Talk:Babbage problem: Difference between revisions

Efficiency
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(Efficiency)
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More in-depth information on the AE can be found on my website [http://rclab.de/rclab/analyticalengine/]. Other examples are in the document on the AE Game [https://rclab.de/rclab/analyticalengine/visualae], but I currently do not think it would be useful to add the AE as a programming language.
--[[User:Rainglasz|Rainglasz]] ([[User talk:Rainglasz|talk]]) 16:57, 1 December 2018 (UTC)
 
==Efficiency==
 
The task calls for an efficient solution. If n<sup>2</sup> ends in 6 then n must end in 4 or 6 which eliminates 80% of the values of n being tested by many (I don't want to say all in case a solution has done this but I couldn't see one) of the solutions being offered. This logic can be extended but I'll settle for the easy 80%.--[[User:Nigel Galloway|Nigel Galloway]] ([[User talk:Nigel Galloway|talk]]) 18:09, 21 December 2022 (UTC)
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