Intersecting number wheels: Difference between revisions

m (→‎{{header|11l}}: Indented multi-line string literals)
 
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{{trans|Python}}
 
<langsyntaxhighlight lang="11l">F nextfrom(&w, =name)
L
V nxt = w[name][0]
Line 86:
first = I first == ‘’ {name[0 .< (len)-1]} E first
V gen = (0.<20).map(i -> nextfrom(&@wheel, @first)).join(‘ ’)
print(" Generates:\n "gen" ...\n")</langsyntaxhighlight>
 
{{out}}
Line 112:
 
=={{header|ALGOL 68}}==
<langsyntaxhighlight lang="algol68">BEGIN
# a number wheel element #
MODE NWELEMENT = UNION( CHAR # wheel name #, INT # wheel value # );
Line 167:
, NW( "B", LOC INT := 1, ( 3, 4 ) )
, NW( "C", LOC INT := 1, ( 5, "B" ) ) ) )
END</langsyntaxhighlight>
{{out}}
<pre>
Line 191:
 
</pre>
 
=={{header|AutoHotkey}}==
<syntaxhighlight lang="autohotkey">obj1 := {"A":[1, 2, 3]}
obj2 := {"A":[1, "B", 2] , "B":[3, 4]}
obj3 := {"A":[1, "D", "D"] , "D":[6, 7, 8]}
obj4 := {"A":[1, "B", "C"] , "B":[3, 4] , "C":[5, "B"]}
 
loop 4
{
str := ""
for k, v in obj%A_Index% {
str .= "{" k " : "
for i, t in v
str .= t ","
str := Trim(str, ",") "}, "
}
str := Trim(str, ", ")
x := INW(obj%A_Index%)
result .= str "`n" x.1 "`n" x.2 "`n------`n"
}
MsgBox % result
return
 
INW(obj, num:=20){
sets := [], ptr := []
for k, v in obj {
if A_Index=1
s := k, s1 := k
%k% := v, sets.Push(k), ptr[k] := 0
}
loop % num {
ptr[s]++
while !((v := %s%[ptr[s]]) ~= "\d") {
s := %s%[ptr[s]]
ptr[s]++
}
key .= s "." ptr[s] ", "
result .= %s%[ptr[s]] " "
s := s1
for i, set in sets
ptr[set] := ptr[set] = %set%.count() ? 0 : ptr[set]
}
return [key, result]
}</syntaxhighlight>
{{out}}
<pre>{A : 1,2,3}
A.1, A.2, A.3, A.1, A.2, A.3, A.1, A.2, A.3, A.1, A.2, A.3, A.1, A.2, A.3, A.1, A.2, A.3, A.1, A.2,
1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2
------
{A : 1,B,2}, {B : 3,4}
A.1, B.1, A.3, A.1, B.2, A.3, A.1, B.1, A.3, A.1, B.2, A.3, A.1, B.1, A.3, A.1, B.2, A.3, A.1, B.1,
1 3 2 1 4 2 1 3 2 1 4 2 1 3 2 1 4 2 1 3
------
{A : 1,D,D}, {D : 6,7,8}
A.1, D.1, D.2, A.1, D.3, D.1, A.1, D.2, D.3, A.1, D.1, D.2, A.1, D.3, D.1, A.1, D.2, D.3, A.1, D.1,
1 6 7 1 8 6 1 7 8 1 6 7 1 8 6 1 7 8 1 6
------
{A : 1,B,C}, {B : 3,4}, {C : 5,B}
A.1, B.1, C.1, A.1, B.2, B.1, A.1, B.2, C.1, A.1, B.1, B.2, A.1, B.1, C.1, A.1, B.2, B.1, A.1, B.2,
1 3 5 1 4 3 1 4 5 1 3 4 1 3 5 1 4 3 1 4
------</pre>
 
