Mandelbrot set: Difference between revisions

m
Made two small cuts.
m (Last improvement: Switched to a quadratic smoothing for the border detection (clearly visible at the antenna))
m (Made two small cuts.)
Line 8,109:
N = abs.(Z) .>= r # normal map effect 1 (equipotential lines)
P, Q = S[N] ./ T[N], (S[N] .+ cos.(stripes .* angle.(Z[N]))) ./ (T[N] .+ 1)
RU, V = Z[N] ./ dZ[N], 1 .+ (Q .+ (P .- Q) .* log2.(log.(abs.(Z[N])) ./ log(r))) ./ # linear interpolationdamping
U, Vv = Z[N]U ./ dZ[N]abs.(U), 1exp(direction .+/ R180 ./* dampingpi * im) # unit normal vectors and variations inunit inclinationvector
U, v = U ./ abs.(U), exp(direction / 180 * pi * im) # unit vectors
D[N] = max.((real.(U) .* real(v) .+ imag.(U) .* imag(v) .+ V .* height) ./ (1 + height), 0)
 
Line 8,119 ⟶ 8,118:
N = abs.(Z) .> 2 # normal map effect 2 (equidistant lines)
U = Z[N] .* dZ[N] .* ((1 .+ log.(abs.(Z[N]))) .* conj.(dZ[N] .^ 2) .- log.(abs.(Z[N])) .* conj.(Z[N] .* ddZ[N]))
U, v = U ./ abs.(U), exp(direction / 180 * pi * im) # unit normal vectors and unit vector
D[N] = max.((real.(U) .* real(v) .+ imag.(U) .* imag(v) .+ height) ./ (1 + height), 0)
 
Line 11,082 ⟶ 11,081:
N = abs(Z) >= r # normal map effect 1 (equipotential lines)
P, Q = S[N] / T[N], (S[N] + np.cos(stripes * np.angle(Z[N]))) / (T[N] + 1)
RU, V = Z[N] / dZ[N], 1 + (Q + (P - Q) * np.log2(np.log(np.abs(Z[N])) / np.log(r))) / # linear interpolationdamping
U, Vv = Z[N]U / dZ[N]abs(U), 1np.exp(direction +/ R180 /* dampingnp.pi * 1j) # unit normal vectors and variations inunit inclinationvector
U, v = U / abs(U), np.exp(direction / 180 * np.pi * 1j) # unit vectors
D[N] = np.maximum((U.real * v.real + U.imag * v.imag + V * height) / (1 + height), 0)
 
Line 11,092 ⟶ 11,090:
N = abs(Z) > 2 # normal map effect 2 (equidistant lines)
U = Z[N] * dZ[N] * ((1 + np.log(abs(Z[N]))) * np.conj(dZ[N] ** 2) - np.log(abs(Z[N])) * np.conj(Z[N] * ddZ[N]))
U, v = U / abs(U), np.exp(direction / 180 * np.pi * 1j) # unit normal vectors and unit vector
D[N] = np.maximum((U.real * v.real + U.imag * v.imag + height) / (1 + height), 0)
 
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