OpenGL pixel shader: Difference between revisions
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→{{header|Wren}}: Minor tidy
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As it's not currently possible for Wren-cli to access OpenGL directly, we embed a Wren script in a C application to complete this task. See the [[OpenGL#Wren]] task for some of the issues involved here.
<syntaxhighlight lang="
import "random" for Random
Line 1,157:
vm = wrenNewVM(&config);
const char* module = "main";
const char* fileName = "
char *script = readFile(fileName);
WrenInterpretResult result = wrenInterpret(vm, module, script);
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