=={{header|C}}==
<langsyntaxhighlight lang="c">#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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return 0;
}</langsyntaxhighlight>
{{out}}
<pre> 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2
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=={{header|C sharp}}==
<langsyntaxhighlight lang="csharp">using System;
using System.Collections.Generic;
using System.Linq;
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static void Print(this IEnumerable<char> sequence) => Console.WriteLine(string.Join(" ", sequence));
}</langsyntaxhighlight>
{{out}}
<pre>
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=={{header|C++}}==
{{trans|D}}
<langsyntaxhighlight lang="cpp">#include <initializer_list>
#include <iostream>
#include <map>
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return 0;
}</langsyntaxhighlight>
{{out}}
<pre> 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2
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=={{header|D}}==
<langsyntaxhighlight lang="d">import std.exception;
import std.range;
import std.stdio;
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group3();
group4();
}</langsyntaxhighlight>
{{out}}
<pre>["1", "2", "3", "1", "2", "3", "1", "2", "3", "1", "2", "3", "1", "2", "3", "1", "2", "3", "1", "2"]
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=={{header|F_Sharp|F#}}==
<langsyntaxhighlight lang="fsharp">
// Wheels within wheels. Nigel Galloway: September 30th., 2019.
let N(n)=fun()->n
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for n in 0..20 do printf "%d " (A4())
printfn ""
</syntaxhighlight>
</lang>
{{out}}
<pre>
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⁠— a dictionary-like structure that is transformed into a lazy list which yields the expected sequence elements.
{{works with|Factor|0.99 2019-07-10}}
<langsyntaxhighlight lang="factor">USING: accessors assocs circular io kernel lists lists.lazy math
math.parser multiline peg.ebnf prettyprint prettyprint.custom
sequences strings ;
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: .take ( n group -- )
list>> ltake list>array [ pprint bl ] each "..." print ;</langsyntaxhighlight>
Now the interface defined above may be used:
<langsyntaxhighlight lang="factor">USING: generalizations io kernel prettyprint
rosetta-code.number-wheels ;
 
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"Intersecting number wheel group:" print
[ . ] [ "Generates:" print 20 swap .take nl ] bi
] 4 napply</langsyntaxhighlight>
{{out}}
<pre>
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=={{header|Go}}==
<langsyntaxhighlight lang="go">package main
 
import (
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generate(wheels, "A", 20)
}
}</langsyntaxhighlight>
 
{{out}}
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terminating at the first digit found, and printing a map-accumulation of that recursion over a list of given length but arbitrary content.
 
<langsyntaxhighlight lang="haskell">import Data.Char (isDigit)
import Data.List (mapAccumL)
import qualified Data.Map.Strict as M
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wheelSets
putStrLn "\nInitial state of the wheel-sets:\n"
mapM_ print wheelSets</langsyntaxhighlight>
{{Out}}
<pre>State of each wheel-set after 20 clicks:
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[('A',"1DD"),('D',"678")]
[('A',"1BC"),('B',"34"),('C',"5B")]</pre>
 
=={{header|J}}==
Implementation:
<syntaxhighlight lang="j">
wheelgroup=:{{
yield_wheelgroup_=: {{
i=. wheels i.<;y
j=. i{inds
k=. ".;y
l=. j{k
inds=: ((#k)|1+j) i} inds
if. l e. wheels
do.yield l
else.{.".;l
end.
}}
gen_wheelgroup_=: {{
yield wheel
}}
grp=. cocreate ''
coinsert__grp 'wheelgroup'
specs__grp=: cut each boxopen m
wheel__grp=: ;{.wheels__grp=: {.every specs__grp
init__grp=: {{('inds';wheels)=:(0#~#specs);}.each specs}}
init__grp''
('gen_',(;grp),'_')~
}}
</syntaxhighlight>
 
Task examples:
 
<syntaxhighlight lang="j">
task=: {{y wheelgroup^:(1+i.20)_}}
task 'A 1 2 3'
1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2
task 'A 1 B 2';'B 3 4'
1 3 2 1 4 2 1 3 2 1 4 2 1 3 2 1 4 2 1 3
task 'A 1 D D';'D 6 7 8'
1 6 7 1 8 6 1 7 8 1 6 7 1 8 6 1 7 8 1 6
task 'A 1 B C';'B 3 4';'C 5 B'
1 3 5 1 4 3 1 4 5 1 3 4 1 3 5 1 4 3 1 4
</syntaxhighlight>
 
=={{header|Java}}==
<syntaxhighlight lang="java">
<lang Java>
package intersectingNumberWheels;
import java.util.ArrayList;
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}
}
</syntaxhighlight>
</lang>
Output:
{A=[1, 2, 3]}
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{{Trans|Haskell}}
{{Trans|Python}}
<langsyntaxhighlight lang="javascript">(() => {
'use strict';
 
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// MAIN ---
return main();
})();</langsyntaxhighlight>
{{Out}}
<pre>Series and state of each wheel-set after 20 clicks:
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{"A":"1DD"},{"D":"678"}
{"A":"1BC"},{"B":"34"},{"C":"5B"}</pre>
 
=={{header|jq}}==
{{works with|jq}}
'''Also works with gojq, the Go implementation of jq'''
 
In this entry, a single wheel is simply represented by
a JSON object of the form { name: array }
 
where `name` is its name, and `array` is an array of the values on the wheel in the order
in which they would be read.
 
