_\ \ __ \ \ \/\_\ __ \//\ \ ___ __ __\//\ \ __ __ ____ |
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\ \ _ <'\/\ \ /' _ `\ /'__`\ /\`'__\/\ \/\ \ \ \ \ __ /'__`\ /' __` __`\ \ '__`\ /'_` \ /'__`\ \ \ \/_/_ /'__`\ \ \ \ /'___\/\ \/\ \ \ \ \ /\ \/\ \ /',__\ |
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\ \ \L\ \\ \ \/\ \/\ \/\ \L\.\_\ \ \/ \ \ \_\ \ \ \ \L\ \/\ \L\.\_/\ \/\ \/\ \ \ \L\ \/\ \L\ \/\ \L\.\_ \ \ \L\ \/\ \L\.\_ \_\ \_/\ \__/\ \ \_\ \ \_\ \_\ \ \_\ \/\__, `\ |
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\ \____/ \ \_\ \_\ \_\ \__/.\_\\ \_\ \/`____ \ \ \____/\ \__/.\_\ \_\ \_\ \_\ \_,__/\ \___,_\ \__/.\_\ \ \____/\ \__/.\_\/\____\ \____\\ \____/ /\____\\ \____/\/\____/ |
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\/___/ \/_/\/_/\/_/\/__/\/_/ \/_/ `/___/> \ \/___/ \/__/\/_/\/_/\/_/\/_/\/___/ \/__,_ /\/__/\/_/ \/___/ \/__/\/_/\/____/\/____/ \/___/ \/____/ \/___/ \/___/ |
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/\___/ |
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\/__/ </syntaxhighlight> |
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=={{header|Brainf***}}== |
=={{header|Brainf***}}== |
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Coming up with decent 3D font was honestly the hardest part. |
Coming up with decent 3D font was honestly the hardest part. |