Sierpinski pentagon: Difference between revisions

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The Sierpinski fractals can be generated via the [http://mathworld.wolfram.com/ChaosGame.html Chaos Game]. This implementation thus generalizes the [[Chaos game]] C implementation on Rosettacode. As the number of sides increases, the number of iterations must increase dramatically for a well pronounced fractal ( 30000 for a pentagon). This is in keeping with the requirements that the implementation should work for polygons with sides 1 to 4 as well. Requires the [http://www.cs.colorado.edu/~main/bgi/cs1300/ WinBGIm] library.
The Sierpinski fractals can be generated via the [http://mathworld.wolfram.com/ChaosGame.html Chaos Game]. This implementation thus generalizes the [[Chaos game]] C implementation on Rosettacode. As the number of sides increases, the number of iterations must increase dramatically for a well pronounced fractal ( 30000 for a pentagon). This is in keeping with the requirements that the implementation should work for polygons with sides 1 to 4 as well. Requires the [http://www.cs.colorado.edu/~main/bgi/cs1300/ WinBGIm] library.
<lang C>
<lang C>
/*Abhishek Ghosh, 24th September 2017*/

#include<graphics.h>
#include<graphics.h>
#include<stdlib.h>
#include<stdlib.h>