Play recorded sounds: Difference between revisions

{{header|Liberty BASIC}}
(Added Delphi example)
({{header|Liberty BASIC}})
Line 85:
sndPlaySound('SoundFile.wav', SND_NODEFAULT OR SND_ASYNC);
end.</lang>
 
=={{header|Liberty BASIC}}==
<lang lb>'Supports .mid and .wav natively
'Midi may be played simultaneously
'with .wav but only one .wav voice
'is supported. Multiple voices can
'be achieved via API or Dlls such
'as FMOD or Wavemix
 
'to play a .mid and return its length
playmidi "my.mid", midiLength
 
'check where we are in .mid
if midipos()<midiLength then
print "Midi still playing"
else
print "Midi ended"
end if
 
'to stop a playing .mid
stopmidi
 
'to play a .wav and wait for it to end
playwave "my.wav"
 
'to play a .wav and continue procesing
playwave "my.wav", async
 
'to loop a .wav and continue processing
playwave "my.wav",loop
 
'to silence any .wav
playwave ""
or
playwave "next.wav"
 
'to adjust .wav vol
'set left and right full on
left =65535
right=65535
dwVol=right*65536+left
calldll #winmm, "waveOutSetVolume", 0 as long, _
dwVol as long, ret as long
</lang>
 
=={{header|PicoLisp}}==
Anonymous user