Honeycombs: Difference between revisions

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[[image:honeycomb.gif]]
 
=={{header|PureBasicActionScript}}==
{{works with|Flash Player|Flash Player|10 or higher}}
Requires PureBasic v4.60. Screen controls in PureBasic are referred to as 'gadgets'.
{{works with|Adobe AIR|AIR|1.5 or higher}}
<lang PureBasic>Macro PS(a)
#PB_Shortcut_#a
EndMacro
 
Honeycomb class:
DataSection
<syntaxhighlight lang="actionscript3">
keyAlphaArray:
package {
Data.i ps(a), ps(b), ps(c), ps(d), ps(e), ps(f), ps(g), ps(h), ps(i), ps(j), ps(k), ps(l), ps(m)
Data.i ps(n), ps(o), ps(p), ps(q), ps(r), ps(s), ps(t), ps(u), ps(v), ps(w), ps(x), ps(y), ps(z)
import flash.display.GraphicsPathCommand;
EndDataSection
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
/**
* A honeycomb.
*/
public class Honeycomb extends Sprite {
/**
* The sine of 60 degrees.
*
* @private
*/
private static const SIN_60:Number = Math.sin(Math.PI / 3);
/**
* The cosine of 60 degrees.
*
* @private
*/
private static const COS_60:Number = Math.cos(Math.PI / 3);
/**
* The drawing commands to be passed to Graphics.drawPath()
*
* @private
*/
private static var _gCommands:Vector.<int> = new Vector.<int>(7, true);
/**
* The coordinates to be passed to Graphics.drawPath()
*
* @private
*/
private static var _gCoords:Vector.<Number> = new Vector.<Number>(14, true);
/**
* The side length of the last honeycomb created.
*/
private static var _lastSide:Number;
/**
* The horizontal space difference (between the leftmost and topmost vertex) of the last hexagon drawn.
*
* @private
*/
private static var _lastHSpace:Number;
/**
* The heightof the last hexagon drawn.
*
* @private
*/
private static var _lastHeight:Number;
{
_staticInit();
}
/**
* Initialises the Honeycomb class.
*
* @private
*/
private static function _staticInit():void {
_gCommands[0] = GraphicsPathCommand.MOVE_TO;
_gCommands[1] = _gCommands[2] = _gCommands[3] = _gCommands[4] = _gCommands[5] = _gCommands[6] = GraphicsPathCommand.LINE_TO;
}
/**
* Calculates the points of the hexagon for a given side length.
*
* @param side The length of the side.
*/
private static function _calculatePoints(side:Number):void {
var height:Number = side * SIN_60 * 2;
var hSpace:Number = side * COS_60;
_gCoords[0] = _gCoords[12] = 0;
_gCoords[2] = _gCoords[10] = hSpace;
_gCoords[4] = _gCoords[8] = hSpace + side;
_gCoords[6] = side + hSpace * 2;
_gCoords[1] = _gCoords[7] = _gCoords[13] = height / 2;
_gCoords[3] = _gCoords[5] = height;
_gCoords[9] = _gCoords[11] = 0;
_lastSide = side;
_lastHSpace = hSpace;
_lastHeight = height;
}
/**
* The side length of the honeycomb.
*
* @private
*/
private var _side:Number;
/**
* The text field displaying the character in the honeycomb.
*
* @private
*/
private var _text:TextField;
/**
* The character code of the character in the honeycomb.
*
* @private
*/
private var _charCode:uint;
/**
* Whether the honeycomb has been activated (i.e. the activate() method has been called).
*
* @private
*/
private var _activated:Boolean = false;
/**
* Creates a new Honeycomb object.
*
* @param side The length of the side of the honeycomb.
* @param fill The honeycomb's fill colour.
* @param letter The character code of the letter to be displayed in the honeycomb.
* @param textColour The colour of the letter displayed inside the honeycomb.
*/
public function Honeycomb(side:Number, fill:uint, letter:uint, textColour:uint) {
_init(side, fill, letter, textColour);
}
/**
* Initialises the Honeycomb object.
*
* @param side The length of the side of the honeycomb.
* @param fill The honeycomb's fill colour.
* @param letter The character code of the letter to be displayed in the honeycomb.
* @param textColour The colour of the letter displayed inside the honeycomb.
*/
private function _init(side:Number, fill:uint, letter:uint, textColour:uint):void {
mouseChildren = false;
buttonMode = true;
useHandCursor = false;
graphics.beginFill(fill);
graphics.lineStyle(3, 0x000000);
if ( side != _lastSide )
_calculatePoints(side);
_side = side;
_charCode = letter;
graphics.drawPath(_gCommands, _gCoords);
_text = new TextField();
_text.autoSize = TextFieldAutoSize.CENTER;
_text.defaultTextFormat = new TextFormat('_sans', side * 1.2, textColour, true);
_text.text = String.fromCharCode(letter);
_text.x = (side + _lastHSpace * 2 - _text.width) / 2;
_text.y = (_lastHeight - _text.height) / 2;
addChild(_text);
}
/**
* The character code of the character in the honeycomb.
*/
public function get charCode():uint {
return _charCode;
}
/**
* Whether the honeycomb has been activated (i.e. the activate() method has been called).
*/
public function get activated():Boolean {
return _activated;
}
/**
* Activates the honeycomb and changes its colour.
*
* @param backColour The new fill colour of the honeycomb.
* @param textColour The new text colour of the honeycomb.
*/
public function activate(backColour:uint, textColour:uint):void {
if ( _side != _lastSide )
_calculatePoints(_side);
graphics.beginFill(backColour);
graphics.drawPath(_gCommands, _gCoords);
var textFormat:TextFormat = _text.getTextFormat();
textFormat.color = textColour;
_text.setTextFormat(textFormat);
_activated = true;
}
}
 
}
Structure integerArray
</syntaxhighlight>
i.i[0]
EndStructure
 
Document (main) class:
Structure hexGadget
<syntaxhighlight lang="actionscript3">
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.events.KeyboardEvent;
import flash.events.MouseEvent;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import flash.utils.Dictionary;
/**
* The Honeycomb game.
*/
public class Main extends Sprite {
/**
* The fill colour for unselected honeycombs.
*
* @private
*/
private static const FILL_COLOUR1:uint = 0xFFFF00;
/**
* The text colour for unselected honeycombs.
*
* @private
*/
private static const FILL_COLOUR2:uint = 0xFF00FF;
/**
* The fill colour for selected honeycombs.
*
* @private
*/
private static const TEXT_COLOUR1:uint = 0xFF0000;
/**
* The text colour for selected honeycombs.
*
* @private
*/
private static const TEXT_COLOUR2:uint = 0x000000;
/**
* The honeycombs being displayed. They can be accesses using their character code as the key.
*
* @private
*/
private var _honeycombs:Dictionary = new Dictionary();
/**
* The text field showing the selected letters.
*
* @private
*/
private var _selectedLettersOutputField:TextField;
/**
* Entry point of the application.
*/
public function Main() {
if ( stage ) init();
else addEventListener(Event.ADDED_TO_STAGE, init)
}
/**
* Initialises the Main object when it is added to the stage.
*
* @private
*/
private function init(e:Event = null):void {
removeEventListener(Event.ADDED_TO_STAGE, init);
var side:uint = 35;
var hSpace:Number = side * Math.cos(Math.PI / 3);
var height:Number = side * Math.sin(Math.PI / 3) * 2;
var i:uint, j:uint, comb:Honeycomb, colX:Number = 0, rowY:Number = 0, char:uint;
var usedCodes:Vector.<uint> = new Vector.<uint>();
for ( i = 0; i < 5; i++ ) {
for ( j = 0; j < 4; j++ ) {
// Select a character to display. If it is already used, repeat this process until an unused
// character is found.
do
char = uint(Math.random() * 26) + 0x41;
while ( usedCodes.indexOf(char) != -1 );
usedCodes[usedCodes.length] = char;
comb = new Honeycomb(side, FILL_COLOUR1, char, TEXT_COLOUR1);
comb.x = colX + 30;
comb.y = rowY + 30 + height * j;
addChild(comb);
_honeycombs[char] = comb;
}
if ( rowY == 0 )
rowY = height / 2;
else
rowY = 0;
colX += side + hSpace;
}
_selectedLettersOutputField = new TextField();
_selectedLettersOutputField.x = 30;
_selectedLettersOutputField.y = 30 + height * 5;
_selectedLettersOutputField.defaultTextFormat = new TextFormat(null, 18);
_selectedLettersOutputField.multiline = true;
_selectedLettersOutputField.autoSize = TextFieldAutoSize.LEFT;
_selectedLettersOutputField.text = "Selected letters:\n";
addChild(_selectedLettersOutputField);
// Since the MouseEvent.CLICK event bubbles, it is sufficient to add the listener to the Main object
// itself rather than to each honeycomb individually, and the event's target property will always
// be the clicked honeycomb.
addEventListener(MouseEvent.CLICK, _onMouseClick);
stage.addEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown);
}
/**
* Function called when a honeycomb is clicked.
*
* @private
*/
private function _onMouseClick(e:MouseEvent):void {
var comb:Honeycomb = e.target as Honeycomb;
if ( comb && ! comb.activated ) {
comb.activate(FILL_COLOUR2, TEXT_COLOUR2);
_selectedLettersOutputField.appendText(String.fromCharCode(comb.charCode));
}
}
/**
* Function called when a keyboard key is pressed.
*
* @private
*/
private function _onKeyDown(e:KeyboardEvent):void {
var char:uint = e.charCode;
if ( char > 0x60 )
// Convert lowercase to uppercase
char -= 0x20;
var comb:Honeycomb = _honeycombs[char] as Honeycomb;
if ( comb && ! comb.activated ) {
comb.activate(FILL_COLOUR2, TEXT_COLOUR2);
_selectedLettersOutputField.appendText(String.fromCharCode(char));
}
}
}
 
}
</syntaxhighlight>
 
=={{header|Ada}}==
{{libheader|SDLAda}}
<syntaxhighlight lang="ada">with Ada.Numerics.Elementary_Functions;
with Ada.Numerics.Discrete_Random;
 
with SDL.Video.Windows.Makers;
with SDL.Video.Renderers.Makers;
with SDL.Video.Surfaces;
with SDL.Video.Rectangles;
with SDL.TTFs.Makers;
with SDL.Events.Events;
with SDL.Events.Keyboards;
with SDL.Events.Mice;
 
procedure Honeycombs is
use SDL.Video.Rectangles;
use SDL.C;
 
Width : constant := 560;
Height : constant := 595;
Offset_X : constant := 10.0;
Offset_Y : constant := 40.0;
Radius : constant := 60.0;
Rows : constant := 4;
Cols : constant := 5;
TTF_File : constant String := "NotoSans-Bold.ttf";
TTF_Size_Cell : constant := 72;
TTF_Size_Sum : constant := 38;
Offset_Sum_X : constant := 35;
Offset_Sum_Y : constant := 530;
 
type Node_Id is mod 6;
type Shape_List is array (Node_Id) of Point;
 
type Cell_Info is record
Center : Point;
Marked : Boolean;
Label : String (1 .. 1);
end record;
type Cell_List is array (Positive range <>) of Cell_Info;
 
function Make_Shape return Shape_List is
use Ada.Numerics.Elementary_Functions;
Shape : Shape_List;
begin
for I in Shape'Range loop
Shape (I) := (X => int (Radius * Cos (Float (I), Cycle => 6.0)),
Y => int (Radius * Sin (Float (I), Cycle => 6.0)));
end loop;
return Shape;
end Make_Shape;
 
function Make_Cells (Rows, Cols : in Positive) return Cell_List is
subtype Label_Type is Character range 'A' .. 'Z';
package Randoms is new Ada.Numerics.Discrete_Random (Label_Type);
use Randoms;
Y_Scale : constant Float := Ada.Numerics.Elementary_Functions.Sqrt (3.0);
List : Cell_List (1 .. Rows * Cols);
Info : Cell_Info;
Gen : Generator;
begin
Reset (Gen);
for R in 1 .. Rows loop
for C in 1 .. Cols loop
Info.Center.X := int (Offset_X + Radius * 1.5 * Float (C));
Info.Center.Y := int (Offset_Y + Radius * Y_Scale * (Float (R) -
Float (C mod 2) / 2.0));
Info.Marked := False;
Info.Label (1) := Random (Gen);
List ((R - 1) * Cols + C) := Info;
end loop;
end loop;
return List;
end Make_Cells;
 
Window : SDL.Video.Windows.Window;
Win_Surf : SDL.Video.Surfaces.Surface;
Renderer : SDL.Video.Renderers.Renderer;
Font_Cell : SDL.TTFs.Fonts;
Font_Sum : SDL.TTFs.Fonts;
 
Cells : Cell_List := Make_Cells (Rows, Cols);
Shape : constant Shape_List := Make_Shape;
Sum_Text : String (1 .. Rows * Cols);
Sum_Last : Natural := Sum_Text'First - 1;
 
function Orient_2D (A, B, C : Point) return int is
((B.X - A.X) * (C.Y - A.Y) - (B.Y - A.Y) * (C.X - A.X));
 
function "+" (Left, Right : Point) return Point is
((Left.X + Right.X, Left.Y + Right.Y));
 
function Inside (P : Point; Cell : Cell_Info) return Boolean is
Count : Natural := 0;
begin
for Node in Shape'Range loop
Count := Count +
(if Orient_2D (Cell.Center + Shape (Node),
Cell.Center + Shape (Node + 1),
P) > 0 then 1 else 0);
end loop;
return Count = 6;
end Inside;
 
procedure Draw (Cell : Cell_Info) is
Surface : constant SDL.Video.Surfaces.Surface :=
Font_Cell.Render_Solid (Cell.Label, (30, 230, 230, 255));
Self_Area : SDL.Video.Rectangles.Rectangle;
Source_Area : SDL.Video.Rectangles.Rectangle := (0, 0, 0, 0);
begin
-- Fill
for Y in int (-Radius) .. int (Radius) loop
for X in int (-Radius) .. int (Radius) loop
if Inside (Cell.Center + (X, Y), Cell) then
Renderer.Draw (Point => Cell.Center + (X, Y));
end if;
end loop;
end loop;
 
-- Label
Self_Area := (Cell.Center.X - Surface.Size.Width / 2,
Cell.Center.Y - Surface.Size.Height / 2, 0, 0);
Win_Surf.Blit (Self_Area, Surface, Source_Area);
 
-- Outline
Renderer.Set_Draw_Colour ((0, 0, 0, 255));
for Id in Shape'Range loop
Renderer.Draw (Line => (Cell.Center + Shape (Id),
Cell.Center + Shape (Id + 1)));
end loop;
end Draw;
 
procedure Find_And_Mark (Click : Point; Key : String) is
Self_Area : SDL.Video.Rectangles.Rectangle;
Source_Area : SDL.Video.Rectangles.Rectangle := (0, 0, 0, 0);
begin
for Cell of Cells loop
if not Cell.Marked and then (Inside (Click, Cell) or Cell.Label = Key) then
Cell.Marked := True;
Sum_Last := Sum_Last + 1;
Sum_Text (Sum_Last) := Cell.Label (1);
Renderer.Set_Draw_Colour ((230, 20, 220, 255));
Draw (Cell);
 
-- Update sum text
Self_Area := (Offset_Sum_X, Offset_Sum_Y, 0, 0);
Win_Surf.Blit
(Self_Area, Font_Sum.Render_Solid (Sum_Text (Sum_Text'First .. Sum_Last),
(0, 200, 200, 255)), Source_Area);
Window.Update_Surface;
exit;
end if;
end loop;
end Find_And_Mark;
 
procedure Wait is
use type SDL.Events.Event_Types;
use SDL.Events.Keyboards;
Event : SDL.Events.Events.Events;
begin
loop
SDL.Events.Events.Wait (Event);
case Event.Common.Event_Type is
when SDL.Events.Quit => return;
when SDL.Events.Mice.Button_Down =>
Find_And_Mark
((Event.Mouse_Button.X,
Event.Mouse_Button.Y), "");
when SDL.Events.Keyboards.Key_Down =>
Find_And_Mark
((0, 0), Image (Event.Keyboard.Key_Sym.Key_Code));
null;
when others => null;
end case;
end loop;
end Wait;
 
begin
if not SDL.Initialise (Flags => SDL.Enable_Screen) then
return;
end if;
if not SDL.TTFs.Initialise then
null;
end if;
SDL.TTFs.Makers.Create (Font_Cell, TTF_File, TTF_Size_Cell);
SDL.TTFs.Makers.Create (Font_Sum, TTF_File, TTF_Size_Sum);
 
SDL.Video.Windows.Makers.Create (Win => Window,
Title => "Honeycombs",
Position => SDL.Natural_Coordinates'(X => 10, Y => 10),
Size => SDL.Positive_Sizes'(Width, Height),
Flags => 0);
Win_Surf := Window.Get_Surface;
SDL.Video.Renderers.Makers.Create (Renderer, Window.Get_Surface);
Renderer.Set_Draw_Colour ((0, 0, 0, 255));
Renderer.Fill (Rectangle => (0, 0, Width, Height));
 
for Cell of Cells loop
Renderer.Set_Draw_Colour ((230, 230, 0, 255));
Draw (Cell);
end loop;
Window.Update_Surface;
 
