Generate random chess position

From Rosetta Code
Revision as of 09:49, 11 December 2015 by Grondilu (talk | contribs) (proper italics)
Generate random chess position is a draft programming task. It is not yet considered ready to be promoted as a complete task, for reasons that should be found in its talk page.

The purpose of this task is to generate a random chess position in FEN format. The position does not have to be realistic or even balanced, but it must comply to the following rules:

  • there is one and only one king of each color (one black king and one white king);
  • the kings must not be placed on adjacent squares;
  • there can not be any pawn in the promotion square (no white pawn in the eighth rank, and no black pawn in the first rank);
  • including the kings, up to 32 pieces of either color can be added. There is no requirement for material balance between sides; The picking of pieces does not have to comply to a regular chess set : there can be five knights, twenty rooks, whatever... as long as the total number of pieces do not exceed thirty-two.
  • it is white's turn, it is assumed that both sides have lost castling rights and that there is no possibility for en passant (the FEN should thus end in w - - 0 1);

No requirement is made regarding the probability distribution of your method, but your program should be able to span a reasonably representative sample of all possible positions. For instance, programs that would always generate positions with say five pieces on the board, or with kings on a corner, would not be considered truly random.