A set of of number of wheels can thus be represented simply as the sum of the objects corresponding to each wheel.
Thus the collection of illustrative number wheel groups can be defined as follows:
<syntaxhighlight lang="jq">
def wheels: [
{
"A": [1, 2, 3]
},
{
"A": [1, "B", 2],
"B": [3, 4]
},
{
"A": [1, "D", "D"],
"D": [6, 7, 8]
},
{
"A": [1, "B", "C"],
"B": [3, 4],
"C": [5, "B"]
}
];
</syntaxhighlight>
<syntaxhighlight lang="jq">
# read($wheel)
# where $wheel is the wheel to be read (a string)
# Input: a set of wheels
# Output: an object such that .value is the next value,
# and .state is the updated state of the set of wheels
def read($wheel):
 
# Input: an array
# Output: the rotated array
def rotate: .[1:] + [.[0]];
 
.[$wheel][0] as $value
| (.[$wheel] |= rotate) as $state
| if ($value | type) == "number"
then {$value, $state}
else $state | read($value)
end;
 
# Read wheel $wheel $n times
def multiread($wheel; $n):
if $n <= 0 then empty
else read($wheel)
| .value, (.state | multiread($wheel; $n - 1))
end;
 
def printWheels:
keys[] as $k
| "\($k): \(.[$k])";
 
# Spin each group $n times
def spin($n):
wheels[]
| "The number wheel group:",
printWheels,
"generates",
([ multiread("A"; $n) ] | join(" ") + " ..."),
"";
 
spin(20)
</syntaxhighlight>
'''Invocation'''
<pre>
jq -nr -f intersecting-number-wheels.jq
</pre>
 
{{output}}
<pre>
The number wheel group:
A: [1,2,3]
generates
1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 ...
 
The number wheel group:
A: [1,"B",2]
B: [3,4]
generates
1 3 2 1 4 2 1 3 2 1 4 2 1 3 2 1 4 2 1 3 ...
 
The number wheel group:
A: [1,"D","D"]
D: [6,7,8]
generates
1 6 7 1 8 6 1 7 8 1 6 7 1 8 6 1 7 8 1 6 ...
 
The number wheel group:
A: [1,"B","C"]
B: [3,4]
C: [5,"B"]
generates
1 3 5 1 4 3 1 4 5 1 3 4 1 3 5 1 4 3 1 4 ...
</pre>
 
=={{header|Julia}}==
<langsyntaxhighlight lang="julia">const d1 = Dict("A" => [["1", "2", "3"], 1])
const d2 = Dict("A" => [["1", "B", "2"], 1], "B" => [["3", "4"], 1])
const d3 = Dict("A" => [["1", "D", "D"], 1], "D" => [["6", "7", "8"], 1])
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foreach(testwheels, [d1, d2, d3, d4])
</langsyntaxhighlight>{{out}}
<pre>
Number Wheels:
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=={{header|Kotlin}}==
{{trans|Java}}
<langsyntaxhighlight lang="scala">import java.util.Collections
import java.util.stream.IntStream
 
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endPosition = list.size - 1
}
}</langsyntaxhighlight>
{{out}}
<pre>{A=[1, 2, 3]}
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=={{header|Maple}}==
 
<syntaxhighlight lang="maple">
<lang Maple>
with(ArrayTools):
 
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seq(currentValue(A), 1..20);
</syntaxhighlight>
</lang>
 
{{out}}<pre>
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=={{header|Nim}}==
<langsyntaxhighlight Nimlang="nim">import strutils, tables
 
type
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{'A': "1 B 2", 'B': "3 4"}.generate(20)
{'A': "1 D D", 'D': "6 7 8"}.generate(20)
{'A': "1 B C", 'B': "3 4", 'C': "5 B"}.generate(20)</langsyntaxhighlight>
 
