Image noise: Difference between revisions

Content added Content deleted
(added omit from ML/I)
(Added Ruby version.)
Line 1,273: Line 1,273:
main()</lang>
main()</lang>
About 28 FPS max, Python 2.6.6.
About 28 FPS max, Python 2.6.6.

=={{header|Ruby}}==
{{libheader|rubygems}}
{{libheader|ruby-opengl}}

<lang ruby>
require 'rubygems'
require 'gl'
require 'glut'

W, H = 320, 240
SIZE = W * H

Glut.glutInit ARGV
Glut.glutInitWindowSize W, H

Glut.glutIdleFunc lambda {
i = Time.now
noise = (1..SIZE).map { rand > 0.5 ? 0xFFFFFFFF : 0xFF000000 }.pack("I*")

Gl.glClear Gl::GL_COLOR_BUFFER_BIT
Gl.glDrawPixels W, H, Gl::GL_RGBA, Gl::GL_UNSIGNED_BYTE, noise
Gl.glFlush

puts 1.0 / (Time.now - i)
}

Glut.glutCreateWindow "noise"
Glut.glutMainLoop
</lang>

=={{header|Scala}}==
=={{header|Scala}}==
This is basically the same as the Java version, except without using BufferedImage.
This is basically the same as the Java version, except without using BufferedImage.