Wait;
Window.Finalize;
SDL.Finalise;
end Honeycombs;</syntaxhighlight>
=={{header|AutoHotkey}}==
Requires [https://www.autohotkey.com/boards/viewtopic.php?f=6&t=6517&start=320 Gdip Library]
<syntaxhighlight lang="autohotkey">Columns := 5 ; cater for a different number of columns
hexPerCol := 4 ; cater for a different number of hexagons
size := 40
 
w := sqrt(3) * size
h := 2 * size
Coord := [], Chosen := [], Seq:= ""
Letters := StrSplit("ABCDEFGHIJKLMNOPQRSTUVWXYZ")
x := A_ScreenWidth/2 - w*(Columns/2) + w/2
y := A_ScreenHeight/2 - h*(hexPerCol/2) + h/2
x1:= x, y1:=y
 
Gdip()
; Draw High Columns
loop % Ceil(Columns/2)
{
col := A_Index
loop % hexPerCol
{
Random, rnd, 1, % Letters.count()
letter := Letters.RemoveAt(rnd)
Draw_Hexagon(x,y,size,Letter)
y += sqrt(3) * size
}
x:=x1, y:=y1
x+= col*3*size
}
 
; Draw Low Columns
x:= x1, y:=y1
x+= size*1.5, y += sqrt(3) * size/2
loop % Floor(Columns/2)
{
col := A_Index
loop % hexPerCol
{
Random, rnd, 1, % Letters.count()
letter := Letters.RemoveAt(rnd)
Draw_Hexagon(x,y,size,Letter)
y += sqrt(3) * size
}
x:=x1, y:=y1
x+= size*1.5, y += sqrt(3) * size/2
x+= col*3*size
}
OnExit, Exit
Return
;---------------------------------------------------------------
~LButton::
CoordMode, Mouse, Screen
MouseGetPos, mx, my, mc, mw
if (mc <> hwnd1)
return
minD := []
for L, c in coord
{
x := c.x
y := c.y
D := Sqrt((x-mx)**2 + (y-my)**2)
minD[D] := L
min := A_Index = 1 ? D : min < D ? min : D
}
thisLetter := minD[min]
gosub SelectHex
return;
;---------------------------------------------------------------
KeyPress:
thisLetter := A_ThisHotkey
gosub, SelectHex
return
;---------------------------------------------------------------
SelectHex:
if Chosen[thisLetter]
return
Chosen[thisLetter] := true ; record of chosen letters
Seq .= thisLetter ; record of the chosen letters in order chosed
pBrush := Gdip_BrushCreateSolid(0xFFFF00FF)
x := coord[thisLetter, "x"]
y := coord[thisLetter, "y"]
Draw_Hexagon(x,y,size,thisLetter, "FF000000")
Progress, % "m2 b fs16 zh0 y0 w400 x" A_ScreenWidth/2-200, % Seq,,, Courier New
if (Chosen.Count() = Columns * hexPerCol)
ExitApp
return
;---------------------------------------------------------------
Draw_Hexagon(x,y,size,Letter,TextColor:="FFFF0000"){
global
deg2rad := 3.141592653589793/180
a := x + Size "," y
b := x+ Size*Cos(60*deg2rad) "," y + Size*Sin(60*deg2rad)
c := x+ Size*Cos(120*deg2rad) "," y + Size*Sin(120*deg2rad)
d := x - Size "," y
e := x+ Size*Cos(240*deg2rad) "," y + Size*Sin(240*deg2rad)
f := x+ Size*Cos(300*deg2rad) "," y + Size*Sin(300*deg2rad)
Gdip_FillPolygon(G, pBrush, a "|" b "|" c "|" d "|" e "|" f)
Gdip_DrawLines(G, pPen, a "|" b "|" c "|" d "|" e "|" f "|" a)
Font := "Arial", Gdip_FontFamilyCreate(Font)
Options := "x" x-size/2 " y" y-size/2 "c" TextColor " Bold s" size
Gdip_TextToGraphics(G, Letter, Options, Font)
UpdateLayeredWindow(hwnd1, hdc, 0, 0, Width, Height)
Hotkey, % letter, KeyPress
Coord[letter, "x"] := x
Coord[letter, "y"] := y
}
;---------------------------------------------------------------
gdip(){
global
Gdip_Startup()
Width := A_ScreenWidth, Height := A_ScreenHeight
Gui, 1: -Caption +E0x80000 +LastFound +OwnDialogs +Owner +AlwaysOnTop
Gui, 1: Show, NA
hwnd1 := WinExist()
hbm := CreateDIBSection(Width, Height)
hdc := CreateCompatibleDC()
obm := SelectObject(hdc, hbm)
G := Gdip_GraphicsFromHDC(hdc)
Gdip_SetSmoothingMode(G, 4)
pBrush := Gdip_BrushCreateSolid(0xFFFFFF00)
pPen := Gdip_CreatePen(0xFF000000, 3)
}
;---------------------------------------------------------------
Exit:
Gdip_DeleteBrush(pBrush)
Gdip_DeletePen(pPen)
SelectObject(hdc, obm)
DeleteObject(hbm)
DeleteDC(hdc)
Gdip_DeleteGraphics(G)
Gdip_Shutdown(pToken)
ExitApp
Return
;---------------------------------------------------------------</syntaxhighlight>
=={{header|BBC BASIC}}==
{{works with|BBC BASIC for Windows}}
<syntaxhighlight lang="bbcbasic"> ALTERNATE = 1
VDU 23,22,252;252;8,16,16,128
*FONT Arial,24,B
Letters$ = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
Letters% = !^Letters$
FOR i% = 0 TO 24
SWAP Letters%?i%, Letters%?(i%+RND(26-i%)-1)
NEXT
DIM xpos%(20), ypos%(20), hrgn%(20)
C% = 1
FOR Y% = 36 TO 192 STEP 52
FOR X% = 35 TO 215 STEP 90
xpos%(C%) = X%
ypos%(C%) = Y%
C% += 1
NEXT
FOR X% = 80 TO 170 STEP 90
xpos%(C%) = X%
ypos%(C%) = Y%+26
C% += 1
NEXT
NEXT
REM Plot the hexagons:
FOR C% = 1 TO 20
hrgn%(C%) = FNplothexagon(xpos%(C%), ypos%(C%), &00FFFF, \
\ MID$(Letters$,C%,1), &0000FF)
NEXT
SYS "InvalidateRect", @hwnd%, 0, 0
REM Initialise word selected:
Word$ = ""
REM Monitor mouse clicks:
ON MOUSE PROCmouse(@wparam%,@lparam%) : RETURN
REM Monitor keypresses:
REPEAT
key$ = INKEY$(1)
IF key$ >= "a" key$ = CHR$(ASCkey$-32)
C% = INSTR(Letters$, key$)
IF C% IF C%<21 IF hrgn%(C%) PROCselect(C%)
UNTIL FALSE
END
REM Select a hexagon with the keyboard or mouse:
DEF PROCselect(C%)
hrgn%(C%) = 0 * FNplothexagon(xpos%(C%), ypos%(C%), &FF00FF, \
\ MID$(Letters$,C%,1), &000000)
SYS "InvalidateRect", @hwnd%, 0, 0
Word$ += MID$(Letters$, C%, 1)
SYS "SetWindowText", @hwnd%, Word$
ENDPROC
DEF PROCmouse(W%, L%)
LOCAL C%, R%
IF W%<>1 ENDPROC
FOR C% = 1 TO 20
SYS "PtInRegion", hrgn%(C%), L% AND &FFFF, L% >>> 16 TO R%
IF R% PROCselect(C%)
NEXT
ENDPROC
DEF FNplothexagon(x%, y%, hcol%, text$, tcol%)
LOCAL brush%, pen%, hrgn%, pt%(), size{}
DIM pt%(5,1), size{dx%,dy%}
pt%() = x%-30,y%,x%-15,y%+26,x%+15,y%+26,x%+30,y%,x%+15,y%-26,x%-15,y%-26
SYS "CreatePen", 0, 3, 0 TO pen%
SYS "CreateSolidBrush", hcol% TO brush%
SYS "SelectObject", @memhdc%, pen% TO pen%
SYS "SelectObject", @memhdc%, brush% TO brush%
SYS "Polygon", @memhdc%, ^pt%(0,0), 6
SYS "SelectObject", @memhdc%, pen% TO pen%
SYS "SelectObject", @memhdc%, brush% TO brush%
SYS "DeleteObject", pen%
SYS "DeleteObject", brush%
SYS "GetTextExtentPoint32", @memhdc%, text$, LEN(text$), size{}
SYS "SetTextColor", @memhdc%, tcol%
SYS "SetBkColor", @memhdc%, hcol%
SYS "TextOut", @memhdc%, x%-size.dx%/2, y%-size.dy%/2, text$, LEN(text$)
SYS "CreatePolygonRgn", ^pt%(0,0), 6, ALTERNATE TO hrgn%
= hrgn%</syntaxhighlight>
[[File:honeycombs_bbc.gif]]
 
=={{header|C}}==
 
<syntaxhighlight lang="c">
 
/* Program for gtk3 */
/* discovery: essential to use consistent documentation */
/* compilation on linux: */
/* $ a=./hexagon && make -k "CFLAGS=$( pkg-config --cflags gtk+-3.0 )" "LOADLIBES=$( pkg-config --libs gtk+-3.0 )" $a && $a --gtk-debug=all */
/* search for to do */
/* The keyboard and mouse callbacks increment the "selected" status, */
/* of the matching hexagon, */
/* then invalidate the drawing window which triggers a draw event. */
/* The draw callback redraws the screen and tests for completion, */
/* upon which the program spits back the characters selected and exits */
 
#include<math.h>
#include<string.h>
#include<stdlib.h>
#include<gtk/gtk.h>
 
static GdkPixbuf*create_pixbuf(const gchar*filename) {
GdkPixbuf*pixbuf;
GError*error = NULL;
pixbuf = gdk_pixbuf_new_from_file(filename, &error);
if(!pixbuf) {
fprintf(stderr,"\n%s\n", error->message);
g_error_free(error);
}
return pixbuf;
}
 
#define NGON struct ngon
NGON {
double Cx,Cy, r;
int sides, selected;
char c;
};
 
GRand*random_numbers = NULL;
 
#define R 20
#define TAU (2*M_PI) /* http://laughingsquid.com/pi-is-wrong/ */
#define OFFSET_X (1+sin(TAU/12))
#define OFFSET_Y (cos(TAU/12))
#define ODD(A) ((A)&1)
 
static void initialize_hexagons(NGON*hs,size_t n) {
NGON*h;
gint i,broken;
GQueue*shuffler = g_queue_new();
if (NULL == shuffler) {
fputs("\ncannot allocate shuffling queue. quitting!\n",stderr);
exit(EXIT_FAILURE);
}
/* randomize characters by stuffing them onto a double end queue
and popping them off from random positions */
if ((broken = (NULL == random_numbers)))
random_numbers = g_rand_new();
for (i = 'A'; i <= 'Z'; ++i)
g_queue_push_head(shuffler,GINT_TO_POINTER(i));
memset(hs,0,n*(sizeof(NGON)));
hs[n-1].sides = -1; /* assign the sentinel */
for (h = hs; !h->sides; ++h) {
int div = (h-hs)/4, mod = (h-hs)%4;
h->sides = 6;
h->c = GPOINTER_TO_INT(
g_queue_pop_nth(
shuffler,
g_rand_int_range(
random_numbers,
(gint32)0,
(gint32)g_queue_get_length(shuffler))));
fputc(h->c,stderr);
h->r = R;
h->Cx = R*(2+div*OFFSET_X), h->Cy = R*(2*(1+mod*OFFSET_Y)+ODD(div)*OFFSET_Y);
fprintf(stderr,"(%g,%g)\n",h->Cx,h->Cy);
}
fputc('\n',stderr);
g_queue_free(shuffler);
if (broken)
g_rand_free(random_numbers);
}
 
static void add_loop(cairo_t*cr,NGON*hs,int select) {
NGON*h;
double r,Cx,Cy,x,y;
int i, sides;
for (h = hs; 0 < (sides = h->sides); ++h)
if ((select && h->selected) || (select == h->selected)) {
r = h->r, Cx = h->Cx, Cy = h->Cy;
i = 0;
x = Cx+r*cos(TAU*i/sides), y = Cy+r*sin(TAU*i/sides), cairo_move_to(cr,x,y);
for (i = 1; i < sides; ++i)
x = Cx+r*cos(TAU*i/sides), y = Cy+r*sin(TAU*i/sides), cairo_line_to(cr,x,y);
cairo_close_path(cr);
}
}
 
static int make_labels(cairo_t*cr,NGON*hs,int select) {
NGON*h;
int i = 0;
char text[2];
text[1] = 0;
for (h = hs; 0 < h->sides; ++h)
if ((select && h->selected) || (select == h->selected))
/* yuck, need to measure the font. Better to use pango_cairo */
*text = h->c, cairo_move_to(cr,h->Cx,h->Cy), cairo_show_text(cr,text), ++i;
return i;
}
 
static int archive(int a) {
static GQueue*q = NULL;
if ((NULL == q) && (NULL == (q = g_queue_new()))) {
fputs("\ncannot allocate archival queue. quitting!\n",stderr);
exit(EXIT_FAILURE);
}
if (a < -1) /* reset */
return g_queue_free(q), q = NULL, 0;
if (-1 == a) /* pop off tail */
return g_queue_is_empty(q) ? 0 : GPOINTER_TO_INT(g_queue_pop_tail(q));
if (!a) /* peek most recent entry */
return g_queue_is_empty(q) ? 0 : GPOINTER_TO_INT(g_queue_peek_head(q));
g_queue_push_head(q,GINT_TO_POINTER(a)); /* store */
return a;
}
 
/* to do: use appropriate sizing, use the cairo transformation matrix */
static gboolean draw(GtkWidget*widget,cairo_t*cr,gpointer data) {
 
/* unselected fill in yellow */
cairo_set_source_rgba(cr,0.8,0.8,0,1),
add_loop(cr,(NGON*)data,0);
cairo_fill(cr);
 
/* selected fill, purple */
cairo_set_source_rgba(cr,0.8,0,0.8,1);
add_loop(cr,(NGON*)data,1);
cairo_fill_preserve(cr);
 
/* all outlines gray, background shows through, fun fun! */
cairo_set_line_width (cr, 3.0);
cairo_set_source_rgba(cr,0.7,0.7,0.7,0.7);
add_loop(cr,(NGON*)data,0);
cairo_stroke(cr);
 
/* select labels */
cairo_set_source_rgba(cr,0,1,0,1);
make_labels(cr,(NGON*)data,1);
cairo_stroke(cr);
 
/* unselected labels */
cairo_set_source_rgba(cr,1,0,0,1);
/* to do: clean up this exit code */
if (!make_labels(cr,(NGON*)data,0)) {
int c;
putchar('\n');
while ((c = archive(-1)))
putchar(c);
puts("\nfinished");
archive(-2);
exit(EXIT_SUCCESS);
}
cairo_stroke(cr);
 
return TRUE;
}
 
/*the widget is a GtkDrawingArea*/
static gboolean button_press_event(GtkWidget*widget,const GdkEvent*event,gpointer data) {
NGON*h,*hs = (NGON*)data;
gdouble x_win, y_win;
if (!gdk_event_get_coords(event,&x_win,&y_win))
fputs("\nBUTTON, gdk_event_get_coords(event,&x_win,&y_win)) failed\n",stderr);
else {
fprintf(stderr,"x_win=%g y_win=%g\n",(double)x_win,(double)y_win);
for (h = hs; 0 < h->sides; ++h) /* detection algorithm: */
/* if mouse click within inner radius of hexagon */
/* Much easier than all in-order cross products have same sign test! */
if ((pow((x_win-h->Cx),2)+pow((y_win-h->Cy),2)) < pow((h->r*cos(TAU/(180/h->sides))),2)) {
++h->selected;
archive(h->c);
/* discovery: gdk_window_invalidate_region with NULL second argument does not work */
gdk_window_invalidate_rect(gtk_widget_get_window(widget),(const GdkRectangle*)NULL,TRUE);
break;
}
}
return TRUE;
}
 
static gboolean key_press_event(GtkWidget*widget,const GdkEvent*event,gpointer data) {
NGON*h,*hs = (NGON*)data;
guint keyval;
int unicode;
if (!gdk_event_get_keyval(event,&keyval))
fputs("\nKEY! gdk_event_get_keyval(event,&keyval)) failed.\n",stderr);
else {
unicode = (int)gdk_keyval_to_unicode(gdk_keyval_to_upper(keyval));
fprintf(stderr,"key with unicode value: %d\n",unicode);
for (h = hs; 0 < h->sides; ++h) /* look for a matching character associated with a hexagon */
if (h->c == unicode) {
++(h->selected);
archive(h->c);
/* discovery: gdk_window_invalidate_region with NULL second argument does not work */
gdk_window_invalidate_rect(gtk_widget_get_window(widget),(const GdkRectangle*)NULL,TRUE);
break;
}
}
return TRUE;
}
 
int main(int argc,char*argv[]) {
GtkWidget *window, *vbox, /* *label, */ *drawing_area;
NGON ngons[21]; /* sentinal has negative number of sides */
 