{{out}}
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=={{header|Perl}}==
{{trans|Julia}}
<langsyntaxhighlight lang="perl">use strict;
use warnings;
use feature 'say';
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{'A' => [['1', 'D', 'D'], 0], 'D' => [['6', '7', '8'], 0]},
{'A' => [['1', 'B', 'C'], 0], 'B' => [['3', '4'], 0], 'C' => [['5', 'B'], 0]},
);</langsyntaxhighlight>
{{out}}
<pre>A: 1, 2, 3
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=={{header|Phix}}==
<!--<syntaxhighlight lang="phix">(phixonline)-->
<lang Phix>function terms(sequence wheels, integer n)
<span style="color: #008080;">with</span> <span style="color: #008080;">javascript_semantics</span>
sequence res = repeat(' ',n),
<span style="color: #008080;">function</span> <span style="color: #000000;">terms</span><span style="color: #0000FF;">(</span><span style="color: #004080;">sequence</span> <span style="color: #000000;">wheels</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">integer</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">)</span>
pos = repeat(2,length(wheels)),
<span style="color: #004080;">sequence</span> <span style="color: #000000;">res</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">repeat</span><span style="color: #0000FF;">(</span><span style="color: #008000;">' '</span><span style="color: #0000FF;">,</span><span style="color: #000000;">n</span><span style="color: #0000FF;">),</span>
wvs = vslice(wheels,1)
<span style="color: #000000;">pos</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">repeat</span><span style="color: #0000FF;">(</span><span style="color: #000000;">2</span><span style="color: #0000FF;">,</span><span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">wheels</span><span style="color: #0000FF;">)),</span>
integer wheel = 1, rdx = 1
<span style="color: #000000;">wvs</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">vslice</span><span style="color: #0000FF;">(</span><span style="color: #000000;">wheels</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">)</span>
while rdx<=n do
<span style="color: #004080;">integer</span> <span style="color: #000000;">wheel</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">1</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">rdx</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">1</span>
integer p = pos[wheel],
<span style="color: #008080;">while</span> <span style="color: #000000;">rdx</span><span style="color: #0000FF;"><=</span><span style="color: #000000;">n</span> <span style="color: #008080;">do</span>
c = wheels[wheel][p]
<span style="color: #004080;">integer</span> <span style="color: #000000;">p</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">pos</span><span style="color: #0000FF;">[</span><span style="color: #000000;">wheel</span><span style="color: #0000FF;">],</span>
p = iff(p=length(wheels[wheel])?2:p+1)
<span style="color: #000000;">c</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">wheels</span><span style="color: #0000FF;">[</span><span style="color: #000000;">wheel</span><span style="color: #0000FF;">][</span><span style="color: #000000;">p</span><span style="color: #0000FF;">]</span>
pos[wheel] = p
<span style="color: #000000;">p</span> <span style="color: #0000FF;">=</span> <span style="color: #008080;">iff</span><span style="color: #0000FF;">(</span><span style="color: #000000;">p</span><span style="color: #0000FF;">=</span><span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">wheels</span><span style="color: #0000FF;">[</span><span style="color: #000000;">wheel</span><span style="color: #0000FF;">])?</span><span style="color: #000000;">2</span><span style="color: #0000FF;">:</span><span style="color: #000000;">p</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">)</span>
if c>'9' then
<span style="color: #000000;">pos</span><span style="color: #0000FF;">[</span><span style="color: #000000;">wheel</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">p</span>
wheel = find(c,wvs)
<span style="color: #008080;">if</span> <span style="color: #000000;">c</span><span style="color: #0000FF;">></span><span style="color: #008000;">'9'</span> <span style="color: #008080;">then</span>
else
<span style="color: #000000;">wheel</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">find</span><span style="color: #0000FF;">(</span><span style="color: #000000;">c</span><span style="color: #0000FF;">,</span><span style="color: #000000;">wvs</span><span style="color: #0000FF;">)</span>
res[rdx] = c
<span rdx +style="color: 1#008080;">else</span>
<span style="color: #000000;">res</span><span style="color: #0000FF;">[</span><span style="color: #000000;">rdx</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">c</span>
wheel = 1
<span style="color: #000000;">rdx</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">1</span>
end if
<span style="color: #000000;">wheel</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">1</span>
end while
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
return res
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
end function
<span style="color: #008080;">return</span> <span style="color: #000000;">res</span>
 
