Memory allocation: Difference between revisions
Content added Content deleted
(+ D entry) |
(→{{header|REXX}}: added more verbage in the REXX section header. -- ~~~~) |
||
Line 984: | Line 984: | ||
=={{header|REXX}}== |
=={{header|REXX}}== |
||
There is no explicit memory allocation in REXX, variables are |
There is no explicit memory allocation in the REXX language, variables are allocated as they are assigned (or re-assigned). |
||
<br>Most |
<br>Most REXX interpreters will obtain a chunk (block) of free storage, and then allocate storage out of that pool if possible, if not, obtain more storage. |
||
<br>One particular REXX has predefined and limited amount of free storage. |
|||
<lang rexx>Axtec_god.3='Quetzalcoatl ("feathered serpent"), god of learning, civilization, regeneration, wind and storms'</lang> |
<lang rexx>Axtec_god.3='Quetzalcoatl ("feathered serpent"), god of learning, civilization, regeneration, wind and storms'</lang> |
||
There is no explicit way to de-allocate memory, but there is a DROP statement that "un-defines" a REXX variable and it's memory is then free to be used for other variables, provided that free memory isn't too fragmented. |
There is no explicit way to de-allocate memory, but there is a DROP statement that "un-defines" a REXX variable and it's memory is then free to be used for other variables, provided that free memory isn't too fragmented. |
||
<lang rexx>drop xyz NamesRoster j k m caves names. Axtec_god. Hopi Hopi |
<lang rexx>drop xyz NamesRoster j k m caves names. Axtec_god. Hopi Hopi |
||
/* it's not considered an error to DROP a variable that isn't defined.*/</lang> |
/* it's not considered an error to DROP a variable that isn't defined.*/</lang> |
||
⚫ | |||
⚫ | |||
<br><br> |
<br><br> |
||