/* discovery: gtk_init removes gtk debug flags, such as --gtk-debug=all */
/* also calls gdk_init which handles --display and --screen or other X11 communication issues */
gtk_init(&argc, &argv);
 
/* GTK VERSION 3.2.0 */
fprintf(stderr,"GTK VERSION %d.%d.%d\n",GTK_MAJOR_VERSION,GTK_MINOR_VERSION,GTK_MICRO_VERSION);
 
window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
 
/* discovery: to make window transparent I have to use the alpha channel correctly */
 
/* discovery: GTK_WINDOW(GtkWidget*) casts the widget to window */
/* discovery: window in the function name? use GTK_WINDOW. g_ in function name? use G_OBJECT */
gtk_window_set_title(GTK_WINDOW(window), "Rosetta Code Honeycomb, C with GTK");
gtk_window_set_default_size(GTK_WINDOW(window), 308, 308+12+8); /* XxY */
/* discovery: making the window vanish does not stop the program */
/* discovery: NULL is placeholder for extra data sent to the callback */
g_signal_connect_swapped(G_OBJECT(window),"destroy",G_CALLBACK(gtk_main_quit),NULL);
 
/* I created /tmp/favicon.ico from http://rosettacode.org/favicon.ico */
/* Your window manager could use the icon, if it exists, and you fix the file name */
gtk_window_set_icon(GTK_WINDOW(window),create_pixbuf("/tmp/favicon.ico"));
 
vbox = gtk_vbox_new(TRUE,1);
gtk_container_add(GTK_CONTAINER(window),vbox);
 
/* to do: fix the label widget */
/* I did not learn to control multiple box packing, and I was */
/* too lazy to make the label widget accessible. Plan was to */
/* insert the most recent character using "peek" option of the archive */
#if 0
label = gtk_label_new("None Selected");
gtk_widget_set_size_request(label,308,20);
gtk_box_pack_end(GTK_BOX(vbox),label,FALSE,TRUE,4);
#endif
 
drawing_area = gtk_drawing_area_new();
gtk_widget_set_events(drawing_area,GDK_BUTTON_PRESS_MASK|GDK_KEY_PRESS_MASK|GDK_EXPOSURE_MASK);
 
random_numbers = g_rand_new();
initialize_hexagons(ngons,G_N_ELEMENTS(ngons));
/* Discovery: expose_event changed to draw signal. We no longer need configure-event */
g_signal_connect(G_OBJECT(drawing_area),"draw",G_CALLBACK(draw),(gpointer)ngons);
 
g_signal_connect(G_OBJECT(drawing_area),"button-press-event",G_CALLBACK(button_press_event),(gpointer)ngons);
g_signal_connect(G_OBJECT(drawing_area),"key-press-event",G_CALLBACK(key_press_event),(gpointer)ngons);
gtk_widget_set_size_request(drawing_area, 308, 308); /* XxY */
gtk_box_pack_start(GTK_BOX(vbox),drawing_area,TRUE,TRUE,4);
 
/* Discovery: must allow focus to receive keyboard events */
gtk_widget_set_can_focus(drawing_area,TRUE);
 
/* Discovery: can set show for individual widgets or use show_all */
gtk_widget_show_all(window);
gtk_main();
g_rand_free(random_numbers);
return EXIT_SUCCESS;
}
</syntaxhighlight>
 
=={{header|C sharp}}==
<syntaxhighlight lang="csharp">using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;
 
////////////////////////////////////////////////////////////////////////////////////////////////////
// namespace: Honeycombs
//
// summary: WPF implementation of Rosetta Code Honeycombs task. Uses Polygon shapes as hexes.
////////////////////////////////////////////////////////////////////////////////////////////////////
 
namespace Honeycombs
{
public partial class MainWindow
{
private const int RowCount = 4;
private const int ColCount = 5;
private const int LabelSize = 20;
private readonly char[] _permutedChars;
 
public MainWindow()
{
if (RowCount * ColCount > 26)
#pragma warning disable 162
{
throw new ArgumentException("Too many cells");
}
#pragma warning restore 162
_permutedChars = GetPermutedChars(RowCount * ColCount);
 
// VS Generated code not included
InitializeComponent();
}
 
private static char[] GetPermutedChars(int characterCount)
{
const string allChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
var rnd = new Random();
var chars = new char[allChars.Length];
 
for (int i = 0; i < allChars.Length; i++)
{
chars[i] = allChars[i];
}
 
for (int i = 0; i < characterCount; i++)
{
int swapIndex = rnd.Next() % (allChars.Length - i);
char tmp = chars[swapIndex + i];
chars[swapIndex + i] = chars[i];
chars[i] = tmp;
}
return chars;
}
 
private void SetHexProperties(UIElementCollection hexes, double cellSize)
{
int charIndex = 0;
List<Polygon> hexList = hexes.Cast<Polygon>().ToList();
 
foreach (Polygon element in hexList)
{
SetHexProperties(element, _permutedChars[charIndex++], cellSize);
}
}
 
private void SetHexProperties(Polygon hex, char charToSet, double cellSize)
{
var tag = (Tuple<int, int, double, double>) hex.Tag;
double cellX = tag.Item3;
double cellY = tag.Item4;
 
// We place the text in a grid centered on the hex.
// The grid will then center the text within itself.
 
var centeringGrid = new Grid();
centeringGrid.Width = centeringGrid.Height = 2 * cellSize;
centeringGrid.SetValue(Canvas.LeftProperty, cellX - cellSize);
centeringGrid.SetValue(Canvas.TopProperty, cellY - cellSize);
centeringGrid.IsHitTestVisible = false;
HoneycombCanvas.Children.Add(centeringGrid);
 
var label = new TextBlock
{
Text = new string(charToSet, 1),
FontFamily = new FontFamily("Segoe"),
FontSize = LabelSize
};
label.HorizontalAlignment = HorizontalAlignment.Center;
label.VerticalAlignment = VerticalAlignment.Center;
label.IsHitTestVisible = false;
centeringGrid.Children.Add(label);
 
// Reset the tag to keep track of the character in the hex
hex.Tag = charToSet;
hex.Fill = new SolidColorBrush(Colors.Yellow);
hex.Stroke = new SolidColorBrush(Colors.Black);
hex.StrokeThickness = cellSize / 10;
 
// Mouse down event handler for the hex
hex.MouseDown += hex_MouseDown;
}
 
private void hex_MouseDown(object sender, MouseButtonEventArgs e)
{
var hex = sender as Shape;
if (hex == null)
{
throw new InvalidCastException("Non-shape in Honeycomb");
}
 
// Get the letter for this hex
var ch = (char) hex.Tag;
 
// Add it to our Letters TextBlock
Letters.Text = Letters.Text + ch;
 
// Color the hex magenta
hex.Fill = new SolidColorBrush(Colors.Magenta);
 
// Remove the mouse down event handler so we won't hit on this hex again
hex.MouseDown -= hex_MouseDown;
}
 
private static void GetCombSize(double actualHeight, double actualWidth, int columns, int rows,
out double cellSize, out double combHeight, out double combWidth)
{
double columnFactor = (3 * columns + 1) / 2.0;
double rowFactor = (Math.Sqrt(3) * (2 * rows + 1)) / 2.0;
double cellFromWidth = actualWidth / columnFactor;
double cellFromHeight = actualHeight / rowFactor;
cellSize = Math.Min(cellFromWidth, cellFromHeight);
combWidth = cellSize * columnFactor;
combHeight = cellSize * rowFactor;
}
 
private static void AddCells(Canvas canvas, double cellSize, int columns, int rows)
{
double rowHeight = cellSize * Math.Sqrt(3) / 2;
 
for (int row = 0; row < rows; row++)
{
AddRow(rowHeight, canvas, cellSize, columns, row);
rowHeight += cellSize * Math.Sqrt(3);
}
}
 
private static void AddRow(double rowHeight, Canvas canvas, double cellSize, int columnCount, int row)
{
double cellX = cellSize;
double cellHeight = cellSize * Math.Sqrt(3);
 
for (int col = 0; col < columnCount; col++)
{
double cellY = rowHeight + ((col & 1) == 1 ? cellHeight / 2 : 0);
Polygon hex = GetCenteredHex(cellSize, cellX, cellY, cellHeight);
hex.Tag = Tuple.Create(col, row, cellX, cellY);
canvas.Children.Add(hex);
cellX += 3 * cellSize / 2;
}
}
 
private static Polygon GetCenteredHex(double cellSize, double cellX, double cellY, double cellHeight)
{
var hex = new Polygon();
hex.Points.Add(new Point(cellX - cellSize, cellY));
hex.Points.Add(new Point(cellX - cellSize / 2, cellY + cellHeight / 2));
hex.Points.Add(new Point(cellX + cellSize / 2, cellY + cellHeight / 2));
hex.Points.Add(new Point(cellX + cellSize, cellY));
hex.Points.Add(new Point(cellX + cellSize / 2, cellY - cellHeight / 2));
hex.Points.Add(new Point(cellX - cellSize / 2, cellY - cellHeight / 2));
return hex;
}
 
private void Window_Loaded(object sender, RoutedEventArgs e)
{
double combHeight, combWidth, cellSize;
 
// Get sizes that will fit within our window
GetCombSize(Main.ActualHeight, Main.ActualWidth, ColCount, RowCount, out cellSize, out combHeight,
out combWidth);
 
// Set the canvas size appropriately
HoneycombCanvas.Width = combWidth;
HoneycombCanvas.Height = combHeight;
 
// Add the cells to the canvas
AddCells(HoneycombCanvas, cellSize, ColCount, RowCount);
 
// Set the cells to look like we want them
SetHexProperties(HoneycombCanvas.Children, cellSize);
}
}
}</syntaxhighlight>
XAML:
<syntaxhighlight lang="xml"><Window x:Class="Honeycombs.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Honeycomb" Height="400" Width="300" Loaded="Window_Loaded" ResizeMode="NoResize">
<Grid x:Name="Main" Margin="5,5,5,0">
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition Height="69.6"/>
</Grid.RowDefinitions>
<TextBlock x:Name="Letters" HorizontalAlignment="Center" TextWrapping="Wrap" Grid.Row="1" VerticalAlignment="Center" FontSize="20"/>
<Canvas x:Name="HoneycombCanvas" HorizontalAlignment="Center" VerticalAlignment="Center"/>
</Grid>
</Window></syntaxhighlight>
[[File:CSharpHoneycomb.jpg]]
 
 
 
=={{header|C++}}==
{{libheader|Qt}}
<syntaxhighlight lang="cpp">//
// honeycombwidget.h
//
#ifndef HONEYCOMBWIDGET_H
#define HONEYCOMBWIDGET_H
 
#include <QWidget>
#include <vector>
 
class HoneycombWidget : public QWidget {
Q_OBJECT
public:
HoneycombWidget(QWidget *parent = nullptr);
protected:
void paintEvent(QPaintEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
void keyPressEvent(QKeyEvent *event) override;
private:
struct Cell {
Cell(const QPolygon& p, int l, char ch)
: polygon(p), letter(l), character(ch), selected(false) {}
QPolygon polygon;
int letter;
char character;
bool selected;
};
std::vector<Cell> cells;
};
 
#endif // HONEYCOMBWIDGET_H</syntaxhighlight>
<syntaxhighlight lang="cpp">//
// honeycombwidget.cpp
//
#include "honeycombwidget.h"
#include <QtWidgets>
#include <algorithm>
#include <cmath>
#include <numeric>
#include <random>
 
HoneycombWidget::HoneycombWidget(QWidget *parent)
: QWidget(parent) {
setWindowTitle(tr("Honeycombs"));
 
const int rows = 4;
const int columns = 5;
const int margin = 15;
const int cellWidth = 90;
 
std::random_device dev;
std::mt19937 engine(dev());
char letters[26];
std::iota(std::begin(letters), std::end(letters), 0);
std::shuffle(std::begin(letters), std::end(letters), engine);
 
const double pi = 3.14159265358979323846264338327950288;
double x = cellWidth * std::sin(pi/6), y = cellWidth * std::cos(pi/6);
double cx = margin + cellWidth/2;
int i = 0;
for (int column = 0; column < columns; ++column) {
double cy = margin + y/2;
if (column % 2 == 1)
cy += y/2;
for (int row = 0; row < rows; ++row) {
QPolygon polygon(7);
polygon.setPoint(0, cx + x/2, cy - y/2);
polygon.setPoint(1, cx + cellWidth/2, cy);
polygon.setPoint(2, cx + x/2, cy + y/2);
polygon.setPoint(3, cx - x/2, cy + y/2);
polygon.setPoint(4, cx - cellWidth/2, cy);
polygon.setPoint(5, cx - x/2, cy - y/2);
polygon.setPoint(6, cx + x/2, cy - y/2);
int c = letters[i++];
cells.push_back(Cell(polygon, Qt::Key_A + c, 'A' + c));
cy += y;
}
cx += (x + cellWidth)/2;
}
int totalHeight = margin * 2 + y/2 + rows * y;
int totalWidth = margin * 2 + cellWidth + (columns-1) * (x + cellWidth)/2;
resize(totalWidth, totalHeight);
}
 
void HoneycombWidget::paintEvent(QPaintEvent *event) {
const QColor backgroundColor(255, 255, 255);
const QColor borderColor(0, 0, 0);
const QColor cellColor(255, 255, 0);
const QColor textColor(255, 0, 0);
const QColor selectedCellColor(255, 0, 255);
const QColor selectedTextColor(0, 0, 0);
 
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing);
painter.fillRect(event->rect(), backgroundColor);
QFont font("Helvetica");
font.setPixelSize(40);
painter.setFont(font);
for (const Cell& cell : cells) {
QPainterPath path;
path.addPolygon(cell.polygon);
QPen pen(borderColor, 3);
painter.setPen(pen);
painter.setBrush(cell.selected ? selectedCellColor : cellColor);
painter.drawPath(path);
painter.setPen(cell.selected ? selectedTextColor : textColor);
painter.drawText(cell.polygon.boundingRect(),
Qt::AlignCenter, QString(cell.character));
}
}
 
void HoneycombWidget::mouseReleaseEvent(QMouseEvent *event) {
QPoint point = event->pos();
auto cell = std::find_if(cells.begin(), cells.end(),
[point](const Cell& c) {
return c.polygon.containsPoint(point, Qt::OddEvenFill);
});
if (cell != cells.end() && !cell->selected) {
cell->selected = true;
update(cell->polygon.boundingRect());
}
}
 
void HoneycombWidget::keyPressEvent(QKeyEvent *event) {
int key = event->key();
auto cell = std::find_if(cells.begin(), cells.end(),
[key](const Cell& c) { return c.letter == key; });
if (cell != cells.end() && !cell->selected) {
cell->selected = true;
update(cell->polygon.boundingRect());
}
}</syntaxhighlight>
<syntaxhighlight lang="cpp">//
// main.cpp
//
#include <QApplication>
#include "honeycombwidget.h"
 
int main(int argc, char *argv[]) {
QApplication a(argc, argv);
HoneycombWidget w;
w.show();
return a.exec();
}</syntaxhighlight>
 
{{out}}
[[Media:Honeycombs_qt.png]]
 
 
=={{header|Delphi}}==
{{works with|Delphi|6.0}}
{{libheader|SysUtils,StdCtrls}}
[[File:DelphiHoneycomb.png|frame|none]]
 
You can click on any hexagon in the honeycomb and it will be highlighted purple.
 
