Talk:Wave function collapse: Difference between revisions

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:: and generating a 6 by 6 bitmap using 3x3 pattern tiles, I want to generate a 2 by 2 collection of pattern tiles. I randomly pick the first tile, and it's a 3 by 3 collection of 1s. But (unless I've goofed horribly) there's no 3x3 pattern tile which can have that pattern both above it and below it. --[[User:Rdm|Rdm]] ([[User talk:Rdm|talk]]) 10:27, 9 July 2022 (UTC)
:::And, if I relax the tile condition at the borders, that works for small examples like this, but larger examples still tend to run into contradictions. So maybe to make this work we need a mechanism to ignore contradictions? (Or perhaps my implementation is flawed? .. what would be a test case for correctness here?) --[[User:Rdm|Rdm]] ([[User talk:Rdm|talk]]) 14:10, 9 July 2022 (UTC)
::::Ah, I see one issue -- I should not be matching against the whole tile, I should only be constraining on the tile borders. --[[User:Rdm|Rdm]] ([[User talk:Rdm|talk]]) 09:09, 10 July 2022 (UTC)
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