Talk:Solve a Hidato puzzle: Difference between revisions

m
how to improve
m (how to improve)
Line 10:
: Generally if I can't figure out most of what I need to do a task (at least broadly) from the task page then I'm not very interested in going off and researching it. Nor am I interested in reverse engineering the entire solution from a language I'm unfamiliar with. Task descriptions should be be able to paint enough of a picture to draw in contributors without requiring potentially a few hundred contributors to do that level of research or translation. That's my $.02 --[[User:Dgamey|Dgamey]] 19:57, 12 January 2012 (UTC)
:: well, for starters the example problem on wikipedia could be used as the input to be solved. a solution is there too, and a better description for what the rules are can be made. maybe even a better drawing for the solution that includes a thread that connects all the numbers in sequence. alternatively though maybe a square 3x3 problem is easier, so that just needs to be found. are any other details missing to make the task solvable?--[[User:EMBee|eMBee]] 02:21, 13 January 2012 (UTC)
::: Certainly a set example and result are needed. A better description. The wp diagram or one like it should be fine if accompanied by a better description. I guess one of my concerns is making sure we have a properly set puzzle with a unique solution. For a small example, this can be validated via brute force. That raises the question if there is any requirement to find a solution by means other than brute force? And of course copyright if we have to use another source. I'd also remove the extra credit as a task; although, noting this as an application with some kind of reference would be interesting background. I'll leave the task of setting a puzzle and observe that we don't have such a task for [[Sudoku]] yet. That just about covers it for me. --[[User:Dgamey|Dgamey]] 04:28, 13 January 2012 (UTC)
Anonymous user