<syntaxhighlight lang="Delphi">
 
 
{Structure containing information for one hexagon}
 
type THexagon = record
Points: array [0..6-1] of TPoint;
Center: TPoint;
Letter: Char;
Selected: boolean;
end;
 
{Array of hexagons}
 
var Hexagons: array of array of THexagon;
 
 
function PointInPolygon(Point: TPoint; const Polygon: array of TPoint): Boolean;
{Test if point is in the polygon}
var Rgn: HRGN;
begin
Rgn := CreatePolygonRgn(Polygon[0], Length(Polygon), WINDING);
Result := PtInRegion(rgn, Point.X, Point.Y);
DeleteObject(rgn);
end;
 
 
function HitTest(X,Y: integer; var Col,Row: integer): boolean;
{Find hexagon that X,Y may be in}
{Return a hexagon found, Hexagon is in specified by Col, Row}
var C,R: integer;
begin
Result:=True;
for R:=0 to High(Hexagons[0]) do
for C:=0 to High(Hexagons) do
if PointInPolygon(Point(X,Y),Hexagons[C,R].Points) then
begin
Col:=C; Row:=R;
exit;
end;
Result:=False;
end;
 
 
 
procedure BuildHoneyComb(Pos: TPoint; Radius: integer);
{Build honeycombo from hexagons}
var XStep,YStep: integer;
var Off: TPoint;
var Col,Row: integer;
var Cnt: integer;
 
procedure SetHexagon(var Hex: THexagon; Pos: TPoint);
{Set the points for one hexagon}
begin
Hex.Center:=Pos;
Hex.Points[0]:=Point(Pos.X-Radius,Pos.Y);
Hex.Points[1]:=Point(Pos.X-XStep,Pos.Y-YStep);
Hex.Points[2]:=Point(Pos.X+XStep,Pos.Y-YStep);
Hex.Points[3]:=Point(Pos.X+Radius,Pos.Y);
Hex.Points[4]:=Point(Pos.X+XStep,Pos.Y+YStep);
Hex.Points[5]:=Point(Pos.X-XStep,Pos.Y+YStep);
{Assign one char to hexagon, A..Z in order created}
Hex.Letter:=Char(Cnt+$41);
{Deselect hexagon}
Hex.Selected:=False;
Inc(Cnt);
end;
 
procedure RandomizeChars;
{Randomize the characters}
var X1,Y1,X2,Y2: integer;
var C: char;
begin
for X1:=0 to High(Hexagons) do
for Y1:=0 to High(Hexagons[0]) do
begin
X2:=Random(Length(Hexagons));
Y2:=Random(Length(Hexagons[0]));
C:=Hexagons[X1,Y1].Letter;
Hexagons[X1,Y1].Letter:=Hexagons[X2,Y2].Letter;
Hexagons[X2,Y2].Letter:=C;
end;
end;
 
 
begin
Cnt:=0;
{Set number of hexagons in honey comb}
SetLength(Hexagons,5,4);
{Values to set the corners of the hexagon}
XStep:=Round(Radius / 2);
YStep:=Round(Radius * 0.866025403784438646);
for Col:=0 to High(Hexagons) do
for Row:=0 to High(Hexagons[0]) do
begin
{Calculate the position of hexagon in honeycomb}
Off.X:=Pos.X+(Radius+XStep) * Col;
Off.Y:=Pos.Y+YStep*Row*2;
if (Col and 1)=1 then Off.Y:=Off.Y + YStep;
{Set hexagon in honeycomb}
SetHexagon(Hexagons[Col,Row],Off);
end;
RandomizeChars;
end;
 
 
procedure DrawHoneyComb(Canvas: TCanvas);
{Draw polygons describing honeycomb}
var Col,Row: integer;
var Hex: THexagon;
var FS: TSize;
begin
Canvas.Pen.Width:=4;
Canvas.Font.Size:=20;
Canvas.Font.Style:=[fsBold];
Canvas.Font.Name:='Arial';
FS:=Canvas.TextExtent('M');
for Col:=0 to High(Hexagons) do
for Row:=0 to High(Hexagons[0]) do
begin
Hex:=Hexagons[Col,Row];
if Hex.Selected then Canvas.Brush.Color:=clFuchsia
else Canvas.Brush.Color:=clYellow;
Canvas.Polygon(Hex.Points);
Canvas.TextOut(Hex.Center.X-FS.CX div 2,Hex.Center.Y-FS.CY div 2,Hex.Letter);
end;
end;
 
 
 
procedure ShowHoneycomb(Image: TImage);
var MW: TMouseWaiter;
var MI: TMouseData;
var Row,Col: integer;
begin
MW:=TMouseWaiter.Create(TWinControl(Image));
Image.Canvas.Pen.Width:=3;
BuildHoneyComb(Point(140,90),40);
DrawHoneyComb(Image.Canvas);
Image.Canvas.Brush.Color:=clWhite;
Image.Canvas.TextOut(10,10,'Click outside honeycomb to terminate');
Image.Invalidate;
while true do
begin
MI:=MW.WaitForMouse;
if HitTest(MI.X,MI.Y,Col,Row) then
begin
Hexagons[Col,Row].Selected:=True;
DrawHoneyComb(Image.Canvas);
Image.Invalidate;
end
else break;
if Application.Terminated then break;
end;
end;
 
 
</syntaxhighlight>
{{out}}
<pre>
 
</pre>
 
=={{header|Go}}==
{{libheader|raylib-go}}
<syntaxhighlight lang="go">package main
 
import (
rl "github.com/gen2brain/raylib-go/raylib"
"math"
"strings"
)
 
type hexagon struct {
x, y float32
letter rune
selected bool
}
 
func (h hexagon) points(r float32) []rl.Vector2 {
res := make([]rl.Vector2, 7)
for i := 0; i < 7; i++ {
fi := float64(i)
res[i].X = h.x + r*float32(math.Cos(math.Pi*fi/3))
res[i].Y = h.y + r*float32(math.Sin(math.Pi*fi/3))
}
return res
}
 
func inHexagon(pts []rl.Vector2, pt rl.Vector2) bool {
rec := rl.NewRectangle(pts[4].X, pts[4].Y, pts[5].X-pts[4].X, pts[2].Y-pts[4].Y)
if rl.CheckCollisionPointRec(pt, rec) {
return true
}
if rl.CheckCollisionPointTriangle(pt, pts[2], pts[3], pts[4]) {
return true
}
if rl.CheckCollisionPointTriangle(pt, pts[0], pts[1], pts[5]) {
return true
}
return false
}
 
func DrawLineStrip(points []rl.Vector2, pointsCount int32, color rl.Color) {
for i := int32(0); i < pointsCount - 1; i++ {
rl.DrawLineV(points[i], points[i+1], color)
}
}
 
func main() {
screenWidth := int32(600)
screenHeight := int32(600)
rl.InitWindow(screenWidth, screenHeight, "Honeycombs")
rl.SetTargetFPS(60)
 
letters := "LRDGITPFBVOKANUYCESM"
runes := []rune(letters)
var combs [20]hexagon
var pts [20][]rl.Vector2
 
x1, y1 := 150, 100
x2, y2 := 225, 143
w, h := 150, 87
r := float32(w / 3)
for i := 0; i < 20; i++ {
var x, y int
if i < 12 {
x = x1 + (i%3)*w
y = y1 + (i/3)*h
} else {
x = x2 + (i%2)*w
y = y2 + (i-12)/2*h
}
combs[i] = hexagon{float32(x), float32(y), runes[i], false}
pts[i] = combs[i].points(r)
}
 
nChosen := 0
sChosen := "Chosen: "
lChosen := "Last chosen: "
 
for !rl.WindowShouldClose() {
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
for i, c := range combs {
ctr := pts[i][0]
ctr.X -= r
index := -1
if key := rl.GetKeyPressed(); key > 0 {
if key >= 97 && key <= 122 {
key -= 32
}
index = strings.IndexRune(letters, key)
} else if rl.IsMouseButtonPressed(rl.MouseLeftButton) {
pt := rl.Vector2{float32(rl.GetMouseX()), float32(rl.GetMouseY())}
for i := 0; i < 20; i++ {
if inHexagon(pts[i], pt) {
index = i
break
}
}
}
if index >= 0 {
if !combs[index].selected {
combs[index].selected = true
nChosen++
s := string(combs[index].letter)
sChosen += s
lChosen = "Last chosen: " + s
if nChosen == 20 {
lChosen += " (All 20 Chosen!)"
}
}
}
if !c.selected {
rl.DrawPoly(ctr, 6, r-1, 30, rl.Yellow)
} else {
rl.DrawPoly(ctr, 6, r-1, 30, rl.Magenta)
}
rl.DrawText(string(c.letter), int32(c.x)-5, int32(c.y)-10, 32, rl.Black)
DrawLineStrip(pts[i], 7, rl.Black)
rl.DrawText(sChosen, 100, 525, 24, rl.Black)
rl.DrawText(lChosen, 100, 565, 24, rl.Black)
}
rl.EndDrawing()
}
 
rl.CloseWindow()
}</syntaxhighlight>
 
=={{header|Haskell}}==
{{libheader|gloss}}
{{libheader|random-shuffle}}
<syntaxhighlight lang="haskell">import Data.Char (toUpper)
import Data.Function (on)
import Data.List (zipWith4)
import System.Exit
import System.Random
 
-- External libraries.
import Graphics.Gloss
import Graphics.Gloss.Data.Vector
import Graphics.Gloss.Geometry
import Graphics.Gloss.Interface.IO.Game
import System.Random.Shuffle
 
-- A record of a hexagon-letter.
data Hex =
Hex
{ hLetter :: Char -- The letter it holds.
, hSelected :: Bool -- The flag for if the hexagon has been selected.
, hPath :: Path -- The hexagon's vertices.
, hCenter :: Point -- The center of the hexagon.
}
 
-- A record of the world state.
data World =
World
{ wHexes :: [Hex] -- The hexagons to interact with.
, wString :: String -- An ordering of picked letters.
}
 
-- Assorted helper functions.
addV, subV :: Vector -> Vector -> Vector
addV (a, b) (x, y) = (a + x, b + y)
subV (a, b) (x, y) = (a - x, b - y)
 
translateP :: Vector -> Path -> Path
translateP v = map (addV v)
 
translateV :: Vector -> Picture -> Picture
translateV (x, y) p = translate x y p
 
lightblue, darkblue :: Color
lightblue = makeColor 0.5 0.5 1.0 1.0
darkblue = makeColor 0.0 0.0 0.5 1.0
 
-- Create vertices for an n-gon with the given radius to a vertex
ngon :: Int -> Float -> Path
ngon n radius =
let angle = 2 * pi / fromIntegral n
in map (mulSV radius . unitVectorAtAngle . (* angle) . fromIntegral)
[0..(n - 1)]
 
-- Determine if a point lies on or within a polygon.
inPolygon :: Point -> Path -> Bool
inPolygon point path =
all (>= 0) $ zipWith detV vas vbs
where
vas = zipWith subV (drop 1 $ cycle path) path
vbs = map (subV point) path
 
-- Construct all of the hexagons transformed to their screen coordinates
-- to make mouse picking easier to solve.
mkHexes :: RandomGen g => g -> Float -> World
mkHexes gen radius = World hexes ""
where
letters = take 20 $ shuffle' ['A'..'Z'] 26 gen
xs = concatMap (replicate 4) [-2..2]
ys = cycle [-2..1]
inRad = radius * (cos $ degToRad 30)
yOff x = if ((floor x) :: Int) `mod` 2 == 0 then inRad else 0
yStep = inRad * 2
xStep = radius * 1.5
centers = zipWith (\x y -> (x * xStep, yOff x + y * yStep)) xs ys
paths = map (flip translateP $ ngon 6 radius) centers
hexes = zipWith4 Hex letters (repeat False) paths centers
 
-- Draw a single hexagon-letter.
drawHex :: Hex -> Picture
drawHex (Hex letter selected path center) =
pictures [hex, outline, letterPic]
where
hex = color hcolor $ polygon path
outline = color blue $ lineLoop path
letterPic = color lcolor
$ translateV (addV (-10, -10) center)
$ scale 0.25 0.25
$ text [letter]
(hcolor, lcolor) = if selected
then (darkblue, white)
else (lightblue, black)
 
-- Draw the whole scene.
drawWorld :: World -> Picture
drawWorld (World hexes string) =
pictures [pictures $ map drawHex hexes
,pictures $ map drawHighHex hexes
,color (light lightblue) $ textPic
,scale 1.05 1.05 $ textPic]
where
drawHighHex hex = color black $ scale 1.05 1.05 $ lineLoop $ hPath hex
textPic = translateV (-130, -175) $ scale 0.15 0.15 $ text string
 
-- Handle keyboard and mouse events and update the hexagons
-- accordingly. This function checks the hexagon states and
-- invokes a system exit when all are marked selected.
handleInput :: Event -> World -> IO World
handleInput event world@(World hexes string) =
case event of
EventKey key Down _ point ->
case key of
SpecialKey KeyEsc -> exitSuccess
Char char -> hCond (\hex -> hLetter hex == toUpper char)
MouseButton _ -> hCond (\hex -> inPolygon point $ hPath hex)
_ -> return world
_ ->
return world
where
checkWorld w = if all hSelected $ wHexes w then exitSuccess else return w
hCond cond = checkWorld $ World newHexes newString
where
newHexes = flip map hexes
(\hex -> if cond hex
then hex {hSelected = True}
else hex)
diff = map fst
$ filter (uncurry ((/=) `on` hSelected))
$ zip hexes newHexes
newString = case diff of
[] -> string
(hex:_) -> string ++ [hLetter hex]
 
main :: IO ()
main = do
stdGen <- getStdGen
playIO
(InWindow "Honeycombs" (500, 500) (100, 100))
white
60
(mkHexes stdGen 30)
(return . drawWorld)
handleInput
(\_ x -> return x)</syntaxhighlight>
 
=={{header|Icon}} and {{header|Unicon}}==
[[File:HoneyComb unicon 4x5.PNG|thumb|right|4x5 Honeycomb in progress]]
The configuration of the honeycomb can be changed from the command line (height and width in cells as well as the length of the side of one cell). Window dimensions are calculated. The character set used to label cells expands for larger grids. The completed grid is saved as a GIF.
 
There is no hexagonal widget in the Icon Graphics library so a custom widget was developed. No attempt was made to make this widget like the VIB or VIB2 widgets.
 
The HexWidgetData record carries around alot of data about each widget including drawing coordinates, label, a routine to know if it's been selected and helper data, and coordinates for drawing neighboring cells (down and upper/lower right).
 
Label selection is straight forward. Mouse selection first determines if x,y is within the widgets rectangular outer bounds. The x,y point is then reflected into the north west quadrant of the cell and the helper data is used to calculate an abbreviated cross-product (x and y will always be 0). The direction of the resultant z indicates if the point is inside or outside of the widgets inner bounds.
<syntaxhighlight lang="icon">link printf
 
procedure main(A)
h := (0 < integer(\A[1])) | 4 # cells high
w := (0 < integer(\A[2])) | 5 # cells wide
u := (10 < integer(\A[3])) | 30 # length of cell side
HoneyComb(h,w,u)
end
 
$define INACTIVE "light yellow"
$define ACTIVE "light purple"
 
procedure HoneyComb(h,w,u) #: run HoneyComb demo
 
wb := u/2 # window border
wmsg := 10 # . message space
ww := 2*wb + u*(3*w+1)/2 # . width
wh := 2*wb+wmsg+integer((h+1)*u*sqrt(3.)) # . height
 
chosen := sprintf("black,%d",wb)
fine := sprintf("black,%d",wmsg)
wparms := [ title := sprintf("HoneyComb-%dx%d",h,w),
"g","bg=white","fg=black",
sprintf("size=%d,%d",ww,wh) ]
&window := open!wparms | stop("Unable to open window")
 
alpha := &ucase # per original spec
if h*w > *alpha then alpha ++:= &lcase # more
if h*w > *alpha then alpha ++:= &digits # more again
if h*w > *alpha then
stop("More than ",*alpha," cells.") # choke
 
every put(letters := [],!string(alpha))
every !letters :=: ?letters # randomize
Widgets := [] # prepare widgets
every c := 1 to w do { # layout grid of cells
if /top then # start at top left
x := y := wb
else { # continue right from top
x := top.rx
y := if c % 2 = 0 then top.ry0 else top.ry1
}
put(Widgets,W := top := HexWidget(x,y,u,get(letters)))
every 2 to h do # fill in rest of column
put(Widgets,W := HexWidget(x := W.dx,y := W.dy,u,get(letters)))
}
activated := ""
until *activated = *Widgets do { # process widgets
e := Event()
every W := !Widgets do # select widget by
if ((e == &lpress) & W.inside(W,&x,&y)) | # mouse (left press) or
(e == W.s) then # label character
if not find(W.s,activated) then # activate if new
break activated ||:= ( DrawCell(W,ACTIVE), W.s)
Font(chosen)
DrawString(wb,wh-wb-wmsg,"Chosen: "||activated) # update selected list
}
WriteImage(sprintf("%s-%d.gif",title,&now)) # save file
Font(fine) # tell how to quit
DrawString(wb,wh-wmsg,"Right click to exit")
until Event() == &rpress
close(&window)
end
 
record HexWidgetData(s,u,w,h,ax,ay,cx,cy,poly,xx,xy,dx,dy,rx,ry0,ry1,inside)
 
procedure HexWidget(ax,ay,u,s) #: create widget s @ x,y & side u
/u := 20. # side
x := integer(0 <= ax) | runerr(205,ax) # ensure whole numbers
y := integer(0 <= ay) | runerr(205,ay)
u := integer(1 <= u) | runerr(205,u) # 1 is minimal if ridiculous
h := integer(sqrt(3./4) * (w := 2 * u)) # h,w
W := HexWidgetData(s,u,w,h, # string, side, width and height
ax,ay, # absolute x,y
ax+w/2,ay+h/2, # center x,y
[ax+u/2,ay, ax+(3*u)/2,ay, ax+2*u,ay+h/2,
ax+(3*u)/2,ay+h, ax+u/2,ay+h, ax,ay+h/2], # to draw polygon
-u/2,h/2, # const for z of cross product
x,ay+h, # next cell down
ax+(3*u)/2,ay+h/2,ay-h/2, # next cells right up/down
InHexWidget) # is it activated proc
return DrawCell(W,INACTIVE)
end
 
procedure DrawCell(W,colour) #: Draw the (general) Widget
Fg(colour)
FillPolygon!W.poly # can draw any polygon
Fg("black")
DrawPolygon!W.poly
Font(sprintf("Helvetica,%d",integer(W.h/2.)))
DrawString(W.cx - TextWidth(W.s)/2,
W.cy + (WAttrib("ascent") - WAttrib("descent"))/2 + 1,W.s)
return W
end
 
procedure InHexWidget(W,x,y) #: return W if x,y are inside W
if W.w < 0 then W.ax -:= (W.w := -W.w) # fix if -w
if W.h < 0 then W.ay -:= (W.h := -W.h) # fix if -h
if (0 < x - W.ax < W.w) & (0 < y - W.ay < W.h) then { # disallow edge
if x > W.cx then x := W.cx - (x - W.cx) # reflect x->NW
if y > W.cy then y := W.cy - (y - W.cy) # reflect y->NW
if 0 > real(W.xx)*(y-W.poly[2]) - W.xy*(x-W.poly[1]) then # z from cross
return W
}
end</syntaxhighlight>
 
