OpenGL: Difference between revisions

Content added Content deleted
Line 1,356: Line 1,356:


mesh([(0.0, 0.0), (0.5, 1.0), (1.0, 0.0)], color = [:red, :green, :blue], shading = false)
mesh([(0.0, 0.0), (0.5, 1.0), (1.0, 0.0)], color = [:red, :green, :blue], shading = false)
</lang>



=={{header|Kotlin}}==
=={{header|Kotlin}}==