Video display modes: Difference between revisions

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=={{header|ARM Assembly}}==
=== Game Boy Advance===
#[[https://mgba-emu.github.io/gbatek/#lcdiodisplaycontrol|GBATek Game Boy Advance Specifications]]
 
The video display mode is a 16 bit value that is written to address 0x04000000. The lowest 3 bits control the screen mode. There are 5 to choose from. Modes 0-1 use tile graphics, Mode 2 is similar to the famous "Mode 7" on the SNES, and Modes 3, 4, and 5 are bitmap modes much like 80s home computers where individual pixels can be edited. Visibility of the background layers are controlled by bits 8 through 12 (going from right to left).
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