Talk:Death Star: Difference between revisions

→‎Perl 6: more explanation of this other buglet
(→‎Perl 6: fixed subtraction algo and updated image)
(→‎Perl 6: more explanation of this other buglet)
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:Agreed. I will look at it. --[[User:TimToady|TimToady]] 14:31, 20 August 2011 (UTC)
::Fixed, thanks. --[[User:TimToady|TimToady]] 16:41, 20 August 2011 (UTC)
:::Interestingly, this other buglet I've been fixing distorts the ellipse on the other side, by making the outline of the entire figure always a circle, when it needs to show background for rays where both points of the positive sphere are eaten by the negative sphere. Most of the chosen spheres don't do this, but if you increase the size of the "small" sphere to be equal or larger than the "large" sphere, you'll see the intersection of the two spheres is far from an ellipse in programs with this bug. So while it's not important for this task, it would be better if the algorithms were more correct in case someone wants to use them elsewhere. (It would probably also be better for that reason to name them "negative" and "positive" spheres in the solutions, since in general the negative sphere doesn't have to be smaller than the positive sphere.) --[[User:TimToady|TimToady]] 02:31, 21 August 2011 (UTC)
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