{{libheader|Icon Programming Library}}
[http://www.cs.arizona.edu/icon/library/src/procs/printf.icn printf.icn provides formatting]
 
=={{header|J}}==
 
<syntaxhighlight lang="j">require'ide/qt/gl2'
coinsert'jgl2'
 
NB. corners of a unit hexagon
ucorn=: +.^j.2p1*(%~i.)6
 
NB. center to center offset for columns and rows
uof=: %:2.3 3
 
shape=: 4 5
scale=: 50
scorn=: scale*ucorn
centers=: scale*(((%:0 0.75)*/~2|{:"1)+uof*"1 1:+|."1)shape#:i.shape
 
honeycomb=: {{)n
pc honeycomb nosize closeok;
minwh 460 460;
cc hex isidraw flush;
pshow;
}}{{
sel=: 0"0 grid=: shape$u:65+(*/shape)?26
txt=:''
wd m
draw y
}}
 
draw=: {{
glfill 0 0 0 255
hex"0 i.$grid
gltextcolor glrgb 0 0 255
glfont 'courier 24'
gltextxy 60 10
glpaint gltext txt
}}
 
hex=: {{
coord=. <shape#:y
center=. coord{centers
glbrush glrgb (-coord{sel)|.255 255 0
glrgb 255 255 255
glpen 3,PS_SOLID
glpolygon,<.center+"1 scorn
gltextcolor glrgb 255 0 0
glfont 'courier 24 bold'
gltextxy <.center-10
gltext coord{grid
}}
 
select_character=: {{
if. -. y{,sel do. NB. the selected character has been determined
txt=:txt, y{,grid
end.
draw sel=: 1 (y"_)} sel
}}
 
honeycomb_hex_char=: {{
ch=. toupper {.sysdata
if. ch e. ,grid do. select_character (,grid)i.ch end.
}}
 
honeycomb_hex_mbldown=:{{
xy=. 2{.".sysdata
k=. (i.<./)dist=.,+/&.:*:"1 centers-"1 xy
if. scale > k{dist do.select_character k end.
}}
 
honeycomb''</syntaxhighlight>
 
=={{header|Java}}==
<syntaxhighlight lang="java">import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
 
public class Honeycombs extends JFrame {
 
public static void main(String[] args) {
SwingUtilities.invokeLater(() -> {
JFrame f = new Honeycombs();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setVisible(true);
});
}
 
public Honeycombs() {
add(new HoneycombsPanel(), BorderLayout.CENTER);
setTitle("Honeycombs");
setResizable(false);
pack();
setLocationRelativeTo(null);
}
}
 
class HoneycombsPanel extends JPanel {
 
Hexagon[] comb;
 
public HoneycombsPanel() {
setPreferredSize(new Dimension(600, 500));
setBackground(Color.white);
setFocusable(true);
 
addMouseListener(new MouseAdapter() {
@Override
public void mousePressed(MouseEvent e) {
for (Hexagon hex : comb)
if (hex.contains(e.getX(), e.getY())) {
hex.setSelected();
break;
}
repaint();
}
});
 
addKeyListener(new KeyAdapter() {
@Override
public void keyPressed(KeyEvent e) {
for (Hexagon hex : comb)
if (hex.letter == Character.toUpperCase(e.getKeyChar())) {
hex.setSelected();
break;
}
repaint();
}
});
 
char[] letters = "LRDGITPFBVOKANUYCESM".toCharArray();
comb = new Hexagon[20];
 
int x1 = 150, y1 = 100, x2 = 225, y2 = 143, w = 150, h = 87;
for (int i = 0; i < comb.length; i++) {
int x, y;
if (i < 12) {
x = x1 + (i % 3) * w;
y = y1 + (i / 3) * h;
} else {
x = x2 + (i % 2) * w;
y = y2 + ((i - 12) / 2) * h;
}
comb[i] = new Hexagon(x, y, w / 3, letters[i]);
}
 
requestFocus();
}
 
@Override
public void paintComponent(Graphics gg) {
super.paintComponent(gg);
Graphics2D g = (Graphics2D) gg;
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
 
g.setFont(new Font("SansSerif", Font.BOLD, 30));
g.setStroke(new BasicStroke(3));
 
for (Hexagon hex : comb)
hex.draw(g);
}
}
 
class Hexagon extends Polygon {
final Color baseColor = Color.yellow;
final Color selectedColor = Color.magenta;
final char letter;
 
private boolean hasBeenSelected;
 
Hexagon(int x, int y, int halfWidth, char c) {
letter = c;
for (int i = 0; i < 6; i++)
addPoint((int) (x + halfWidth * Math.cos(i * Math.PI / 3)),
(int) (y + halfWidth * Math.sin(i * Math.PI / 3)));
getBounds();
}
 
void setSelected() {
hasBeenSelected = true;
}
 
void draw(Graphics2D g) {
g.setColor(hasBeenSelected ? selectedColor : baseColor);
g.fillPolygon(this);
 
g.setColor(Color.black);
g.drawPolygon(this);
 
g.setColor(hasBeenSelected ? Color.black : Color.red);
drawCenteredString(g, String.valueOf(letter));
}
 
void drawCenteredString(Graphics2D g, String s) {
FontMetrics fm = g.getFontMetrics();
int asc = fm.getAscent();
int dec = fm.getDescent();
 
int x = bounds.x + (bounds.width - fm.stringWidth(s)) / 2;
int y = bounds.y + (asc + (bounds.height - (asc + dec)) / 2);
 
g.drawString(s, x, y);
}
}</syntaxhighlight>
 
=={{header|Julia}}==
Uses Cairo and Gtk for graphics. Tasks done include the optional one of recording and then displaying letters as chosen with mouse or keyboard on exit once all letters are chosen.
<syntaxhighlight lang="julia">using Gtk.ShortNames, GtkReactive, Graphics, Cairo, Colors, Random
 
mutable struct Hexagon
center::Point
radius::Int
letter::String
color::Colorant
end
 
const offset = 50
const hgt = 450
const wid = 400
const hcombdim = (rows = 5, cols = 4)
const randletters = reshape(string.(Char.(shuffle(UInt8('A'):UInt8('Z'))))[1:20], Tuple(hcombdim))
const win = Window("Honeycombs", wid, hgt)
const can = Canvas()
const honeycomb = Dict{Point, Hexagon}()
const chosen = Vector{String}()
 
function hexmat(p, rad)
shor = rad * 0.5
long = rad * sqrt(3.0) / 2.0
mat = reshape([shor, long, -shor, long, Float64(-rad), 0.0, -shor, -long, shor, -long, Float64(rad), 0.0], 2, 6)
[Point(mat[1, n] + p.x, mat[2, n] + p.y) for n in 1:6]
end
 
function whichclicked(clickpos)
centers = [c for c in keys(honeycomb)]
(maybeclicked, idx) = findmin(map(c -> sqrt((clickpos.x - c.x)^2 + (clickpos.y - c.y)^2), centers))
return maybeclicked < offset * sqrt(3) / 2.0 ? centers[idx] : nothing
end
 
whichtyped(ch) = (for (k, v) in honeycomb if v.letter == ch return k end end; nothing)
 
function hexagon(ctx, pos, rad, ltr, colr = colorant"yellow")
set_source(ctx, colr)
points = hexmat(pos, rad)
set_line_width(ctx, 4)
polygon(ctx, points)
close_path(ctx)
fill(ctx)
set_source(ctx, colorant"black")
polygon(ctx, points)
close_path(ctx)
stroke(ctx)
move_to(ctx, pos.x - (ltr == "I" ? 7 : 18), pos.y + 15)
set_source(ctx, colr == colorant"yellow" ? colorant"red" : colorant"black")
set_font_size(ctx, offset)
show_text(ctx, ltr)
Hexagon(pos, rad, ltr, colr)
end
 
hexagon(ctx, h::Hexagon) = hexagon(ctx, h.center, h.radius, h.letter, h.color)
 
function makehoneycomb(ctx)
centers = fill(Point(0, 0), hcombdim.rows, hcombdim.cols)
xdelta = 75.0
ydelta = 90.0
for i in 1:hcombdim.rows, j in 1:hcombdim.cols
center = Point((i - 1) * xdelta + offset, (j - 1) * ydelta + ((i - 1 ) % 2 + 1) * offset)
centers[i, j] = center
honeycomb[center] = hexagon(ctx, center, offset, randletters[i, j])
end
centers
end
 
@guarded draw(can) do widget
ctx = getgc(can)
if length(honeycomb) == 0
makehoneycomb(ctx)
else
map(c -> hexagon(ctx, honeycomb[c]), collect(keys(honeycomb)))
end
end
 
""" At entry to this function we have just found out what letter was chosen."""
function changecolor(colr)
h = honeycomb[colr]
h.color = colorant"violet"
hexagon(getgc(can), h)
reveal(win, true)
push!(chosen, h.letter)
if all(map(k -> honeycomb[k].color == colorant"violet", collect(keys(honeycomb))))
println("All hexagons ($chosen, and the last letter was $(chosen[end])) have been chosen. Exiting.")
exit(0)
end
end
 
signal_connect(win, "key-press-event") do widget, event
if (whichhexgon = whichtyped(string(uppercase(Char(event.keyval))))) != nothing
changecolor(whichhexgon)
end
end
 
can.mouse.button1press = @guarded (widget, event) -> begin
if (whichhexgon = whichclicked(Point(event.x, event.y))) != nothing
changecolor(whichhexgon)
end
end
 
push!(win, can)
show(can)
condition = Condition()
endit(w) = notify(condition)
signal_connect(endit, win, :destroy)
show(win)
wait(condition)
exit()
 
</syntaxhighlight>
 
=={{header|Kotlin}}==
This is a translation of the Java entry except that code has been added to end the program automatically when all the hexagons have been selected.
<syntaxhighlight lang="scala">// version 1.1.4
 
import java.awt.BasicStroke
import java.awt.BorderLayout
import java.awt.Color
import java.awt.Dimension
import java.awt.Font
import java.awt.Graphics
import java.awt.Graphics2D
import java.awt.Polygon
import java.awt.RenderingHints
import java.awt.event.KeyAdapter
import java.awt.event.KeyEvent
import java.awt.event.MouseAdapter
import java.awt.event.MouseEvent
import java.awt.event.WindowEvent
import javax.swing.JFrame
import javax.swing.JPanel
import javax.swing.SwingUtilities
 
class Honeycombs : JPanel() {
private val comb: Array<Hexagon?> = arrayOfNulls(20)
 
init {
preferredSize = Dimension(600, 500)
background = Color.white
isFocusable = true
 
addMouseListener(object : MouseAdapter() {
override fun mousePressed(e: MouseEvent) {
for (hex in comb)
if (hex!!.contains(e.x, e.y)) {
hex.setSelected()
checkForClosure()
break
}
repaint()
}
})
 
addKeyListener(object : KeyAdapter() {
override fun keyPressed(e: KeyEvent) {
for (hex in comb)
if (hex!!.letter == e.keyChar.toUpperCase()) {
hex.setSelected()
checkForClosure()
break
}
repaint()
}
})
 
val letters = "LRDGITPFBVOKANUYCESM".toCharArray()
val x1 = 150
val y1 = 100
val x2 = 225
val y2 = 143
val w = 150
val h = 87
 
for (i in 0 until comb.size) {
var x: Int
var y: Int
if (i < 12) {
x = x1 + (i % 3) * w
y = y1 + (i / 3) * h
}
else {
x = x2 + (i % 2) * w
y = y2 + ((i - 12) / 2) * h
}
comb[i] = Hexagon(x, y, w / 3, letters[i])
}
 
requestFocus()
}
 
override fun paintComponent(gg: Graphics) {
super.paintComponent(gg)
val g = gg as Graphics2D
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON)
g.font = Font("SansSerif", Font.BOLD, 30)
g.stroke = BasicStroke(3.0f)
for (hex in comb) hex!!.draw(g)
}
 
private fun checkForClosure() {
if (comb.all { it!!.hasBeenSelected } ) {
val f = SwingUtilities.getWindowAncestor(this) as JFrame
f.dispatchEvent(WindowEvent(f, WindowEvent.WINDOW_CLOSING))
}
}
}
 
class Hexagon(x: Int, y: Int, halfWidth: Int, c: Char) : Polygon() {
private val baseColor = Color.yellow
private val selectedColor = Color.magenta
var hasBeenSelected = false
val letter = c
 
init {
for (i in 0..5)
addPoint((x + halfWidth * Math.cos(i * Math.PI / 3.0)).toInt(),
(y + halfWidth * Math.sin(i * Math.PI / 3.0)).toInt())
getBounds()
}
 
fun setSelected() {
hasBeenSelected = true
}
 
fun draw(g: Graphics2D) {
with(g) {
color = if (hasBeenSelected) selectedColor else baseColor
fillPolygon(this@Hexagon)
color = Color.black
drawPolygon(this@Hexagon)
color = if (hasBeenSelected) Color.black else Color.red
drawCenteredString(g, letter.toString())
}
}
 
private fun drawCenteredString(g: Graphics2D, s: String) {
val fm = g.fontMetrics
val asc = fm.ascent
val dec = fm.descent
val x = bounds.x + (bounds.width - fm.stringWidth(s)) / 2
val y = bounds.y + (asc + (bounds.height - (asc + dec)) / 2)
g.drawString(s, x, y)
}
}
 
fun main(args: Array<String>) {
SwingUtilities.invokeLater {
val f = JFrame()
with(f) {
defaultCloseOperation = JFrame.EXIT_ON_CLOSE
add(Honeycombs(), BorderLayout.CENTER)
title = "Honeycombs"
isResizable = false
pack()
setLocationRelativeTo(null)
isVisible = true
}
}
}</syntaxhighlight>
 
=={{header|Liberty BASIC}}==
By Andy Amaya, Sept. 24, 2015 -- with thanks from the Liberty BASIC Community.
<syntaxhighlight lang="lb">
NoMainWin
Dim hxc(20,2), ltr(26)
Global sw, sh, radius, radChk, mx, my, h$, last
h$="#g": radius = 40: radChk = 35 * 35: last = 0
sw = 400: sh = 380: WindowWidth = sw+6: WindowHeight= sh+32
Open "Liberty BASIC - Honeycombs" For graphics_nsb_nf As #g
#g "Down; Cls; TrapClose xit"
 
Call shuffle
Call grid 75, 15, "0 0 0", "255 215 32", "0 0 0"
 
#g "SetFocus; when characterInput getKey; when leftButtonDown chkClick"
Wait
 
Sub xit h$
Close #h$:End
End Sub
 
'Assign ASCII values of A thru Z to ltr() array and randomize order of letters
Sub shuffle
For i = 1 To 26
ltr(i) = i+64
Next
For i = 1 To 77
r1 = Int(Rnd(1)*26)+1
r2 = Int(Rnd(1)*26)+1
temp = ltr(r1): ltr(r1) = ltr(r2): ltr(r2) = temp
Next
End Sub
 
'Draw the hex cells and fill with 20 out of 26 random letters
Sub grid ox, oy, fc$, bc$, tc$
cx = ox: cy = oy
For i = 1 To 5
If (i And 1)=0 Then cy = oy + 76 Else cy = oy + 42
For j = 1 To 4
count = count + 1: letter$ = Chr$(ltr(count))
Call cell, cx, cy, fc$, bc$, tc$, letter$
hxc(count,0)=cx: hxc(count,1)=cy: cy = cy + 70
Next
cx = cx + 61
Next
End Sub
 
'Draw a filled hex cell and printed the letter associated with cell
Sub cell cx, cy, fc$, bc$, tc$, lt$
lastx = cx + radius: lasty = cy
For f = 1.04719755 To 6.2831853 Step 1.0471955
nx = Cos(f)*radius+cx: ny = Sin(f)*radius+cy
#g "Size 2; Color ";bc$;";BackColor ";bc$
Call triFill cx, cy, lastx, lasty, nx, ny
#g "Size 5; Color ";fc$
#g "Line ";lastx;" ";lasty;" ";nx;" ";ny;";Size 1"
lastx = nx: lasty = ny
Next
#g "Font Courier_New 36 Bold"
#g "Color ";tc$;";BackColor ";bc$
#g "Place ";cx-15;" ";cy+15;";\";lt$
End Sub
 
'Check for a mouse click in a hex cell
Sub chkClick h$, x, y
mx = MouseX
my = MouseY
For i = 1 To 20
If pnc(mx,my,hxc(i,0),hxc(i,1)) = 1 Then 'selected hex cell found
If hxc(i,2)=0 Then
hxc(i,2)=1 'when set to 1, hex cell & letter no longer selectable
key$ = Chr$(ltr(i))
Call cell hxc(i,0),hxc(i,1),"0 0 0","80 0 128","255 255 255",key$
Call showLetter key$
Exit For
End If
End If
Next
End Sub
 
