Talk:Unicode strings: Difference between revisions
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The 510k estimate was based on 8 bytes per character, and I made the calculation based on a 65535 character Unicode page and allowed for 96 characters that are already in ROM. This was (8 bytes x (65536-96) characters) / 1024. [[User:Markhobley|Markhobley]] 21:41, 22 July 2011 (UTC) |
The 510k estimate was based on 8 bytes per character, and I made the calculation based on a 65535 character Unicode page and allowed for 96 characters that are already in ROM. This was (8 bytes x (65536-96) characters) / 1024. [[User:Markhobley|Markhobley]] 21:41, 22 July 2011 (UTC) |
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== New task description == |
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I think we can cut the introduction. |
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"As the world gets smaller each day, internationalization becomes more and more important." - This is not about Unicode, and nothing to do with the task. |
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"For handling multiple languages. Unicode is your best friend. It is a very capable tool." - This is sales pitch... we don't need that either: It is nothing to do with the task. |
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"but also quite complex compared to older single- and double-byte character encodings." - pros and cons, again nothing to do with the task. |
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"How well prepared is your programming language for Unicode?" - Ok, now that we can use. - Lets add it to the topic list. |
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Discuss and demonstrate its Unicode awareness and capabilities. Some suggested topics: |
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We might want to give indication as to what Unicode is, (rather than saying it is our "best friend", link the word Unicode to the wikipedia article). |
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FWIW, Unicode can also be our [http://rosettacode.org/wiki/Talk:Unicode_variable_names worst enemy], so I would not agree with "best friend" as being an adequate description. |
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[[User:Markhobley|Markhobley]] 07:38, 23 July 2011 (UTC) |