Talk:Set puzzle: Difference between revisions
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:::: You're asked to create the dealer code for an ''existing'' puzzle game, that happens to have these rules. They may seem arbitrary, but I'm sure the puzzle designers had a reason for it, which probably has to do with consistency of presentation and degree of difficulty. [[User:Fwend|Fwend]] 10:40, 11 February 2013 (UTC) |
:::: You're asked to create the dealer code for an ''existing'' puzzle game, that happens to have these rules. They may seem arbitrary, but I'm sure the puzzle designers had a reason for it, which probably has to do with consistency of presentation and degree of difficulty. [[User:Fwend|Fwend]] 10:40, 11 February 2013 (UTC) |
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::::: Sure. But from the point of view of someone solving the task on this site, the choice of 4 (or 6) is fairly arbitrary. I don't have any problem with that. I was just thinking that perhaps Paddy was over thinking the problem and that clarification might help. --[[User:Tikkanz|Tikkanz]] 11:20, 11 February 2013 (UTC) |
::::: Sure. But from the point of view of someone solving the task on this site, the choice of 4 (or 6) is fairly arbitrary. I don't have any problem with that. I was just thinking that perhaps Paddy was over thinking the problem and that clarification might help. --[[User:Tikkanz|Tikkanz]] 11:20, 11 February 2013 (UTC) |
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== Java error msg == |
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how can I fix this; |
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<pre> |
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javac 1.8.0_05 |
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SetPuzzle.java:2: error: package org.apache.commons.lang3 does not exist |
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import org.apache.commons.lang3.ArrayUtils; |
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^ |
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SetPuzzle.java:82: error: cannot find symbol |
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cards = ArrayUtils.subarray(deck, 0, numCards); |
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^ |
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symbol: variable ArrayUtils |
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location: class SetPuzzle |
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2 errors |
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</pre>--[[User:Walterpachl|Walterpachl]] ([[User talk:Walterpachl|talk]]) 21:06, 28 July 2014 (UTC) |