'Allow letter selection via keyboard
Sub getKey h$, char$
key$ = Upper$(Inkey$)
'Poll ESC key to exit at any time
If key$=Chr$(27) Then Call xit h$
idx = Instr("ABCDEFGHIJKLMNOPQRSTUVWXYZ",key$)
If idx <> 0 Then
For i = 1 To 20
If idx+64 = ltr(i) Then 'letter matching key press found
If hxc(i,2)=0 Then
hxc(i,2)=1 'when set to 1, hex cell & letter no longer selectable
Call cell hxc(i,0),hxc(i,1),"0 0 0","80 0 128","255 255 255",key$
Call showLetter key$
Exit For
End If
End If
Next
End If
End Sub
 
'Print letters selected at bottom of screen
Sub showLetter key$
#g "Font Courier_New 18 Bold"
#g "Color Black;BackColor white"
#g "Place ";last*18+20;" 365;\"; key$
last = last + 1
'When 20th letter selected; exit
If last > 19 Then Call xit h$
End Sub
 
'Draw a filled triangle
Sub triFill x1,y1, x2,y2, x3,y3
If x2<x1 Then x=x2: y=y2: x2=x1: y2=y1: x1=x: y1=y
If x3<x1 Then x=x3: y=y3: x3=x1: y3=y1: x1=x: y1=y
If x3<x2 Then x=x3: y=y3: x3=x2: y3=y2: x2=x: y2=y
If x1<>x3 Then slope1=(y3-y1)/(x3-x1)
length=x2-x1
If length<>0 Then
slope2=(y2-y1)/(x2-x1)
For x = 0 To length
#g "Line ";Int(x+x1);" ";Int(x*slope1+y1);" ";Int(x+x1);" ";Int(x*slope2+y1)
Next
End If
y = length*slope1+y1 :length=x3-x2
If length<>0 Then
slope3=(y3-y2)/(x3-x2)
For x = 0 To length
#g "Line ";Int(x+x2);" ";Int(x*slope1+y);" ";Int(x+x2);" ";Int(x*slope3+y2)
Next
End If
End Sub
 
'Point in Circle function
Function pnc(ax, ay, bx, by)
If (bx-ax)*(bx-ax)+(by-ay)*(by-ay) <= radChk Then
pnc=1
Else
pnc=0
End If
End Function
</syntaxhighlight>
 
=={{header|Mathematica}} / {{header|Wolfram Language}}==
Two players, 5 by 4.
<syntaxhighlight lang="mathematica">hexagon[{x_, y_}] :=
Polygon[Transpose[{{1/2, 1/4, -1/4, -1/2, -1/4, 1/4} +
x, {0, Sqrt[3]/4, Sqrt[3]/4, 0, -Sqrt[3]/4, -Sqrt[3]/4} + y}]];
off = Transpose[{ConstantArray[0, 20], {0, 0, 0, 0, Sqrt[3]/4,
Sqrt[3]/4, Sqrt[3]/4, Sqrt[3]/4, 0, 0, 0, 0, Sqrt[3]/4,
Sqrt[3]/4, Sqrt[3]/4, Sqrt[3]/4, 0, 0, 0, 0}}];
DynamicModule[{letters = RandomSample[CharacterRange["A", "Z"], 20],
blue = False, cols = {},
locs = Tuples[{Range[1, 4, 3/4],
Range[1, 1 + (3 Sqrt[3])/2, Sqrt[3]/2]}] - off},
EventHandler[
Dynamic[Graphics[{EdgeForm[{Thick, Black}], LightGray,
hexagon /@ locs, {#[[1]], hexagon[#[[2]]]} & /@ cols, Black,
MapThread[
Text, {Style[#, FontSize -> Large] & /@ letters, locs}], Red,
Text[Style[
StringJoin[
letters[[FirstPosition[locs, #[[2]]][[1]]]] & /@
Cases[cols, {Red, _}][[All, 2]]],
FontSize -> 40], {5/2, -1/2}, {Right, Center}], Blue,
Text[Style[
StringJoin[
letters[[FirstPosition[locs, #[[2]]][[1]]]] & /@
Cases[cols, {Blue, _}][[All, 2]]],
FontSize -> 40], {5/2, -1/2}, {Left, Center}]},
PlotRange -> {{-1, 6}, Automatic},
ImageSize -> Large]], {"MouseClicked" :>
If[! MemberQ[cols[[All, 2]],
Nearest[locs, MousePosition["Graphics"]][[1]]],
AppendTo[
cols, {If[blue, Blue, Red],
Nearest[locs, MousePosition["Graphics"]][[1]]}];
blue = ! blue]}]]</syntaxhighlight>
 
=={{header|MATLAB}}==
Simple version
*Click-play, no entering letters
*One-player
*Prints choices list to figure title, no output
*Easy to change number of rows or columns
*No support for different numbers of hexagons in different columns
*Works for up to 26 hexagons before using lowercase labels, 52 hexagons before repeating letters
*Works off of mouse-click events, so program doesn't need to "quit" as it is not really running constantly
<syntaxhighlight lang="matlab">function Honeycombs
nRows = 4; % Number of rows
nCols = 5; % Number of columns
nHexs = nRows*nCols; % Number of hexagons
rOuter = 1; % Circumradius
startX = 0; % x-coordinate of upper left hexagon
startY = 0; % y-coordinate of upper left hexagon
delX = rOuter*1.5; % Horizontal distance between hexagons
delY = rOuter*sqrt(3); % Vertical distance between hexagons
offY = delY/2; % Vertical offset between columns
genHexX = rOuter.*cos(2.*pi.*(0:5).'./6); % x-coords of general hexagon
genHexY = rOuter.*sin(2.*pi.*(0:5).'./6); % y-coords of general hexagon
centX = zeros(1, nHexs); % x-coords of hexagon centers
centY = zeros(1, nHexs); % y-coords of hexagon centers
for c = 1:nCols
idxs = (c-1)*nRows+1:c*nRows; % Indeces of hexagons in that column
if mod(c, 2) % Odd numbered column - higher y-values
centY(idxs) = startY:-delY:startY-delY*(nRows-1);
else % Even numbered column - lower y-values
centY(idxs) = startY-offY:-delY:startY-offY-delY*(nRows-1);
end
centX(idxs) = (startX+(c-1)*delX).*ones(1, nRows);
end
[MCentX, MGenHexX] = meshgrid(centX, genHexX);
[MCentY, MGenHexY] = meshgrid(centY, genHexY);
HexX = MCentX+MGenHexX; % x-coords of hexagon vertices
HexY = MCentY+MGenHexY; % y-coords of hexagon vertices
figure
hold on
letters = char([65:90 97:122]);
randIdxs = randperm(26);
letters = [letters(randIdxs) letters(26+randIdxs)];
hexH = zeros(1, nHexs);
for k = 1:nHexs % Create patches individually
hexH(k) = patch(HexX(:, k), HexY(:, k), [1 1 0]);
textH = text(centX(k), centY(k), letters(mod(k, length(letters))), ...
'HorizontalAlignment', 'center', 'FontSize', 14, ...
'FontWeight', 'bold', 'Color', [1 0 0], 'HitTest', 'off');
set(hexH(k), 'UserData', textH) % Save to object for easy access
end
axis equal
axis off
set(gca, 'UserData', '') % List of clicked patch labels
set(hexH, 'ButtonDownFcn', @onClick)
end
 
function onClick(obj, event)
axesH = get(obj, 'Parent');
textH = get(obj, 'UserData');
set(obj, 'FaceColor', [1 0 1]) % Change color
set(textH, 'Color', [0 0 0]) % Change label color
set(obj, 'HitTest', 'off') % Ignore future clicks
currList = get(axesH, 'UserData'); % Hexs already clicked
newList = [currList get(textH, 'String')]; % Update list
set(axesH, 'UserData', newList)
title(newList)
end</syntaxhighlight>
 
=={{header|Nim}}==
{{libheader|gintro}}
This program is largely inspired by the C version, but this is not a direct translation. We have reused many parts of the C version, for instance the computations and the way to draw the cells. But we have also introduced a “honeycomb” object, improved somewhat the drawing of the labels and taken advantage of the high level binding to Gtk3 provided by “gintro”.
 
<syntaxhighlight lang="nim">import lenientops, math, random, sequtils, strutils, tables
 
import gintro/[gobject, gdk, gtk, gio, cairo]
import gintro/glib except PI
 
const
Size = 308 # Size of drawing area.
NHexagons = 20 # Number of hexagons.
Radius = 30.0
XOffset = 1 + sin(PI / 6)
YOffset = cos(PI / 6)
 
type
 
Letter = range['A'..'Z']
 
# Description of a hexagon.
Hexagon = object
cx, cy: float
letter: Letter
selected: bool
 
# Description of the honeycomb.
HoneyComb = ref object
hexagons: array[NHexagons, Hexagon] # List of hexagons.
indexes: tables.Table[char, int] # Mapping letter -> index of hexagon.
archive: seq[Letter] # List of selected letters.
label: Label # Label displaying the selected letters.
 
#---------------------------------------------------------------------------------------------------
 
proc newHoneyComb(): HoneyComb =
## Create a honeycomb.
 
new(result)
var letters = toSeq('A'..'Z')
letters.shuffle()
 
for i in 0..<NHexagons:
result.hexagons[i].letter = letters[i]
result.indexes[letters[i]] = i
# Compute position of hexagon center.
let q = i div 4
let m = i mod 4
result.hexagons[i].cx = Radius * (2 + q * XOffset)
result.hexagons[i].cy = Radius * (2 * (1 + m * YOffset) + (q and 1) * YOffset)
 
#---------------------------------------------------------------------------------------------------
 
proc drawHexagons(context: Context; honeyComb: HoneyComb; select: bool) =
## Draw a hexagon (content or border).
 
for hex in honeyComb.hexagons:
if select == hex.selected:
let cx = hex.cx
let cy = hex.cy
context.moveTo(cx + Radius, cy)
for i in 1..5:
let x = cx + Radius * cos(i * PI / 3)
let y = cy + Radius * sin(i * PI / 3)
context.lineTo(x, y)
 
#---------------------------------------------------------------------------------------------------
 
proc drawLabels(context: Context; honeyComb: HoneyComb; select: bool) =
## Draw the labels of the hexagons.
 
for hex in honeyComb.hexagons:
if select == hex.selected:
let letter = $hex.letter
var extents: TextExtents # Used to adjust letter position in hexagon.
context.getTextExtents(letter, extents)
context.moveTo(hex.cx - extents.width / 2, hex.cy + extents.height / 2)
context.showText(letter)
 
#---------------------------------------------------------------------------------------------------
 
proc onDraw(area: DrawingArea; context: Context; honeyComb: HoneyComb): bool =
## Callback to draw/redraw the drawing area contents.
 
# Fill unselected in yellow.
context.setSource(0.8, 0.8, 0.0, 1.0)
context.drawHexagons(honeyComb, false)
context.fill()
 
# Fill selected in purple.
context.setSource(0.8, 0.0, 0.8, 1.0)
context.drawHexagons(honeyComb, true)
context.fill()
 
# Draw border.
context.setLineWidth(3.0)
context.setSource(0.7, 0.7, 0.7, 0.7)
context.drawHexagons(honeyComb, false)
context.stroke()
 
# Prepare label drawing.
context.selectFontFace("cairo:monospace", FontSlant.normal, FontWeight.bold)
context.setFontSize(14.0)
 
# Draw labels for selected hexagons.
context.setSource(0, 0, 0, 1)
context.drawLabels(honeyComb, true)
context.stroke()
 
# Draw labels for unselected hexagons.
context.setSource(0, 0, 1, 1)
context.drawLabels(honeyComb, false)
context.stroke()
 
result = true
 
#---------------------------------------------------------------------------------------------------
 
proc select(honeyComb: HoneyComb; hex: var Hexagon) =
## Select a hexagon.
 
hex.selected = true
honeyComb.archive.add(hex.letter)
honeyComb.label.setText(honeyComb.label.text() & hex.letter)
 
#---------------------------------------------------------------------------------------------------
 
proc onButtonPress(area: DrawingArea; event: Event; honeyComb: HoneyComb): bool =
## Callback to process a button press event.
 
var xwin, ywin: float
if not event.getCoords(xwin, ywin): return false
 
# Search the hexagon selected.
for hex in honeyComb.hexagons.mitems:
if hypot(xwin - hex.cx, ywin - hex.cy) < Radius * cos(PI / 15):
if not hex.selected:
honeyComb.select(hex)
area.window().invalidateRect()
break
return true
 
#---------------------------------------------------------------------------------------------------
 
proc onKeyPress(area: DrawingArea; event: Event; honeyComb: HoneyComb): bool =
## Callbakc to process a key press event.
 
var keyval: int
if not event.getKeyval(keyval): return false
if keyval notin ord('a')..ord('z'): return false # For ASCII letters, keyvals are ASCII codes.
let letter = chr(keyval).toUpperAscii() # We want the uppercase letter.
if letter notin honeyComb.indexes: return false
let idx = honeyComb.indexes[letter]
if not honeyComb.hexagons[idx].selected:
honeyComb.select(honeyComb.hexagons[idx])
area.window().invalidateRect()
 
#---------------------------------------------------------------------------------------------------
 
proc activate(app: Application) =
## Activate the application.
 
var honeyComb = newHoneyComb()
 
let window = app.newApplicationWindow()
window.setTitle("Honeycombs")
 
let vbox = newBox(Orientation.vertical, 1)
window.add(vbox)
 
honeyComb.label = newLabel()
vbox.packEnd(honeyComb.label, false, false, 4)
 
# Create the drawing area.
let area = newDrawingArea()
area.setEvents({EventFlag.buttonPress, EventFlag.keyPress, EventFlag.exposure})
vbox.packStart(area, true, true, 4)
area.setSizeRequest(Size, Size)
area.setCanFocus(true)
 
# Connect events.
discard area.connect("draw", ondraw, honeyComb)
discard area.connect("button-press-event", onButtonPress, honeyComb)
discard area.connect("key-press-event", onKeyPress, honeyComb)
 
window.showAll()
 
#———————————————————————————————————————————————————————————————————————————————————————————————————
 
randomize()
let app = newApplication(Application, "Rosetta.honeycombs")
discard app.connect("activate", activate)
discard app.run()</syntaxhighlight>
 
 
=={{header|Perl}}==
 
The programme uses the ''Tk'' GUI toolkit.
 
<syntaxhighlight lang="perl">#!/usr/bin/perl
use warnings;
use strict;
 
use Tk;
use List::Util qw(shuffle);
 
 
sub altitude {
sqrt(3/4) * shift;
}
 
 
sub polygon_coordinates {
my ($x, $y, $size) = @_;
my $alt = altitude($size);
return ($x - $size, $y,
$x - ($size / 2), $y - $alt,
$x + ($size / 2), $y - $alt,
$x + $size, $y,
$x + ($size / 2), $y + $alt,
$x - ($size / 2), $y + $alt,
);
}
 
 
{ my %changed;
sub change {
my ($canvas, $id, $letter_id) = @_;
return sub {
$canvas->itemconfigure($id, -fill => 'magenta');
$canvas->itemconfigure($letter_id, -fill => 'black');
undef $changed{$id};
 
if (20 == keys %changed) {
print "All letters pressed.\n";
# Simple exit causes a "Font still in cache" segfault
# when the last letter is changed with a mouse button.
$canvas->MainWindow->after(10, sub { exit });
}
}
}
}
 
 
{ my @letters = (shuffle('A' .. 'Z'))[1 .. 20];
sub comb {
my ($canvas, $fromx, $fromy, $size, $count) = @_;
for (my $x = $fromx; $x < 3 * $count * $size; $x += 3 * $size) {
for (my $y = $fromy; $y < 7.5 * $size; $y += 2 * altitude($size)) {
my $id = $canvas->createPolygon(
polygon_coordinates($x, $y, $size),
-outline => 'black',
-fill => 'yellow',
-width => 2,
);
my $letter = shift @letters;
my $letter_id = $canvas->createText($x, $y,
-fill => 'red',
-text => $letter,
-font => "{sans} " . ($size * 0.9),
);
$canvas->MainWindow->bind('all', lc $letter,
change($canvas, $id, $letter_id));
$canvas->bind($_, '<Button-1>',
change($canvas, $id, $letter_id))
for $id, $letter_id;
}
}
}
}
 
 
my $size = 36;
 
my $mw = 'MainWindow'->new(-title => "Honeycombs");
my $canvas = $mw->Canvas(-width => 8 * $size,
-height => 8 * $size,
)->pack;
 
comb($canvas, $size, $size, $size, 3);
comb($canvas, $size * 2.5, $size + altitude($size), $size, 2);
 
 
my $btn = $mw->Button(-text => 'Quit',
-underline => 0,
-command => sub { exit },
)->pack;
$mw->bind('<Alt-q>', sub { $btn->invoke });
MainLoop();</syntaxhighlight>
 
