Polymorphism: Difference between revisions

Content added Content deleted
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}
}
}
}
</lang>

Changes for PointA, we use variables, for Circle R has a limit of 1000. We use Stack object, and Inventory for copies of named groups, they changed to float groups.
<lang M2000 Interpreter>
Class PointA {
X=0~, Y=0~
Module Print {
Print "Point" , .x, .y
}
Class:
Module PointA {
Read ? .x, .y
}
}
Class Circle {
\\ read only, no Set part
Property R {
Value,
Set {
If Value>1000 then Value=1000
}
}=300~
Module Print {
Print "Circle", .x, .y, .r
}
Class:
Module Circle {
if match("nn") then {
M=PointA(Number, Number)
} Else.if match("G") then {
M=PointA()
Read M
} Else M=PointA()
M=This
This=M
Read ? .r
}
}
A=PointA(10,3)
C=Circle(20,10,5)
D=Circle(A, 100)
B=A
K=PointA()
Z=Circle(A)
P=PointA(600,700)

\\ N is a pointer to stack
N=Stack:=A, B, C, D, K, P, Z
\\ M is a pointer to an iterator
M=each(N)
While M {
For This {
\\ a copy in MM
MM=StackItem(M)
MM.Print
}
}
\\ NN is a pointer to Inventory
Inventory NN= 1:=A, 2:=B, 3:=C, 4:=D, 5:=K, 6:=P,7:= Z
M=each(NN)
While M {
For This {
\\ a copy in MM
MM=Eval(M)
MM.Print
}
}
\\ we can call NN(3).print
Print "NN(3).Print"
NN(3).Print
NN(3).R=5000
NN(3).Print

</lang>
</lang>