Talk:Tic-tac-toe: Difference between revisions
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A note on the REXX solution: the tic-tac-toe game, if played perfectly, will always end in a draw. Since kids may be playing it (or adults with very short attention spans), I programmed a "hole" in the logic so that if a human player plays first (the default), they may win if a certain pair of moves are made. -- [[User:Gerard Schildberger|Gerard Schildberger]] 23:49, 10 December 2012 (UTC) |
A note on the REXX solution: the tic-tac-toe game, if played perfectly, will always end in a draw. Since kids may be playing it (or adults with very short attention spans), I programmed a "hole" in the logic so that if a human player plays first (the default), they may win if a certain pair of moves are made. -- [[User:Gerard Schildberger|Gerard Schildberger]] 23:49, 10 December 2012 (UTC) |
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==ancient computer game== |
=="ancient" computer game== |
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I'm surprised that BASIC, FORTRAN, and PL/I haven't had solutions entered. Tic-tac-toe was one of the first games written in any language as it was so simple to program and display. I still have my FORTRAN and PL/I programs laying around from the mid 1960s. Now, if I could only find a card reader ... -- [[User:Gerard Schildberger|Gerard Schildberger]] 19:10, 23 April 2012 (UTC) |
I'm surprised that BASIC, FORTRAN, and PL/I haven't had solutions entered. Tic-tac-toe was one of the first games written in any language as it was so simple to program and display. I still have my FORTRAN and PL/I programs laying around from the mid 1960s. Now, if I could only find a card reader ... -- [[User:Gerard Schildberger|Gerard Schildberger]] 19:10, 23 April 2012 (UTC) |