Talk:Bitmap/Flood fill: Difference between revisions
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How about a 3d flood fill?<br> |
How about a 3d flood fill?<br> |
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the scipy subpackage ndimage has a multidimensional implementation for reference -- |
the scipy subpackage ndimage has a multidimensional implementation for reference --[[User:Tinku99|Tinku99]] 01:26, 26 November 2009 (UTC) |
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: Interesting, but I think we'd need a common volumetric target format, similar to [[Basic bitmap storage]], but in three (or, more interestingly, N.) dimensions. I'm not saying that's hard, but it's something of a prerequisite. ( a subsequent derivation of the image format to support M channels per pixel would be even more interesting.) --[[User:Short Circuit|Michael Mol]] 08:38, 26 November 2009 (UTC) |
: Interesting, but I think we'd need a common volumetric target format, similar to [[Basic bitmap storage]], but in three (or, more interestingly, N.) dimensions. I'm not saying that's hard, but it's something of a prerequisite. ( a subsequent derivation of the image format to support M channels per pixel would be even more interesting.) --[[User:Short Circuit|Michael Mol]] 08:38, 26 November 2009 (UTC) |
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IMO the easiest thing would be to use netpbm pgm and ppm formats and simply allow more than 2 dimensions on the line where we normally puts rows and columns. alternatively we could have a simple binary format where the first line would be the equivalent declaration in c followed by a newline character and then the binary data of the image / matrix [[User:Tinku99|Tinku99]] 07:21, 29 November 2009 (UTC) |