WebGL rotating F: Difference between revisions
Content added Content deleted
m (→{{header|J}}: ... use javascript syntax highlight here) |
m (→{{header|J}}: remove debugging code) |
||
Line 40: | Line 40: | ||
gl.shaderSource(shader, src); |
gl.shaderSource(shader, src); |
||
gl.compileShader(shader); |
gl.compileShader(shader); |
||
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) console.log(gl.getShaderInfoLog(shader)); |
|||
gl.attachShader(P, shader); |
gl.attachShader(P, shader); |
||
} |
} |