User talk:Basicgames: Difference between revisions
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I assume you have a good reason for deleting all the Tiny Craft Basic samples? Please state it. --[[User:Petelomax|Petelomax]] ([[User talk:Petelomax|talk]]) 22:59, 21 March 2024 (UTC) |
I assume you have a good reason for deleting all the Tiny Craft Basic samples? Please state it. --[[User:Petelomax|Petelomax]] ([[User talk:Petelomax|talk]]) 22:59, 21 March 2024 (UTC) |
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A few years ago I got into developing an expression evaluator and started using it to develop Tiny Craft Basic in Quick Basic. This was essentially my first experimental language. My plans were big so I updated and promoted it. |
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A few years later, there has been very little downloads and virtually no feedback. Meanwhile I have been working on "better" language projects. |
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I am working on: |
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Express BASIC in C |
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Net Basic in PHP |
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Craft Basic in Emergence Basic |
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Commando Basic in FreeBasic (I am planning a total rewrite in C) |
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FTC Basic compiler in Quick Basic |
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With all of these language projects in development, I decided to discontinue Tiny Craft Basic in favor of Express BASIC. They both function similarly on the front end except Express BASIC is more standard and meant to have good compatibility with classic BASIC languages. I just see no need to split my energy on two different line number oriented BASIC interpreters for DOS. Also, Express BASIC is cross platform and also runs on Linux or Windows. |
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I have already uploaded several language projects to Rosetta Code and feel like some of it is just unnecessary filler at this point. By removing Tiny Craft Basic, I will be able to Upload Express BASIC examples without feeling like I am wasting as much space. |