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
constant wheels = {{"A123"},
{"A1B2","B34"},
<span style="color: #008080;">constant</span> <span style="color: #000000;">wheels</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{{</span><span style="color: #008000;">"A123"</span><span style="color: #0000FF;">},</span>
{"A1DD","D678"},
<span style="color: #0000FF;">{</span><span style="color: #008000;">"A1B2"</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"B34"</span><span style="color: #0000FF;">},</span>
{"A1BC","B34","C5B"}}
<span style="color: #0000FF;">{</span><span style="color: #008000;">"A1DD"</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"D678"</span><span style="color: #0000FF;">},</span>
 
<span style="color: #0000FF;">{</span><span style="color: #008000;">"A1BC"</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"B34"</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"C5B"</span><span style="color: #0000FF;">}}</span>
for i=1 to length(wheels) do
?terms(wheels[i],20)
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">wheels</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">do</span>
end for</lang>
<span style="color: #0000FF;">?</span><span style="color: #000000;">terms</span><span style="color: #0000FF;">(</span><span style="color: #000000;">wheels</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">],</span><span style="color: #000000;">20</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<!--</syntaxhighlight>-->
{{out}}
<pre>
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=={{header|Python}}==
===Python: Original class and generator based===
<langsyntaxhighlight lang="python">from itertools import islice
 
class INW():
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]:
w = INW(**group)
print(f"{w}\n Generates:\n {first(w, 20)} ...\n")</langsyntaxhighlight>
 
{{out}}
Line 1,694 ⟶ 1,905:
 
===Python: Simplified procedural===
<langsyntaxhighlight lang="python">def nextfrom(w, name):
while True:
nxt, w[name] = w[name][0], w[name][1:] + w[name][:1]
Line 1,714 ⟶ 1,925:
first = name[:-1] if first is None else first
gen = ' '.join(nextfrom(wheel, first) for i in range(20))
print(f" Generates:\n {gen} ...\n")</langsyntaxhighlight>
 
{{out}}
Line 1,742 ⟶ 1,953:
Input is just a list of Python dicts, and depends on c-python dicts being odered by key insertion order.
 
<langsyntaxhighlight lang="python">def nextfromr(w, name):
nxt, w[name] = w[name][0], w[name][1:] + w[name][:1]
return nxt if '0' <= nxt[0] <= '9' else nextfromr(w, nxt)
Line 1,754 ⟶ 1,965:
first = next(group.__iter__())
gen = ' '.join(nextfromr(group, first) for i in range(20))
print(f" Generates:\n {gen} ...\n")</langsyntaxhighlight>
 
{{out}}
Line 1,783 ⟶ 1,994:
{{Trans|Haskell}}
{{Works with|Python|3.7}}
<langsyntaxhighlight lang="python">'''Intersecting number wheels'''
 
from itertools import cycle, islice
Line 1,889 ⟶ 2,100:
# MAIN ---
if __name__ == '__main__':
main()</langsyntaxhighlight>
{{Out}}
<pre>New state of wheel sets, after 20 clicks of each:
Line 1,910 ⟶ 2,121:
They could, for example, contain a nest that randomly selects a wheel to advance; <code>[ 1 [ 2 random table [ B C ] ] 2 ]</code> would do the same as <code>[ 1 B 2 ]</code>, except that on the second click of the wheel, instead of always advancing wheel <code>B</code>, <code>[ 2 random table [ B C ] ]</code> would be evaluated, causing either wheel <code>B</code> or wheel <code>C</code> to advance arbitrarily.
 
<langsyntaxhighlight Quackerylang="quackery"> [ ]this[ ]done[
dup take behead
dup dip
Line 1,948 ⟶ 2,159:
( So we reset it to [ 3 4 ]. )
 
20 times [ A echo sp ] cr</langsyntaxhighlight>
 
{{out}}
Line 1,960 ⟶ 2,171:
(formerly Perl 6)
A succinct Raku example using a few additional language features. Wheels are implemented as infinite repeating sequences, allowing a single iterator to keep track of the current position. This means the code contains no position tracking whatsoever.
<syntaxhighlight lang="raku" line>
<lang perl6>
#| advance rotates a named wheel $n by consuming an item from an infinite sequence. It is called
#| from within a gather block and so can use take in order to construct an infinite, lazy sequence
Line 1,989 ⟶ 2,200:
#| state variables are only initialised once, and are kept between invocations.
==> map({ state $i = 1; say "Group {$i++}, First 20 values: $_[^20]" })
</langsyntaxhighlight>{{Output}}
<pre>
Group 1, First 20 values: 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2
Line 2,002 ⟶ 2,213:
 