=={{header|Phix}}==
Resizable, with automatic font and line width scaling. Selection by mouse or keyboard. Constants for easy modification.<br>
In the 2 player game, the string chosen contains the selections of both players: odd chars = player 1, even chars = player 2.<br>
Included in the distribution as demo\rosetta\honeycomb.exw
<syntaxhighlight lang="phix">include ..\arwen\arwen.ew
include ..\arwen\axtra.ew
 
constant N = 5, -- columns
M = 4, -- rows
cLetter = Yellow, -- initial colour(!)
cChosen = Purple,
cPlayr2 = Purple, -- (2 player if!=c_Chosen)
cHover = White,
cLines = Black,
cSelect = Black, -- (text/list of selected letters)
cBackgnd = #EFF8FA,
letters = shuffle("ABCDEFGHIJKLMNOPQRSTUVWXYZ")[1..N*M]
sequence fonts -- list of {width,handle}, see set_font()
string chosen = ""
 
constant main = create(Window, "honeycomb", 0, 0, 20, 20, 520, 540, 0),
mainDC = getPrivateDC(main),
viewDC = c_func(xCreateCompatibleDC, {NULL}),
pSize = allocate_Point()
 
integer ls, -- length of a single side
dx, dy, -- bounding rectangle of a sloping side
ox, oy, -- offsets needed to center things
lw -- line width (10% of ls, tweaked)
 
-- The total bounding rectange of a completed N by M honeycomb is N*(ls+dx)+dx by (2*M+1)*dy.
-- However, as space for the chosen letters, pretend there is an extra row at the bottom.
-- Use that to determine the best ls, and hence dx and dy, as the window is resized.
 
constant cos60 = cos(2*PI*60/360), -- dx = ls*cos60 (cos60=0.5)
sin60 = sin(2*PI*60/360) -- dy = ls*sin60
 
function font_info(integer size)
atom hFont = createFontForDC(viewDC, "Calibri", size, Bold)
{} = selectObject(viewDC,hFont)
{} = c_func(xGetTextExtentPoint32,{viewDC,"W",1,pSize})
return {peek4u(pSize),hFont}
end function
fonts = {font_info(1)}
 
procedure set_font(atom ls)
while length(fonts)<=200 -- (arbitrary limit)
and fonts[$][1]<ls do -- until slightly too big
fonts = append(fonts,font_info(length(fonts)+1))
end while
for i=length(fonts) to 1 by -1 do
if fonts[i][1]<=ls then
{} = selectObject(viewDC,fonts[i][2])
exit
end if
end for
end procedure
 
integer mx=0, my=0 -- mouse hover cell
 
procedure drawHexagon(integer x, integer y)
integer k = (y-1)*N+x
integer ch = letters[k]
string s = letters[k..k]
sequence points
-- calculate position of left mid:
atom x0 = (x-1)*(ls+dx) + ox + 5
atom y0 = (2*y-mod(x,2))*dy + oy + 10
-- and 3 more x co-ords, and above/below y0:
atom x1 = x0+dx, x2 = x1+ls, x3 = x2+dx,
ya = y0-dy, yb = y0+dy
-- points are {{left,top},top,right,btm,btm,home(left)}
points = {{x0,y0,x1,ya},{x2,ya},{x3,y0},{x2,yb},{x1,yb},{x0,y0}}
k = find(ch,chosen)
setPenColor(iff(k?iff(mod(k,2)?cChosen:cPlayr2):iff(x=mx and y=my?cHover:cLetter)))
drawPolygonh(viewDC,points)
setPenColor(cLines)
drawLinesh(viewDC,points)
{} = c_func(xGetTextExtentPoint32,{viewDC,s,1,pSize})
x0 += dx+ls/2-peek4u(pSize)/2 -- centre-width/2
y0 -= peek4u(pSize+4)/2 -- (centre)-height/2
wPuts2(viewDC,x0,y0,s)
end procedure
 
function xy_to_hex(sequence xy)
integer x, y, gx, gy, rx, ry, hx=0, hy=0
 
if dx!=0 and dy!=0 then -- (avoid divide by 0)
x = xy[1]-ox-5
y = xy[2]-oy-10+2*dy
 
-- Credit: Matt Lewis (hexes.exw)
-- (but I basically tilted it on its head
-- and tweaked it using trial and error;
-- see commented out loop in WM_PAINT.)
gx = floor(x/dx)
gy = floor((y-dy)/dy)
rx = remainder(x,dx)
ry = remainder(y,dy)
 
hx = floor(gx/3+0.7)
if remainder(gx,3)<1 then
atom mxb = (dx/dy)*ry
-- need to check the slope
if remainder(hx,2)!=remainder(gy,2) then
mxb = dx-mxb
end if
hx += (rx>mxb)
end if
hy = floor((gy+remainder(hx,2))/2)
end if
return {hx,hy}
end function
 
integer dw = 0, dh = 0 -- client area width and height
atom bmView
integer vwX = 0, vwY = 0 -- actual size of the view bitmap
 
function mainHandler(integer id, integer msg, atom wParam, object lParam)
integer ch
 
if msg=WM_SIZE then
{{},{},dw,dh} = getClientRect(main)
if dw>vwX or dh>vwY then
-- we need a bigger bitmap
bmView = c_func(xCreateCompatibleBitmap, {mainDC, dw, dh})
{} = deleteObject(selectObject(viewDC,bmView))
{vwX,vwY} = {dw,dh}
end if
-- width = N*(ls+dx)+dx = ls*(N*(1+cos60)+cos60),
-- height = (2*M+3)*dy = ls*(2*M+3)*sin60, pick whichever fits:
ls = min(floor((dw-10)/(N*(1+cos60)+cos60)),
floor((dh-20)/((2*M+3)*sin60)))
dx = floor(ls*cos60) -- (same as ls/2)
dy = floor(ls*sin60)
ox = floor((dw-((N*(ls+dx))+dx))/2)
oy = floor((dh-((2*M+3)*dy))/2)
lw = floor((ls-10)/10)+1
setPenWidth(lw)
set_font(ls)
elsif msg=WM_PAINT then
setPenColor(cBackgnd)
drawRectangleh(viewDC, True, 0, 0, dw, dh)
for x=1 to N do
for y=1 to M do
drawHexagon(x,y)
end for
end for
-- text/list of selected letters goes where (M+2)th row would:
setPenColor(cSelect)
wPuts2(viewDC,ox+dx+5,oy+(2*M+1)*dy+10,chosen)
-- I needed this to get xy_to_hex() working:
-- for i=1 to 400 do
-- for j=1 to 400 do
-- if xy_to_hex({i,j})={1,1} then
-- drawRectangleh(viewDC, True, i, j, i+1, j+1)
-- end if
-- end for
-- end for
void = c_func(xBitBlt,{mainDC,0,0,dw,dh,viewDC,0,0,SRCCOPY})
elsif msg=WM_CHAR then
if wParam=VK_ESCAPE then
closeWindow(main)
if id then end if -- suppress warnings
-- elsif wParam='!' then
-- ?9/0
else
ch = upper(wParam)
if find(ch,letters) and not find(ch,chosen) then
chosen &= ch
repaintWindow(main)
end if
end if
elsif msg=WM_MOUSEMOVE then
{mx,my} = xy_to_hex(lParam)
repaintWindow(main)
elsif msg = WM_LBUTTONDOWN then
{mx,my} = xy_to_hex(lParam)
if mx>=1 and mx<=N
and my>=1 and my<=M then
ch = letters[(my-1)*N+mx]
if find(ch,letters) and not find(ch,chosen) then
chosen &= ch
repaintWindow(main)
end if
end if
elsif msg=WM_GETMINMAXINFO then
-- below this, things stop working...
poke4(lParam+MINMAXINFO_ptMinTrackSize,{188,250})
end if
return 0
end function
setHandler(main,routine_id("mainHandler"))
 
WinMain(main, SW_NORMAL)</syntaxhighlight>
 
=={{header|Prolog}}==
Works with SWI-Prolog and XPCE.
<syntaxhighlight lang="prolog">honeycomb :-
new(W, window('Honeycomb')),
new(Counter, counter(20)),
new(Ph, phrase(W, point(50,500))),
send(W, recogniser, new(KB, key_binding(@nil, argument))),
numlist(0, 19, NL),
create_letters(20, [], LL),
maplist(build_list(150,100), NL, LP),
new(ChCell, chain),
maplist(create_cell(W, Counter, Ph, KB, ChCell), LP, LL),
send(W, size, size(600, 600)),
% we must free the resources
send(W, done_message, and(message(ChCell, for_all, message(@arg1, free)),
message(ChCell, free),
message(Counter, free),
message(Ph, free),
message(W, destroy))),
send(W, open).
 
 
% create the link between the keyboard and the cell
init_key_binding(KB, Cell-UpperCase) :-
downcase_atom(UpperCase, LowerCase),
send(KB, function, UpperCase, message(Cell, click)),
send(KB, function, LowerCase, message(Cell, click)).
 
create_letters(0, LL, LL) :- !.
 
create_letters(N, L1, LL) :-
C is random(26) + 65,
( \+member(C, L1) ->
N1 is N-1, create_letters(N1, [C|L1], LL)
; create_letters(N, L1, LL)).
 
% creation of the cells
create_cell(W, Counter,Phrase, KB, ChCell, Point, Code) :-
char_code(Letter, Code),
new(H, cell(W, Counter, Phrase, Letter, Point)),
send(H, my_draw),
send(ChCell, append, H),
% create the link between the keyboard and the cell
init_key_binding(KB, H-Letter).
 
 
% build the list of the centers of the cells
build_list(X0,Y0, N, point(X,Y)) :-
C is N mod 5,
L is N // 5,
C0 is C mod 2,
X is C * 75 + X0,
Y is L * round(50 * sqrt(3)) + C0 * round(25 * sqrt(3)) + Y0.
 
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
:- pce_begin_class(phrase, string, "spelled string").
variable(str, string, both, "displayed string").
variable(window, object, both, "the display" ).
variable(pt, point, both, "where to display strings").
variable(lbl1, label, both, "label to display the letters").
variable(lbl2, label, both, "label to display the last letter").
 
initialise(P, Window : object, Point : point) :->
send(P, slot, window, Window),
send(P, slot, str, new(_, string(''))),
send(P, slot, pt, Point),
new(Lbl1, label),
send(Lbl1, font, @times_bold_24),
send(P, slot, lbl1, Lbl1),
new(Lbl2, label),
send(Lbl2, font, @times_bold_24),
send(P, slot, lbl2, Lbl2).
 
unlink(P) :->
get(P, slot, lbl1, Lbl1),
send(Lbl1, free),
get(P, slot, lbl2, Lbl2),
send(Lbl2, free),
send(P, send_super, unlink).
 
% display the list of the letters
% and the last letter on the screen
new_letter(P, Letter) :->
get(P, slot, str, Str),
send(Str, append, Letter),
send(P, slot, str, Str),
new(S1, string('Chosen : %s', Str)),
get(P, slot, lbl1, Lbl1),
send(Lbl1, selection, S1),
get(P, slot, window, W),
get(P, slot, pt, Pt),
send(W, display, Lbl1, Pt),
new(S2, string('The user choose letter %c.', Letter)),
get(P, slot, lbl2, Lbl2),
send(Lbl2, selection, S2),
get(Pt, x, X),
get(Pt, y, Y),
Y1 is Y + 30,
send(W, display, Lbl2, point(X, Y1)).
 
:- pce_end_class(phrase).
 
 
 
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
:- pce_begin_class(counter, object, "count the unclicked cells").
variable(nb, number, both, "number of unclicked cells").
 
initialise(P, N : number) :->
send(P, slot, nb, N).
 
decrement(P) :->
get(P, slot, nb, N),
send(N, minus, 1),
send(P, slot, nb, N),
( send(N, equal, 0) ->
send(@display, inform, 'The game is over !')
; true).
:- pce_end_class(counter).
 
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
:- pce_begin_class(cell, path, "The honneycomb cell").
variable(p, path, both, "the cell itself" ).
variable(window, object, both, "the display" ).
variable(letter, name, both, "Upcase letter displayed in the cell" ).
variable(center, point, both, "coordinates of the center of the cell").
variable(color, colour, both, "colour of the cell").
variable(count, counter, both, "counter of unclicked cells").
variable(status, object, both, "clicked/unclicked").
variable(phr, phrase, both, "to display the new letter").
 
initialise(P, Window : object, Counter : counter,
Phrase: phrase, Letter:name, Center:point) :->
send_super(P, initialise),
send(P, slot, letter, Letter),
send(P, slot, center, Center),
send(P, slot, window, Window),
send(P, slot, count, Counter),
send(P, slot, status, unclicked),
send(P, slot, phr, Phrase),
new(Pa, path),
(
get(Center, x, X0),
get(Center, y, Y0),
X is X0 - 25, Y is Y0 - round(25 * sqrt(3)),
send(Pa, append, point(X, Y)),
X1 is X + 50,
send(Pa, append, point(X1, Y)),
X2 is X1 + 25,
send(Pa, append, point(X2, Y0)),
Y3 is Y0 + round(25 * sqrt(3)),
send(Pa, append, point(X1, Y3)),
send(Pa, append, point(X, Y3)),
X4 is X - 25,
send(Pa, append, point(X4, Y0)),
send(Pa, closed, @on)
),
send(P, p, Pa),
send(P, slot, color, colour(@default, 65535, 65535, 0)),
% create the link between the mouse and the cell
send(Pa, recogniser,
click_gesture(left, '', single, message(P, click))).
 
 
unlink(P) :->
get(P, slot, p, Pa),
send(Pa, free),
send(P, send_super, unlink).
 
 
% message processed when the cell is clicked
% or when the letter is pressed on the keyboard
click(P) :->
% test if the cell has already been clicked
% succeed when the the status is 'unclicked'
get(P, slot, status, unclicked),
% change the status
send(P, slot, status, clicked),
% change the color
send(P, slot, color, colour(@default, 65535, 0, 65535)),
send(P, my_draw),
get(P, slot, letter, Letter),
% inform the object "phrase" that a new letter is clicked
get(P, slot, phr, Phrase),
send(Phrase, new_letter, Letter),
% inform the object "counter" that a new letter is clicked
get(P, count, Counter),
send(Counter, decrement).
 
my_draw(P) :->
% display the path and fill it with the current colour
get(P, slot, window, W),
get(P, slot, p, Pa),
send(W, display, Pa),
get(P, slot, color, Col),
send(Pa, fill_pattern, Col),
 
% display the letter centered
get(P, slot, letter, C),
new(Str, string(C)),
new(Tx, text(Str?value)),
send(Tx, font, font(times, bold, 24)),
 
% compute the size of the message to center it
get(P, slot, center, point(X0,Y0)),
get(font(times, bold, 24), width(Str), M),
XT is X0 - M/2,
get(font(times, bold, 24), height, H),
YT is Y0 - H/2,
send(W, display, Tx, point(XT, YT)).
 
 
:- pce_end_class(cell).
 
</syntaxhighlight>
[[File:Prolog_honeycombs.png|400px]]
 
=={{header|PureBasic}}==
Requires PureBasic v4.60. Screen controls in PureBasic are referred to as 'gadgets'.
<syntaxhighlight lang="purebasic">Structure hexGadget
text.s
Status.i ;nonselected = 0, selected = 1
Line 43 ⟶ 3,472:
 
Prototype hexEvent_prt(*h.honeycomb, hexID)
Global *keyAlphaArray.integerArray = ?keyalphaarray
 
Procedure inpoly(*p.POINT, List poly.POINT())
Line 106 ⟶ 3,534:
 
Procedure hexKey(*h.honeycomb, hexID)
Protected key =If UCase(Chr(GetGadgetAttribute(*h\gadgetID, #PB_Canvas_KeyPB_Canvas_Input))) = *h\hexGadgets(hexID)\text
If key = *keyAlphaArray\i[Asc(*h\hexGadgets(hexID)\text) - 65]
ProcedureReturn selectHex(*h, hexID)
EndIf
Line 126 ⟶ 3,553:
Protected event = EventType(), *eventFunction.hexEvent_prt
Select event
Case #PB_EventType_KeyDownPB_EventType_Input
*eventFunction = @hexKey()
Case #PB_EventType_LeftButtonUp
Line 229 ⟶ 3,656:
FreeGadget(honeycomb\gadgetID)
CloseWindow(0)
EndIf</langsyntaxhighlight>
[[File:PureBasic_Honeycomb.png]]
 
=={{header|Python}}==
[[Honeycombs/Python|Rambling python3 code with tkinter]]
 
=={{header|Racket}}==
<syntaxhighlight lang="racket">#lang racket
 
(struct Hex (x y letter clicked?) #:mutable #:transparent)
 
(define hexes
(let* ([A (char->integer #\A)]
[letters (take (shuffle (map (compose string integer->char)
(range A (+ A 26))))
20)])
(for*/list ([row 4] [column 5])
(Hex (* 3/2 column) (* 2 (+ row (if (odd? column) 1/2 0)))
(list-ref letters (+ (* 5 row) column))
false))))
 
(require 2htdp/image)
(define (blank width height) (rectangle width height 'outline (color 0 0 0 0)))
 
(define (hexagon mode color) (regular-polygon 1 6 mode color))
(define aspect-ratio (sin (/ pi 3)))
 
(define (board _)
(scale 100
(for/fold ([the-board (blank 8 (* aspect-ratio 9))])
([hex hexes])
(define-values (letter-color hex-color)
(if (Hex-clicked? hex) (values 'black 'purple) (values 'red 'yellow)))
(underlay/align/offset
'left 'top the-board
(Hex-x hex) (* aspect-ratio (Hex-y hex))
(overlay (scale 1/10 (text (Hex-letter hex) 10 letter-color))
(hexagon 'outline 'black)
(hexagon 'solid hex-color))))))
 
