Talk:Wordiff: Difference between revisions

→‎AI?: Could be.
(→‎AI?: Could be.)
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Perhaps AI could be a stretch goal. This game sounds fun, but I suffer from a dearth of people willing to play text games with me on a single device. Idea for a simple AI: it has a 1/(x^2 + 2) chance of losing each turn, where x is the number of possible answers. (Tweak the numbers to your satisfaction). --[[User:Chunes|Chunes]] ([[User talk:Chunes|talk]]) 18:27, 30 July 2021 (UTC)
 
: Hi Chunes, your question got me thinking about making programs to play the game, and what strategies or algorithms could be used.
: Initially I thought a simple strategy of choosing the next wordiff with the most mossible wordiff from that word would be best - it would be a quick algorithm as count of wordiff from a word could be pre calculated and just looked up each turn leading to a fast response likely to not loose in a timed-out game against another program.
:But then I thought about if an algorithm tried to actively steariits opponent by trying to choose a wordiff that has no wordiff response -that algo might force the first to loose given enough time - especially as most of the dictionary is used up.
 
:An interesting question...
:--[[User:Paddy3118|Paddy3118]] ([[User talk:Paddy3118|talk]]) 07:30, 31 July 2021 (UTC)
 
== Are we to assume what is meant by "''checking''" ==
Anonymous user