This REXX program uses &nbsp; ''numbers'' &nbsp; (any form), &nbsp; not &nbsp; ''digits'' &nbsp; (for the values on the wheels).
<langsyntaxhighlight lang="rexx">/*REXX program expresses numbers from intersecting number wheels (or wheel sets). */
@.= /*initialize array to hold the wheels. */
parse arg lim @.1 /*obtain optional arguments from the CL*/
Line 2,051 ⟶ 2,262:
end /*forever*/ /* [↑] found a number, now use FIRST.*/
end /*dummy*/ /*"DUMMY" is needed for the ITERATE. */
say '('lim "results): " strip($); say; say; return</langsyntaxhighlight>
{{out|output|text=&nbsp; when using the default inputs:}}
<pre>
Line 2,090 ⟶ 2,301:
</pre>
 
=={{header|Ruby}}==
<syntaxhighlight lang="ruby">groups = [{A: [1, 2, 3]},
{A: [1, :B, 2], B: [3, 4]},
{A: [1, :D, :D], D: [6, 7, 8]},
{A: [1, :B, :C], B: [3, 4], C: [5, :B]} ]
 
groups.each do |group|
p group
wheels = group.transform_values(&:cycle)
res = 20.times.map do
el = wheels[:A].next
el = wheels[el].next until el.is_a?(Integer)
el
end
puts res.join(" "),""
end
</syntaxhighlight>
{{out}}
<pre>{:A=>[1, 2, 3]}
1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2
 
{:A=>[1, :B, 2], :B=>[3, 4]}
1 3 2 1 4 2 1 3 2 1 4 2 1 3 2 1 4 2 1 3
 
{:A=>[1, :D, :D], :D=>[6, 7, 8]}
1 6 7 1 8 6 1 7 8 1 6 7 1 8 6 1 7 8 1 6
 
{:A=>[1, :B, :C], :B=>[3, 4], :C=>[5, :B]}
1 3 5 1 4 3 1 4 5 1 3 4 1 3 5 1 4 3 1 4
</pre>
=={{header|Visual Basic .NET}}==
{{trans|C#}}
<langsyntaxhighlight lang="vbnet">Imports System.Runtime.CompilerServices
 
Module Module1
Line 2,132 ⟶ 2,373:
End Sub
 
End Module</langsyntaxhighlight>
{{out}}
<pre>1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2
Line 2,144 ⟶ 2,385:
{{libheader|Wren-sort}}
{{libheader|Wren-fmt}}
<langsyntaxhighlight ecmascriptlang="wren">import "./dynamic" for Struct
import "./sort" for Sort
import "./fmt" for Fmt
 
var Wheel = Struct.create("Wheel", ["next", "values"])
Line 2,219 ⟶ 2,460:
printWheels.call(wheels)
generate.call(wheels, "A", 20)
}</langsyntaxhighlight>
 
{{out}}
Line 2,249 ⟶ 2,490:
 
=={{header|zkl}}==
<langsyntaxhighlight lang="zkl">fcn intersectingNumberWheelsW(wheels){ // ("A":(a,b,"C"), "C":(d,e) ...)
ws:=wheels.pump(Dictionary(),fcn([(k,v)]){ return(k,Walker.cycle(v)) }); // new Dictionary
Walker.zero().tweak(fcn(w,wheels){
Line 2,257 ⟶ 2,498:
}
}.fp("A",ws)) // assume wheel A exists and is always first
}</langsyntaxhighlight>
<langsyntaxhighlight lang="zkl">wheelSets:=T( Dictionary("A",T(1,2,3)),
Dictionary("A",T(1,"B",2), "B",T(3,4)),
Dictionary("A",T(1,"D","D"), "D",T(6,7,8)),
Line 2,266 ⟶ 2,507:
ws.pump(String,fcn([(k,v)]){ " %s: %s\n".fmt(k,v.concat(" ")) }).print();
println("-->",intersectingNumberWheelsW(ws).walk(20).concat(" "));
}</langsyntaxhighlight>
{{out}}
<pre>
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