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Untouchable numbers: Difference between revisions
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→{{header|REXX}}: added some wording to the REXX section header.
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A fair amount of code was put into the generation of primes, but the computation of the aliquot sum is the area
<br>that consumes the most CPU time.
The REXX code below will accurately calculate ''untouchable numbers'' up to and including 100,000. Beyond that,
<br>a higher overreach (the '''over''' option) would be need to specified.
This version of REXX would need a 64-bit version to calculate the number of untouchable numbers for one million.
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