Halt and catch fire: Difference between revisions

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=={{header|Z80 Assembly}}==
=={{header|Z80 Assembly}}==
{{wont work with|Game Boy}}
The processor is permanently halted. Strangely enough, this does not work on the Game Boy. Rather, both the <code>HALT</code> instruction <i>and the instruction after it</i> are skipped.
The processor is permanently halted. Strangely enough, this does not work on the Game Boy. Rather, both the <code>HALT</code> instruction <i>and the instruction after it</i> are skipped.
<lang z80>di
<lang z80>di