#| Closest hex in hexes to x y, as one with minimum distance to its center. |#
(define (hex-at x y)
(argmin (λ (hex) (+ (sqr (- x (* 100 (add1 (Hex-x hex)))))
(sqr (- y (* aspect-ratio 100 (add1 (Hex-y hex)))))))
hexes))
 
(define letters-chosen '())
(define (choose hex)
(set-Hex-clicked?! hex true)
(define letter (Hex-letter hex))
(when (not (member letter letters-chosen))
(set! letters-chosen (list* (Hex-letter hex) letters-chosen))))
 
(require 2htdp/universe)
(void (big-bang
(void)
[to-draw board]
[stop-when (λ (_) (andmap Hex-clicked? hexes)) board]
[on-key (λ (_ k)
(define hex (findf (λ (hex) (key=? k (string-downcase (Hex-letter hex))))
hexes))
(when hex (choose hex)))]
[on-mouse (λ (_ x y event-type)
(when (equal? "button-down" event-type)
(choose (hex-at x y))))]))
 
(displayln "The letters were chosen in the order:")
(for-each display (add-between (reverse letters-chosen) " "))</syntaxhighlight>
 
=={{header|Ruby}}==
{{libheader|Shoes}}
<syntaxhighlight lang="ruby">Shoes.app(title: "Honeycombs", height: 700, width: 700) do
C = Math::cos(Math::PI/3)
S = Math::sin(Math::PI/3)
Radius = 60.0
letters = [
%w[L A R N D 1 2],
%w[G U I Y T 3 4],
%w[P C F E B 5 6],
%w[V S O M K 7 8],
%w[Q X J Z H 9 0],
]
def highlight(hexagon)
hexagon.style(fill: magenta)
end
def unhighlight(hexagon)
hexagon.style(fill: yellow)
end
def choose(hexagon)
hexagon.choose
highlight hexagon
chosen = @hexagons.find_all {|h| h.chosen?}.map {|h| h.letter}
if chosen.size == @hexagons.size
@chosen.text = 'Every hexagon has been chosen.'
else
@chosen.text = "Chosen: #{chosen.sort.join(',')}\n" +
"Last Chosen: #{hexagon.letter}"
end
end
width = 20 + (Radius*(7*letters[0].size - 3)/4.0).ceil
height = 60 + (Radius*(1 + 2*S*letters.size)).ceil
@hexagons = []
letter_to_hex = {}
# create the GUI
stack(height: height, width: width) do
@chosen = para("Chosen:\nLast chosen:")
# draw the hexagrams
letters.each_index do |row|
letters[0].each_index do |column|
x = 60 + column * Radius * 0.75 + (1-S) * Radius
y = 80 + row * S * Radius + (column.odd? ? S * Radius * 0.5 : 0)
h = shape(x-Radius, y-S*Radius) do
strokewidth 3
move_to(x-C*Radius, y-S*Radius)
line_to(x+C*Radius, y-S*Radius)
line_to(x+Radius, y)
line_to(x+C*Radius, y+S*Radius)
line_to(x-C*Radius, y+S*Radius)
line_to(x-Radius, y)
line_to(x-C*Radius, y-S*Radius)
end
# add some attributes and methods to the shape
class << h
attr_accessor :x, :y, :state, :letter
def chosen?
not @state.nil?
end
def choose
@state = :chosen
end
def contains?(px, py)
if @x-Radius < px and px <= @x-C*Radius
ratio = (px - @x + Radius)/(Radius*(1-C))
@y - ratio*S*Radius < py and py <= @y + ratio*S*Radius
elsif @x-C*Radius < px and px <= @x+C*Radius
@y - S*Radius < py and py < @y + S*Radius
elsif @x+C*Radius < px and px <= @x+Radius
ratio = (@x + Radius - px)/(Radius*(1-C))
@y - ratio*S*Radius < py and py <= @y + ratio*S*Radius
else
false
end
end
def inspect
%q(<%s,"%s",%s,%d@%d>) % [self.class, letter, chosen?, x, y]
end
end
h.x = x + x - Radius
h.y = y + y - S*Radius
h.letter = letters[row][column]
unhighlight h
@hexagons << h
letter_to_hex[h.letter.downcase] = h
letter_to_hex[h.letter.upcase] = h
# add the letter to the hexagon
para(h.letter).style(size:56, stroke:red) \
.move(h.x - C*Radius, h.y - S*Radius)
end
end
# highlight the hexagon under the mouse
hex_over = nil
motion do |x, y|
hex = @hexagons.find {|h| h.contains?(x,y)}
unless hex.nil? or hex.chosen?
highlight hex
end
unless hex_over == hex or hex_over.nil? or hex_over.chosen?
unhighlight hex_over
end
hex_over = hex
end
# handle mouse clicks
click do |button, x, y|
info("button #{button} clicked at (#{x}, #{y})")
hexagon = @hexagons.find {|h| h.contains?(x,y)}
if hexagon
info("clicked hexagon #{hexagon}")
choose hexagon
end
end
# handle keystrokes
keypress do |key|
if key == "\x11" # control-Q
exit
elsif key == "?"
info @hexagons.collect {|h| h.inspect}.join("\n")
elsif letter_to_hex.has_key?(key)
info("pressed key #{key} -> #{letter_to_hex[key]}")
choose letter_to_hex[key]
end
end
end
end</syntaxhighlight>
 
=={{header|Scala}}==
===Java Swing Interoperability===
{{libheader|Scala Java Swing interoperability}}
{{works with|Scala|2.13}}
<syntaxhighlight lang="scala">import java.awt.{BasicStroke, BorderLayout, Color, Dimension,
Font, FontMetrics, Graphics, Graphics2D, Point, Polygon, RenderingHints}
import java.awt.event.{KeyAdapter, KeyEvent, MouseAdapter, MouseEvent}
 
import javax.swing.{JFrame, JPanel}
 
import scala.math.{Pi, cos, sin}
 
object Honeycombs extends App {
private val (letters, x1, y1, x2, y2, h, w) = ("LRDGITPFBVOKANUYCESM", 150, 100, 225, 143, 87, 150)
 
private class HoneycombsPanel() extends JPanel {
private val comb: IndexedSeq[Hexagon] =
for {i <- 0 until 20
(x: Int, y: Int) =
if (i < 12) (x1 + (i % 3) * w, y1 + (i / 3) * h)
else (x2 + (i % 2) * w, y2 + ((i - 12) / 2) * h)
} yield Hexagon(x, y, w / 3, letters(i))
 
override def paintComponent(gg: Graphics): Unit = {
super.paintComponent(gg)
val g = gg.asInstanceOf[Graphics2D]
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON)
g.setFont(new Font("SansSerif", Font.BOLD, 30))
g.setStroke(new BasicStroke(3))
comb.foreach(_.draw(g))
}
 
case class Hexagon(x: Int, y: Int, halfWidth: Int, letter: Char,
var hasBeenSelected: Boolean = false) extends Polygon {
private val (baseColor, selectedColor) = (Color.yellow, Color.magenta)
 
def setSelected(): Unit = hasBeenSelected = true
 
def draw(g: Graphics2D): Unit = {
val fm: FontMetrics = g.getFontMetrics
val (asc, dec) = (fm.getAscent, fm.getDescent)
 
def drawCenteredString(g: Graphics2D, s: String): Unit = {
val x: Int = bounds.x + (bounds.width - fm.stringWidth(s)) / 2
val y: Int = bounds.y + (asc + (bounds.height - (asc + dec)) / 2)
g.drawString(s, x, y)
}
 
g.setColor(if (hasBeenSelected) selectedColor else baseColor)
g.fillPolygon(this)
g.setColor(Color.black)
g.drawPolygon(this)
g.setColor(if (hasBeenSelected) Color.black else Color.red)
drawCenteredString(g, letter.toString)
}
 
for (i <- 0 until 6)
addPoint((x + halfWidth * cos(i * Pi / 3)).toInt, (y + halfWidth * sin(i * Pi / 3)).toInt)
 
getBounds
}
 
addKeyListener(new KeyAdapter() {
override def keyPressed(e: KeyEvent): Unit = {
val key = e.getKeyChar.toUpper
comb.find(_.letter == key).foreach(_.setSelected())
repaint()
}
})
 
addMouseListener(new MouseAdapter() {
override def mousePressed(e: MouseEvent): Unit = {
val mousePos: Point = e.getPoint
 
comb.find(h => h.contains(mousePos)).foreach(_.setSelected())
repaint()
}
})
 
setBackground(Color.white)
setPreferredSize(new Dimension(600, 500))
setFocusable(true)
requestFocus()
}
 
new JFrame("Honeycombs") {
add(new HoneycombsPanel(), BorderLayout.CENTER)
pack()
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE)
setLocationRelativeTo(null)
setResizable(false)
setVisible(true)
}
 
}</syntaxhighlight>
 
=={{header|Sidef}}==
{{trans|Perl}}
[[File:Honeycombs_sidef.png|250px|thumb|right]]
<syntaxhighlight lang="ruby">require('Tk')
 
class Honeycombs(
Number size = 36,
Array letters = @('A' .. 'Z').shuffle.first(20),
) {
 
define tk = %S<Tk>
has changed = Hash()
 
func altitude(n) {
sqrt(3/4) * n
}
 
method polygon_coordinates(x, y, size) {
var alt = altitude(size)
return (x - size, y,
x - size/2, y - alt,
x + size/2, y - alt,
x + size, y,
x + size/2, y + alt,
x - size/2, y + alt,
);
}
 
method change(canvas, id, letter_id) {
return {
canvas.itemconfigure(id, '-fill' => 'magenta')
canvas.itemconfigure(letter_id, '-fill' => 'black')
changed{id} = true
 
if (20 == changed.len) {
say "All letters pressed."
canvas.MainWindow.after(10, { tk.exit })
}
}
}
 
method comb(canvas, fromx, fromy, size, count) {
for x,y in (
RangeNum(fromx, 3*count*size - 1, 3*size) ~X
RangeNum(fromy, 7.5*size - 1, 2*altitude(size))
) {
var id = canvas.createPolygon(
self.polygon_coordinates(x, y, size),
'-outline' => 'black',
'-fill' => 'yellow',
'-width' => 2,
)
var letter = letters.shift
var letter_id = canvas.createText(x, y,
'-fill' => 'red',
'-text' => letter,
'-font' => "{sans} #{size * 0.9}",
)
canvas.MainWindow.bind('all', letter.lc,
self.change(canvas, id, letter_id))
[id, letter_id].each { |b|
canvas.bind(b, '<Button-1>',
self.change(canvas, id, letter_id))
}
}
}
 
method display(title) {
{
var mw = %s'MainWindow'.new('-title' => title)
var canvas = mw.Canvas('-width' => 8*size,
'-height' => 8*size).pack
 
self.comb(canvas, size, size, size, 3)
self.comb(canvas, size * 2.5, size + altitude(size), size, 2)
 
var btn = mw.Button('-text' => 'Quit',
'-underline' => 0,
'-command' => { tk.exit },
).pack
mw.bind('<Alt-q>', { btn.invoke })
tk.MainLoop()
}.fork
}
}
 
Honeycombs().display(title: 'Honeycombs')</syntaxhighlight>
 
=={{header|Tcl}}==
{{libheader|Tk}}
<langsyntaxhighlight lang="tcl">package require Tcl 8.5
package require Tk
 
Line 320 ⟶ 4,135:
tkwait window .c
puts "overall list of characters: $chosen"
exit</langsyntaxhighlight>
 
=={{header|Wren}}==
{{trans|Kotlin}}
{{libheader|DOME}}
{{libheader|Wren-polygon}}
Unlike the Kotlin entry, the 20 capital letters are now chosen at random from the available 26.
 
The following script uses a font called ''memory.ttf''. If this is not present in your DOME distribution, it can be downloaded from [https://github.com/domeengine/dome/raw/main/examples/fonts/memory.ttf here] and should be placed in the same directory as the script itself.
<syntaxhighlight lang="wren">import "graphics" for Canvas, Color
import "dome" for Window, Process
import "math" for Math
import "font" for Font
import "input" for Mouse, Keyboard
import "random" for Random
import "./polygon" for Polygon
 
var Rand = Random.new()
 
class Hexagon is Polygon {
static baseColor { Color.yellow }
static selectedColor { Color.pink }
 
construct new(x, y, halfWidth, letter) {
_x = x
_y = y
_letter = letter
var vertices = List.filled(6, null)
for (i in 0..5) {
var vx = x + halfWidth * Math.cos(i * Num.pi / 3)
var vy = y + halfWidth * Math.sin(i * Num.pi / 3)
vertices[i] = [vx, vy]
}
super(vertices, "")
_selected = false
}
 
letter { _letter }
selected { _selected }
selected=(v) { _selected = v }
 
draw() {
var col = selected ? Hexagon.selectedColor : Hexagon.baseColor
drawfill(col)
super.draw(Color.black)
col = selected ? Color.black : Color.red
Canvas.print(_letter, _x - 8, _y - 8, col)
}
}
 
class Honeycombs {
construct new(width, height) {
Window.title = "Honeycombs"
Window.resize(width, height)
Canvas.resize(width, height)
var letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZ".toList
Rand.shuffle(letters)
_letters = letters[0..19]
_x1 = 150
_y1 = 100
_x2 = 225
_y2 = 143
_w = 150
_h = 87
_hs = null
_comb = List.filled(20, null)
Font.load("memory", "memory.ttf", 48)
Font["memory"].antialias = true
Canvas.font = "memory"
}
 
drawHexagons() {
for (i in 0..._comb.count) {
var x
var y
if (i < 12) {
x = _x1 + (i % 3) * _w
y = _y1 + (i / 3).floor * _h
} else {
x = _x2 + (i % 2) * _w
y = _y2 + ((i - 12) / 2).floor * _h
}
_comb[i] = Hexagon.new(x, y, (_w / 3).floor, _letters[i])
_comb[i].draw()
}
}
 
allSelected() { _comb.all { |h| h.selected } }
 
init() {
drawHexagons()
}
 
update() {
_hs = null
if (Mouse.isButtonPressed("left")) {
for (h in _comb) {
if (h.contains(Mouse.position.x, Mouse.position.y)) {
_hs = h
break
}
}
} else if (Keyboard.allPressed.count > 0) {
for (h in _comb) {
if (Keyboard.isKeyDown(h.letter)) {
_hs = h
break
}
}
}
}
 
draw(alpha) {
if (_hs) {
_hs.selected = true
_hs.draw()
if (allSelected()) Process.exit(0)
}
}
}
 
var Game = Honeycombs.new(600, 500)</syntaxhighlight>
 
=={{header|XPL0}}==
[[File:HoneyXPL0.gif|right]]
<syntaxhighlight lang="xpl0">include c:\cxpl\stdlib; \(color definitions, etc.)
 
proc DrawHexagon(X0, Y0, Side, Color); \Draw a filled hexagon centered at X0,Y0
int X0, Y0, Side, Color;
int X, Y;
for Y:= -Side*19/22 to +Side*19/22 do \19/22 aprox = sqrt(3.0)/2.0
for X:= -Side to +Side do
if abs(X) + abs(Y)*23/38 <= Side then \23/38 aprox = 1.0/sqrt(3.0)
Point(X+X0, Y+Y0, Color);
 
def Cols=5, Rows=4, X0=23, Y0=20; \matrix shape, offset on screen
int C, R, X, Y, Letter, Counter, SaveX(26), SaveY(26);
[SetVid($101); \set video to 640x480x8 graphics
for Letter:= 0 to 26-1 do SaveX(Letter):= 0;
Attrib(LMagenta<<8); \light magenta letter background
for R:= 0 to Rows-1 do
for C:= 0 to Cols-1 do
[X:= C*35 + X0; Y:= R*40 + (C&1)*20 + Y0;
DrawHexagon(X, Y, 22, LMagenta);
repeat Letter:= Ran(26) until SaveX(Letter) = 0;
Move(X-4, Y-7); ChOut(6, Letter+^A);
SaveX(Letter):= X; SaveY(Letter):= Y; \save coordinates for letter
];
Counter:= 0;
repeat Letter:= ChIn(1); \get letter from keyboard
if Letter>=^a & Letter<=^z then Letter:= Letter-$20; \make uppercase
if Letter>=^A & Letter<=^Z then
if SaveX(Letter-^A) # 0 then \letter is available
[X:= SaveX(Letter-^A); Y:= SaveY(Letter-^A);
DrawHexagon(X, Y, 22, Yellow); \change color
Move(X-4, Y-7);
Attrib(Yellow<<8); ChOut(6, Letter);
Move(Counter*8+8, Rows*40+30); \show record of chosen letters
Attrib(Yellow); ChOut(6, Letter);
Counter:= Counter+1;
SaveX(Letter-^A):= 0; \letter is no longer available
]
else ChOut(0, Bel) \letter is not available
else ChOut(0, Bel); \not a letter (A..Z)
until Counter >= Cols*Rows;
SetVid($03); \restore normal text display
]</syntaxhighlight>
 
{{omit from|ACL2}}
{{omit from|AWK}}
{{omit from|Blast}}
{{omit from|GUISS|An application would need to be installed for this}}
{{omit from|Lilypond}}
{{omit from|Lotus 123 Macro Scripting}}
{{omit from|MIRC Scripting Language}}
{{omit from|TI-83 BASIC|Does not have a color display.}}
{{omit from|UNIX Shell}}
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