Halt and catch fire: Difference between revisions
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=={{header|Z80 Assembly}}== |
=={{header|Z80 Assembly}}== |
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{{wont work with|Game Boy}} |
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The processor is permanently halted. Strangely enough, this does not work on the Game Boy. Rather, both the <code>HALT</code> instruction <i>and the instruction after it</i> are skipped. |
The processor is permanently halted. Strangely enough, this does not work on the Game Boy. Rather, both the <code>HALT</code> instruction <i>and the instruction after it</i> are skipped. |
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<lang z80>di |
<lang z80>di |