Talk:Minesweeper game: Difference between revisions

(→‎Differences in behavior from classic game: Loop/recursion, and optional features.)
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:::: There's also the loop/recursion transform. --[[User:Short Circuit|Michael Mol]] 15:50, 11 July 2010 (UTC)
:: I'd suggest making the "resursive clearing" feature optional. That enables the bulk of the task, and lets anyone sufficiently clever come along and handle the part that may be more difficult for some languages. --[[User:Short Circuit|Michael Mol]] 15:50, 11 July 2010 (UTC)
 
::: Oh! I thought that we were just discussing what the clearing ''is'' rather than whether it should be left out? don't think it would be much of a game without a clearing feature of some sort. --[[User:Paddy3118|Paddy3118]] 16:50, 11 July 2010 (UTC)
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