Pinstripe/Display: Difference between revisions

Content added Content deleted
(Added solution for Action!)
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; restore it. </lang>
; restore it. </lang>



=={{header|Action!}}==
<lang Action!>PROC Main()
BYTE
CH=$02FC, ;Internal hardware value for last key pressed
COLOR0=$02C4,COLOR1=$02C5,COLOR2=$02C6,COLOR4=$02C8
CARD i
Graphics(8+16)
COLOR4=$04 ;gray
COLOR1=$00 ;black
COLOR2=$0F ;white

FOR i=0 TO 319
DO
Color=i MOD 2
Plot(i,0) DrawTo(i,47)

Color=i/2 MOD 2
Plot(i,48) DrawTo(i,95)

Color=i/3 MOD 2
Plot(i,96) DrawTo(i,143)

Color=i/4 MOD 2
Plot(i,144) DrawTo(i,191)
OD

DO UNTIL CH#$FF OD
CH=$FF
RETURN</lang>
{{out}}
[https://gitlab.com/amarok8bit/action-rosetta-code/-/raw/master/images/Pinstripe_display.png Screenshot from Atari 8-bit computer]


=={{header|ActionScript}}==
=={{header|ActionScript}}==