Talk:Remote agent: Difference between revisions

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(→‎Event parameters?: Adjust to suit.)
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: Wow, I wrote this a while ago. I'll have to look at it again and get back to you. I vaguely recall trying to write an implementation, then discovering a flaw in the spec. --[[User:Short Circuit|Michael Mol]] 19:49, 10 November 2010 (UTC)
: Hm. At a quick glance, I'd guess ORing the relevant events with one of four values situated in the high nibble would do it. However, it might make more sense to create four unique events each for 'color' and 'ball', to keep them in the printable range. Adjust to suit; nobody's written any code. --[[User:Short Circuit|Michael Mol]] 19:53, 10 November 2010 (UTC)
 
Is this a multi-user game? I mean, is the world shared globally among all users, or is there only a single agent per world? In the latter case, a new world would be created whenever a client connects, and this world would last only for that client's session, right? --[[User:Abu|Abu]] 11:04, 16 December 2010 (UTC)
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