Queue/Definition: Difference between revisions

Content added Content deleted
(Added solution for Action!)
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(defun empty (xs)
(defun empty (xs)
(endp xs))</lang>
(endp xs))</lang>

=={{header|Action!}}==
===Static memory===
Following solution uses fixed array as a buffer for the queue.
<lang Action!>DEFINE MAXSIZE="200"
BYTE ARRAY queue(MAXSIZE)
BYTE queueFront=[0],queueRear=[0]

BYTE FUNC IsEmpty()
IF queueFront=queueRear THEN
RETURN (1)
FI
RETURN (0)

PROC Push(BYTE v)
BYTE rear

rear=queueRear+1
IF rear=MAXSIZE THEN
rear=0
FI
IF rear=queueFront THEN
PrintE("Error: queue is full!")
Break()
FI
queue(queueRear)=v
queueRear=rear
RETURN

BYTE FUNC Pop()
BYTE v

IF IsEmpty() THEN
PrintE("Error: queue is empty!")
Break()
FI
v=queue(queueFront)
queueFront==+1
IF queueFront=MAXSIZE THEN
queueFront=0
FI
RETURN (v)

PROC TestIsEmpty()
IF IsEmpty() THEN
PrintE("Queue is empty")
ELSE
PrintE("Queue is not empty")
FI
RETURN

PROC TestPush(BYTE v)
PrintF("Push: %B%E",v)
Push(v)
RETURN

PROC TestPop()
BYTE v

Print("Pop: ")
v=Pop()
PrintBE(v)
RETURN

PROC Main()
TestIsEmpty()
TestPush(10)
TestIsEmpty()
TestPush(31)
TestPop()
TestIsEmpty()
TestPush(5)
TestPop()
TestPop()
TestPop()
RETURN</lang>
===Dynamic memory===
Following solution uses module for dynamic memory allocation. The user must type in the monitor the following command after compilation and before running the program!<pre>SET EndProg=*</pre>
<lang Action!>CARD EndProg ;required for ALLOCATE.ACT

INCLUDE "D2:ALLOCATE.ACT" ;from the Action! Tool Kit. You must type 'SET EndProg=*' from the monitor after compiling, but before running this program!

DEFINE PTR="CARD"
DEFINE NODE_SIZE="3"
TYPE QueueNode=[BYTE data PTR nxt]

QueueNode POINTER queueFront,queueRear

BYTE FUNC IsEmpty()
IF queueFront=0 THEN
RETURN (1)
FI
RETURN (0)

PROC Push(BYTE v)
QueueNode POINTER node

node=Alloc(NODE_SIZE)
node.data=v
node.nxt=0
IF IsEmpty() THEN
queueFront=node
ELSE
queueRear.nxt=node
FI
queueRear=node
RETURN

BYTE FUNC Pop()
QueueNode POINTER node
BYTE v
IF IsEmpty() THEN
PrintE("Error: queue is empty!")
Break()
FI

node=queueFront
v=node.data
queueFront=node.nxt
Free(node,NODE_SIZE)
RETURN (v)

PROC TestIsEmpty()
IF IsEmpty() THEN
PrintE("Queue is empty")
ELSE
PrintE("Queue is not empty")
FI
RETURN

PROC TestPush(BYTE v)
PrintF("Push: %B%E",v)
Push(v)
RETURN

PROC TestPop()
BYTE v

Print("Pop: ")
v=Pop()
PrintBE(v)
RETURN

PROC Main()
AllocInit(0)
queueFront=0
queueRear=0

Put(125) PutE() ;clear screen

TestIsEmpty()
TestPush(10)
TestIsEmpty()
TestPush(31)
TestPop()
TestIsEmpty()
TestPush(5)
TestPop()
TestPop()
TestPop()
RETURN</lang>
{{out}}
Error at the end of the program is intentional.
[https://gitlab.com/amarok8bit/action-rosetta-code/-/raw/master/images/Queue_array.png Screenshot from Atari 8-bit computer]
<pre>
Queue is empty
Push: 10
Queue is not empty
Push: 31
Pop: 10
Queue is not empty
Push: 5
Pop: 31
Pop: 5
Pop: Error: queue is empty!

RETURN
Error: 128
</pre>


=={{header|Ada}}==
=={{header|Ada}}==