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- Developer Blitz Research Ltd.<br> ...graphics API to better suit [[OpenGL]]. BlitzMax was also the first of the Blitz languages to represent strings internally using UCS2, allowing native-suppo ...10 members (3 subcategories, 0 files) - 17:37, 10 November 2011
- ...ebruary 21st 2021 as a mostly functional product. Its syntax is similar to Blitz [[BASIC]]. ...2 members (0 subcategories, 0 files) - 10:27, 18 September 2021
- ...a pawn has been left unprompted, but this has happened when playing speed (blitz) chess. Once you "hit the clock", that pawn is forever a pawn.   ...4 KB (635 words) - 20:11, 16 February 2019
- {{libheader|Blitz++}} #include <blitz/tinymat.h> ...196 KB (24,132 words) - 17:40, 6 May 2024
- blitz ...666 KB (72,448 words) - 12:57, 6 May 2015