GUI/Maximum window dimensions: Difference between revisions

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Mark as draft; needs more work on clarifying the task description
Clarifications and considerations
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{{draft task|GUI}}{{requires|Graphics}}
{{draft task|GUI}}{{requires|Graphics}}

The task is to determine the maximum height and width of a window that can fit on the screen without rolling. This is effectively the screen size in pixels minus any adjustments for window decorations and menubars.
The task is to determine the maximum height and width of a window that can fit within the physical display area of the screen without srolling. This is effectively the screen size (not the total desktop area, which could be bigger than the screen display area) in pixels minus any adjustments for window decorations and menubars.the idea is to determine the physical display parameters for the maximum height and width of the usable display area in pixels (without scrolling). The values calculated should represent the usable desktop area of a window maximized to fit the the screen.

=== Considerations ===

==== Multiple Monitors ====

For multiple monitors, the values calculated should represent the size of the usable display area on the monitor which is related to the task (ie the monitor which would display a window if such instructions were given).

==== Tiling Window Managers ====

For a tiling window manager, the values calculated should represent the maximum height and width of the display area of the maximum size a window can be created (without scrolling). This would typically be a full screen window (minus any areas occupied by desktop bars), unless the window manager has restrictions that does not allow creation of a full screen window, in which case the values represent the maximum usable area (without scrolling).



== {{header|Visual Basic}} ==
== {{header|Visual Basic}} ==