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Two bullet roulette: Difference between revisions
m
→{{header|REXX}}: simplified the code, add some wording to the REXX section header.
(→{{header|REXX}}: added the computer programming language REXX.) |
m (→{{header|REXX}}: simplified the code, add some wording to the REXX section header.) |
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Line 803:
=={{header|REXX}}==
{{trans|GO}}
This REXX version eliminates the spinning of the bullet chamber if the random number for a spin is '''6''' (which would
<br>normally just spin the bullet chamber around to its initial position, thereby saving some busywork by the program).
<lang rexx>/*REXX pgm simulates scenarios for a two─bullet Russian roulette game with a 6 cyl. gun.*/
parse arg cyls tests seed . /*obtain optional arguments from the CL*/
Line 835 ⟶ 838:
if act=='S' then $= $", spin"
if act=='F' then $= $", fire"
end /*j*/; return right
{{out|output|text= when using the default inputs:}}
output
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